Digital Library Keyword Archives
- Proceedings of DiGRA23
mental health
- 6 articles or papers
 
da Silva Rafael Leonardo
2019 DiGRA '19 - Abstract Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix
Designing a Digital Roleplaying Game to Foster Awareness of Hidden Disabilities
da Silva Rafael Leonardo
2019 DiGRA '19 - Abstract Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix
 
Ferrari Manuela McIlwaine Sarah Reynolds Jennifer Archie Suzanne Boydell Katherine Lal Shalini Shah Jai Henderson Joanna Alvarez-Jimenez Mario Andersson Neil Aarseth Espen Lundedal Nielsen Rune Kristian Iyer Srividya
2019 DiGRA '19 - Abstract Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix
Gaming my way to recovery: Understanding how to integrate serious video games into youth mental health services
Ferrari Manuela McIlwaine Sarah Reynolds Jennifer Archie Suzanne Boydell Katherine Lal Shalini Shah Jai Henderson Joanna Alvarez-Jimenez Mario Andersson Neil Aarseth Espen Lundedal Nielsen Rune Kristian Iyer Srividya
2019 DiGRA '19 - Abstract Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix
 
Ferrari Manuela Bush Nick Clark Dan Archie Suzanne
2018 DiGRA ’18 – Abstract Proceedings of the 2018 DiGRA International Conference: The Game is the Message
‘Debris’: Exploring video game messages and values through gameplay
Ferrari Manuela Bush Nick Clark Dan Archie Suzanne
2018 DiGRA ’18 – Abstract Proceedings of the 2018 DiGRA International Conference: The Game is the Message
 
Fordham Joseph Ball Christopher
2018 DiGRA ’18 – Abstract Proceedings of the 2018 DiGRA International Conference: The Game is the Message
To Hell and Back: Hellblade’s Depiction of Mental Illness and Its Impact
Fordham Joseph Ball Christopher
2018 DiGRA ’18 – Abstract Proceedings of the 2018 DiGRA International Conference: The Game is the Message
 
Eladhari Mirjam Palosaari
2018 DiGRA '18 - Proceedings of the 2018 DiGRA International Conference: The Game is the Message
Bleed-in, Bleed-out A Design Case in Board Game Therapy
Eladhari Mirjam Palosaari
2018 DiGRA '18 - Proceedings of the 2018 DiGRA International Conference: The Game is the Message
The table-top play situation offers unique opportunities for approaching real-world personal problems in ways where the structures inherent in the problems can be deconstructed, examined, and understood. This paper presents design considerations from the ongoing development of a therapy board-game; how every-day issues can bleed in and out from framed play sessions, and how game rules in this context can benefit from being malleable. The paper also offers a tentative avenue towards how play sessions, in a combination of stances for the design of game mechanics with approaches to game mastering, can be constructed as safe-spaces, affording players to draw near deeply personal issues and find ways to support each other.