Two summer schools on Game Research and Design at Utrecht University (August 2019)

Between August 12th and 23rd 2019, Utrecht University is organizing two separate, but consecutive and interrelated summer schools on digital games and play in contemporary society and culture, supported by the Center for Game Research, and conducted by senior staff members from the Department of Information and Computing Sciences and the Department of Media & Culture Studies, the University of Arts, as well as affiliated institutions.

The first summer course “Game Design and Development” (August 12-16) provides a step-by-step introduction to making games in the industry-standard game engine Unity, accompanied by workshops and lectures on topics like entrepreneurship as well as (serious) game design. Students will form teams and create a game of their own on a “games for good” topic, tying into the ongoing public and academic debate about the benefits of games in promoting e.g. wellbeing and a sustainable lifestyle. Expert feedback on the content as well as the design process will be  provided by experienced game designers.

For more information, including a day-to-day program, and to apply online, visit https://www.utrechtsummerschool.nl/courses/science/game-design-and-development.

The second summer course “Applied Games – A Multidisciplinary Research Perspective” (August 19-23) offers an overview of current research perspectives on the complex phenomenon of Applied Games, which range from (digital) serious games over interactive digital narratives (e.g. in journalism or activism) to playful interventions and pedagogies. Each day is dedicated to a different angle, starting with applied game analysis, moving on to games for learning, games in environmental communication and policy-making (Eco games), narrative aspects of Applied Games, and finally games and play experiences that involve the whole body. Apart from the interactive workshops, joint social activities with the UDS summer school ‘Exploring Culture Through Data’ and a tour of the Mo-Cap Lab at Utrecht University round off the program.

The detailed curriculum, describing all modules of the summer course, has just been uploaded on the Utrecht Summer school website. Thus, for more information and to apply online, visit https://www.utrechtsummerschool.nl/courses/science/applied_games_a_multidisciplinary_research_perspective.

While each summer course can be followed individually, the two programs are designed to be complementary, so combining them provides an even more holistic perspective on the creation, interpretation and deployment of (applied) games in contemporary society and culture.

Final CFP: Summer school on Playful Interactions 2017 at RMIT University, Melbourne, Australia

This is the final call for participation for the first SIGCHI Sponsored Summer School on Playful Interactions 2017, happening at RMIT University, Melbourne, Australia.
 
The dates are: Nov. 10- 14, 2017.
 
In this five-day event, participants will learn about significant game design concepts, game mechanics, and techniques that are increasingly used in modern game development and game design research. There will be a strong focus on developing skills through practical sessions, which will give students direct experience in building and studying games and most importantly they will “learn about fun by having fun”.
The deadline for applying to this exciting summer school ends tomorrow: 30th August 2017.
* We are keeping the call open even past the mentioned deadline but If you are coming from outside Australia and require a visa, then it would be easier for everyone if you submit your proposal/expression of interest by the deadline.
Please submit your proposal containing:
1) 1-page CV
2) 1-page motivation statement (optional)

eNTERFACE’17, 13th Summer Workshop on Multimodal Interfaces : Jan 20 – notification of interest for a project

http://artes.ucp.pt/enterface17/

eNTERFACE workshops aim at establishing a tradition of collaborative, localized research and development work by gathering, in a single place, a team of senior project leaders in multimodal interfaces, researchers, and (undergraduate) students, to work on a pre-specified list of challenges, for 4 weeks.

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Summer School: Utrecht Summerschool ‘Interdisciplinary Game Research’

Applications are open for the Summerschool ‘Interdisciplinary Game Research’ (Advanced master level). This Summerschool treats the study of games as a playful phenomenon, and teaches theories for the analysis of rules and narratives. Furthermore, the course provides an overview of a number of enabling technologies, such as animation of virtual characters, crowd simulation, and natural interaction techniques. A number of application domains for serious games are considered. Persuasive games and techniques, aiming at the changing players’ attitude or behavior are analyzed and discussed. The students learn how to make games, including the design and implementation of games.

When: 22- 26 August 2016
Where: Utrecht University, The Netherlands
Entrance fee: € 500 (including housing)
More information and registration: www.utrechtsummerschool.nl/courses/science/multidisciplinary-game-research
Organized by: Utrecht Center for Game Research