Digital Library Keyword Archives
- Proceedings of DiGRA23
Crowdfunding
- 5 articles or papers
The Impact of Kickstarter on Board Game Design
Calleja Gordon
2022 DiGRA ’22 – Proceedings of the 2022 DiGRA International Conference: Bringing Worlds Together
Patreon and Porn Games: Crowdfunding Games, Reward Categories and Backstage Passes
Lankoski Petri Dymek Mikolaj
2020 DiGRA ’20 – Proceedings of the 2020 DiGRA International Conference: Play Everywhere
Patreon is a crowdfunding platform where pornographic games are funded; even the most successful game developer in terms of the number of members is developing a pornographic game. We looked at 42 developers and their Patreon pages in order to examine the effects of the Patreon crowdfunding model on videogame development. Especially we studied membership rewards. As a result, developers were not only selling the game, but rewards we much about Community, Influence, and Recognition. Regulating Content Access is used regularly but often the latest version of the game is made available to everybody, just later to the members funding the development. We propose that certain rewards are similar to backstage passes in the music business and suggest that Patron pornographic games funding deviates from the crowdfunding model is not following mainly product-oriented commodity logic but a more community-oriented concept.
Spectating development and other backer perspectives on games crowdfunding
Tyni Heikki
2018 DiGRA Nordic '18: Proceedings of 2018 International DiGRA Nordic Conference
During the last decade, crowdfunding has become a significant new means to fund creative productions. Rather than being simply about acquiring the funded product or service, a closer look at crowdfunding reveals that backers attach many kinds of meanings and motivations to it. This article describes an exploratory study on backer motivations to participate in games crowdfunding. Utilizing two sets of data from an online survey, a quantitative section (N=426) and a qualitative section with open answers, it is found out that, among others, backers enjoy spectating game development, linking crowdfunding participation to new forms of consumption in the evolving media culture.