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DiGRA is the association for academics and professionals who research digital games and associated phenomena. It encourages high-quality research on games, and promotes collaboration and dissemination of work by its members
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News about digital games research. If you want to post information about conferences, publications, reviews, and so on, post them here instead of the discussion forums. When posting about event or call for papers add also event to Events folder. Remember to publish or submit the new item to review when you wan to make an entry readable to others.

2009-06-28
DiGRA 2009 Conference Draft Program Available
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Association News

A draft programme for DiGRA 2009 is now up on the conference website.

It's at: http://digra2009.newport.ac.uk (see left hand column for link)

Don't forget that the early bird closing date is end of play on 30th June. If you want on-campus accomodation then you must book that on or before the 30th June. There's also a facebook group up for DiGRA 2009 with information about accomodation, location and locality, a place for asking questions etc.

Lastly, anyone wanting to stand for the DiGRA board, and the roles of President and Vice President, to get in touch with Tanya Krzywinska (tankrzy - AOL.COM) with a short application statement.

2009-06-22
CfP: The Computer Game Education Review
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

The Computer Game Education Review (CGER)

CGER will be a peer-reviewed academic publication addressing issues that concern the teaching of game design and development including, but not limited to, curriculum organization, teaching techniques (e.g., conceptual vs. exemplary), game typology, societal impact, economic and commercial issues, legal aspects, and student evaluation that are of interest to faculty and institutions involved in the education and training of future game developers.

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2009-06-14
CfP: ACE 2009: 5th Advances in Computer Entertainment Technology Conference incorporating DIMEA 2009 (deadline extended!)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers
ACE 2009: 5th Advances in Computer Entertainment Technology Conference incorporating DIMEA 2009
(4th Digital Interactive Media Entertainment and Arts Conference)

Athens, Greece, October 28-30, 2009

http://www.ace-conf.org/ace2009/

Deadline extended to June 26

ACE has become the leading academic forum for dissemination of novel research results in the area of entertainment computing. This year for the first time it incorporates DIMEA which has established itself over the last three years as a strong conference on interactive entertainment arts. Together the conference forms an exciting new step blending deeply the latest research in art and technology.

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CfP: ICIDS - Interactive Storytelling 2009
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

2nd International Conference on Interactive Digital Storytelling

09-11 December 2009, Guimarães, Portugal

http://www.icids2009.ccg.pt

* EXTENDED SUBMISSION DEADLINE *

Due to multiple requests, the submission deadline has been extended to July 6, 2009

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2009-06-10
CfP: Play Things (University of Manchester)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Keynote Speech: Dr. Graeme Kirkpatrick

Conveners : Elizabeth Aucott & Gareth Crabtree (PhD. Candidates)

Play Things - November 4th 2009 - School of Arts, Histories & Cultures (University of Manchester)

Games and play are an intrinsic element of culture and society, yet both remain under theorised in academic literature. Play Things is a one day academic conference which aims to bring together a range of the most current and exciting research. The definition of play is broadly positioned to encourage an interdisciplinary approach, though we intend papers to have a specific focus on digital cultures.

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2009-06-09
CfP: 6th Annual League of Worlds Colloquium: Online Simulations, Role-playing, and Virtual Worlds
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

6th Annual League of Worlds Colloquium: Online Simulations, Role-playing, and Virtual Worlds

(http://leagueofworlds.com)

November 2-6 2009

LoW6 Conference Theme: Virtual worlds in education and society: critical, innovative perspectives and practices

2009 Location: Institute of Social Studies, The Hague, The Netherlands

Keynote: Erik Duval, Professor, computer science department of the Katholieke Universiteit Leuven, Belgium

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2009-06-02
DiGRA 2009 AGM Announcement
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Association News

The next DiGRA AGM will take place at DiGRA 2010 on Wednesday 2nd September 7.00pm The Lancaster Suite, Newton Room, Brunel University, Uxbridge, UK starting at 7.00pm GMT. Reports will be posted on the DiGRA website two weeks before the AGM.

If you wish to put yourself forward as a board member or as Secretary, President or Vice President, then please email your application to Tanya Krzywinska. Your application should include a short CV and a statement of interest(not exceeding two sides of A4 when printed out). These need to be emailed to Tanya Krzywinska (tankrzy (a) AOL.COM) by July 15th 2009 and applications will be posted on the DiGRA website in advance of the election that will take place at the AGM. The election will take place at the AGM on 2/9/09.

A new board will be elected this year and Tanya Krzywinska will be stepping down as President.

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2009-05-29
CfP: NetGames 2009 - The 8th International Workshop on Network and Systems Support for Games
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Netgames 2009: The 8th International Workshop on Network and Systems Support for Games

November 23 and 24, 2009

Paris, France

http://netgames2009.lip6.fr/

In co-operation with ACM SIGCOMM/SIGMM (Pending), Technically sponsored by IEEE Communications Society (Pending)

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2009-05-28
CfP: The Philosophy of Computer Games International Conference 2009 - Oslo
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

THE PHILOSOPHY OF COMPUTER GAMES INTERNATIONAL CONFERENCE IN OSLO 2009

August 13-15, 2009

http://www.gamephilosophy.org

Keynote speakers: Kendall Walton, author of "Mimesis as Make-Believe: On the Foundations of the Representational Arts" (Harvard University Press, 1990), Miguel Sicart, author of "The Ethics of Computer Games" (The MIT Press, 2009) and Grant Tavinor, author of "The Art of Video Games" (Wiley-Blackwell, forthcoming in October 2009).

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2009-05-26
CfP: BAD Games Colloquium
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Bad Games colloquium

Saturday 18th July, 10am - 6pm

Pervasive Media Studio

Leadworks, Bristol

The Play Research Group at the University of the West of England, Bristol seeks contributions in the form of research outlines, position papers, media projects and provocations on the theme of

Bad Games.

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2009-05-21
New Book: Well Played 1.0: Video Games, Value and Meaning
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | General

What makes a game good? or bad? or better?

This book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. Contributors analyze sequences in a game in detail in order to illustrate and interpret how the various components of a game can come together to create fulfilling a playing experience unique to this medium. Contributors have chosen the video games in which they're interested and then they play them well

http://www.etc.cmu.edu/etcpress/wellplayed1.0

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2009-05-14
CfP: IE2009: The 6th Australasian Conference on Interactive Entertainment
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

IE2009: The 6th Australasian Conference on Interactive Entertainment 14-16 December 2009, Sydney, Australia http://ieconference.org/ie2009/

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2009-05-04
CfP: Eludamos Journal Special Issue "Next Gen"
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

Call for a special issue of Eludamos, titled: "Next Gen."

Guest editors are Thomas J. Apperley, Darshana Jayemanne and Christian McCrea.

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Journal: Special Issue of Game Studies -> Special Issue: EQ – 10 years Later (Volume 9, Issue 1, April 2009)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | General

Game Studies: The International Journal of Computer Game Research has just published its latest issue.

Special Issue: EQ – 10 years Later (Volume 9, Issue 1, April 2009).

All articles are available at http://gamestudies.org/0901

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Book: The Ethics of Computer Games by Miguel Sicart
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | General
Just out from MIT Press
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2009-04-23
Games Research Map
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | General

After some discussion and numerous contributions on the DiGRA mailing list, the Games Research Map has finally been adapted to the DiGRA website.

It is available here: http://www.digra.org/shared/games-research-map

Please note that the page is editable by website members, so updates, corrections, and new additions are welcome! Thanks to Michael Liebe who initiated this project and graciously allowed us to host the results of his work.

CfP: New +game-oriented theme @ Digital Art & Culture conference 2009
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

The biannual Digital Arts & Culture conference takes place in California in December 2009 (http://dac09.uci.edu).

The abstract submission deadline is coming up soon - May 1st!

This year, the conference is theme-based (ie paper proposals have be to submitted to a theme) and a calling for submissions from game researchers, has recently been added:

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2009-04-17
Update: DiGRA 2009 News and Conference Submission
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Association News

A few important points regarding DiGRA 2009 submission and conference.

The submission for papers and abstracts closes 17th April. Please have your submission posted before 5pm GMT.

The deadline for full papers for inclusion in digital proceedings is Friday 26 June 2009 5pm GMT

Notification of acceptance is June 1 2009

Deadline for booking on-campus accommodation is June 30 2009

The conference Dates: 1-4th September 2009

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2009-04-10
Conference: Thinking After Dark: Welcome to the World of Horror Video Games
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars

Thursday 23 to Saturday 25 April 2009 Maison Ludger-Duvernay (82, Sherbrooke West, Montreal)

This international conference unites scholars who all study a corpus that has been left out up to now: horror video games. Considering the relatively slow progress of generic studies among the recent surge of academic interest towards video games, this event represents a major first step. In order to map out the realm of horror video games, the conference favors an intermedial study of manifestations of horror in other cultural practices (literary and cinematographic).

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2009-04-07
New Issue: Eludamos - Journal for Computer Game Culture (and a CfP)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

We are happy to announce that the new edition of "Eludamos. Journal for Computer Game Culture." <http://www.eludamos.org> is now online.

The strong "perspectives" section offers intriguing observations on learning through passion, game competence, serious games and biographical aspects of gameplay experiences. Articles explore games' specific characteristics of self-imagining from a comparative media studies point of view, and alternate reality gaming. The academic game reviews are again informative as well as entertaining, ranging from insightful analyses of game classics to the latest AAA blockbuster.

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CfP: SIGGRAPH GameJam!
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

SIGGRAPH announces the launch of GameJam!, a new international videogame competition to be held at SIGGRAPH 2009, the 36th International Conference and Exhibition on Computer Graphics and Interactive Techniques.

Teams of three people will compete for 24 consecutive hours to create, design, and implement their best effort at a comprehensive videogame in the allotted timeframe. Each team must contain at least one Programmer, Artist, and Sound Designer. Individuals and teams are welcome to apply. Contestants will be provided with a pre-designated theme as well as the necessary tools and software to complete the challenge. All work must take place on site within the 24-hour period.

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CfP: Women in Games @ DiGRA 2009
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Association News, Call for Papers

In partnership with DIGRA 2009, Women in Games are honoured to issue a general call for papers to be presented at this year*s DIGRA event at Brunel.

All information about submission available at http://digra2009.newport.ac.uk.

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Call for Host: Women in Games Conference - Spring 2010
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Women in Games is an international conference which focuses both on games research and the games industry with particular attention paid to issues relating to women. We are currently searching for a partner to hold a Women in Games conference in February 2010 (exact date to be decided). Women in Games will not be holding a standalone conference in 2009 but is planning to hold shorter events during other UK game related conferences over the year. We have confirmed involvement with DIGRA 2009 and are talking to Develop.

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CfP: ISAGA 2009 Gaming - EduLearn Track
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers
We hope that you'll be able to attend www.isaga2009.com , and especially run a session or present a paper in the EduLearn or Humanities Track. Your contribution will help make it memorable and valuable to all participants.
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2009-04-02
Games as Transformative Works: Special Issue of Transformative Works and Cultures Journal
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | General
Transformative Works and Cultures Vol 2 (2009) http://journal.transformativeworks.org/index.php/twc/issue/view/3
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CfP: SIGGRAPH Asia 2009
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

SIGGRAPH Asia has a special track for Games in Emerging Technologies this year. Emerging technologies is a demonstration track in SIGGRAPH focussing on much more than 'new improved graphics' - games toying with RFID, positioning, AR, biometrics etcetera fit very well into this track.

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2009-03-31
CfP: Under the Mask: Perspectives on the Gamer (2009)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Under the Mask: Perspectives on the Gamer June 5-6th 2009

Research Institute for Media Art and Design University of Bedfordshire Luton Campus, Park Square Luton Bedfordshire, UK

Who is the Gamer? Is the User one persona or numerous; is their identity static or dynamic? What are the differences, if any, between casual, hardcore and professional Players? How does the social setting affect performance? What are the rituals, rules and argot held as standard within these cultures? How has the industry catered, and continued to cater to these varied subjective positions?

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GameSpace: Results from Game Design and Evaluation Research
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | General

GameSpace research project presents: the game design and evaluation toolkit

You can now access the public deliverable pack from the two year research project carried out by Games Research Lab in the University of Tampere from here:

http://gamelab.uta.fi/gamespacetool/

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CfP: Audio Mostly 2009 - A conference on interaction with sound
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Audio in all its forms – music, sound effects, or dialogue - holds tremendous potential to engage, convey narrative, inform, dramatize and enthrall. However, in computer-based environments, for example games, nowadays the interaction abilities through and with sound are still underrepresented. The Audio Mostly Conference provides a venue to explore and promote this untapped potential of audio by bringing together audio experts, content creators, interaction designers, and behavioral researchers. Our area of interest covers new sound applications that demand or allow for some kind of interactive response from their listener, particularly in scenarios where screens and keyboards are unavailable, unsuitable or disturbing. This area implies cognitive research and psychology, as well as technological innovations in audio analysis, processing and rendering. The aim is to both describe and push the boundaries of sound-based interaction in various domains, such as gaming, serious gaming, education, entertainment, safety and healthcare.

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2009-03-30
CfP: Come out and Play 2009
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

2009 Come Out & Play Festival, now in it's fourth year, will be running the weekend of June 12-14 in New York City. This year's festival is being graciously hosted by The Tank.

Come Out & Play is a three-day festival of street games. The festival seeks to provide a forum for new types of public games and play. We want to bring together a public eager to rediscover the world around them through play, with designers interested in producing innovative new games and experiences. Oh yeah, and we want to have city-size fun

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2009-03-24
CfP: 3rd Vienna Games Conference – Future and Reality of Games (F.R.O.G.) 2009
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

"Exploring the Edge of Gaming" Vienna, Austria, Friday 25 to Sunday 27 September 2009; www.bupp.at/frog

Vienna’s annual Games Conference FROG brings together leading game studies researchers, game designers, players, and education professionals from around the world. The main objective of FROG 09 is to explore the edge of gaming and discuss insights into how to reach beyond the limits of theory and practice of game play.

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CfP: Ludic Cartography
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

The How They Got Game Project at Stanford University is currently seeking papers that explore the connections between mapping, cartographic practices, electronic gaming, and virtual worlds for an illustrated book that will be published in 2010.

CFP: Ludic Cartography. Mapping GameSpaces Full Name/Name of Organization Matteo Bittanti, Henry Lowood, Bonnie De Varco

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Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0
2009-03-20
CFP: Ludic Cartography. Mapping GameSpaces
Posted by manybits | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

The How They Got Game Project at Stanford University is currently seeking for papers that explore the connections between mapping, cartographic practices, electronic gaming and virtual worlds for an illustrated book that will be published in 2010.

CFP: Ludic Cartography. Mapping GameSpaces Full Name/Name of Organization Matteo Bittanti, Henry Lowood, Bonnie De Varco

Stanford University Contact email: Matteo Bittanti at bittanti at Stanford dot edu and/or Henry Lowood at lowood Stanford dot edu and/or Bonnie De Varco at devarco at cruzio dot com

CFP categories: Video Games, Cartography, Virtual Worlds, Game Studies, Sociology, Infographics/Visual Display of Information

Description The How They Got Game Project at Stanford University is currently seeking for papers that explore the connections between mapping, cartographic practices, electronic gaming and virtual worlds for an illustrated book that will be published in 2010. Specifically, we are interested in essays that address the notion of representing spaces in video games and virtual worlds through the aid of maps and mapping tools. Video games and virtual worlds establish new topographies and geographies that - while often making references to preexisting models - create a new understanding of the fictional worlds that we explore. Our goal is to show and explain how digital spaces are being mapped by a new generation of cartographers.

Some topics might include:

  • History and evolution of mapping in games and virtual worlds - Origins and evolution of strategy guides - Uses of modern cartographic tools (e.g. Google Earth) for video games/virtual worlds - Uses of innovative displays for mapping/visualizing data in games/virtual worlds - Case studies of key games/virtual worlds that use innovative cartographic solutions - Legal issues related to gaming and virtual world cartography - Visual display of game-related information on-screen and off-screen - The relationship between traditional (analog) and digital cartography - Cartographies of game development around the world (think Franco Moretti's research in literary studies) - Mapping social patterns and activities in games/virtual worlds

Please send a one to two page proposal by April 25th to Matteo Bittanti at bittanti at Stanford dot edu and/or Henry Lowood at lowood Stanford dot edu and/or Bonnie De Varco at devarco at cruzio dot com.

Interdisciplarity will be a key feature of this project. Authors are encouraged to include high-resolution images in their essays and to use pictorial material in a creative, rather than complementary, way in their essay. Authors of papers accepted be notified by June 1, 2009. In addition to the book, we are currently considering the possibility of organizing an exhibition.

2009-03-19
Play-Machinima-Law Conference (Stanford University, April 24-25 2009)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars

Mark your calendar and get ready for Play-Machinima-Law, a two-day conference to be held at Stanford University on Friday and Saturday, April 24th-25th, 2009!

Play-Machinima-Law, is a two-day conference to be held at Stanford University on Friday and Saturday, April 24th-25th, 2009. Organized by the Stanford Center for Internet and Society and the Preserving Virtual Worlds project of the Stanford University Libraries and Academic Information Resources, Play-Machinima-Law will explore a series of key issues relating to what is often called "player-generated" or "user-created" content based on digital games or created in game and virtual worlds.

Topics will include machinima, game art, game hacking, open source ideas and "modding", technology studies, player/consumer-driven innovation, cultural studies, fan culture, legal and business issues, transgressive play, game preservation, and notions of collaborative co-creation drawn from virtual worlds and online games.

Experts from the major players in the digital game arena, lawyers, practitioners, and academics will convene at Stanford to discuss the legal issues associated with gameplay in regards to user-generated content, machinima, and game-related practices.

Additional info: http://www.stanford.edu/group/htgg/cgi-bin/drupal/?q=node/917

2009-03-12
CfP: 2nd Workshop on Mobile Gaming (at Annual Meeting of the Gesellschaft für Informatik)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Annual Meeting of the „Gesellschaft für Informatik“ (GI) – Lübeck, Germany, 2009

2nd Workshop on Mobile Gaming

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2009-03-03
CfP: IEEE Transactions on Computational Intelligence and AI in Games
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

http://ieee-cis.org/pubs/tciaig/

We invite paper submissions on all aspects of AI and CI related to games. The journal is proud of a thorough yet rapid review process with an average time to first decision of less than six weeks.

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CfP: Women in Games @ DiGRA 2009
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

In partnership with DIGRA 2009, Women in Games are honoured to issue a general call for papers to be presented at this year¹s DIGRA event at Brunel. All information about submission available at http://digra2009.newport.ac.uk.

Women in Games 2009 @ DIGRA 2009

Call for Abstracts

Submission deadline: Friday April 3rd 2009

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2009-02-19
CfP: Games + Learning + Society 5.0: Learning through Interaction (extended deadline)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Games+Learning+Society 5.0: Learning Through Interaction http://glsconference.org

June 10-12, 2009 Madison, WI

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CfP: Special Issue of Learning, Media and Technology - Learning in Virtual Worlds
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

Special issue of Learning, Media and Technology

Issue theme: Learning in Virtual Worlds

Edited by Jeremy Hunsinger and Aleks Krotoski

Virtual worlds are learning worlds.

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DiGRA Conference Website now available
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Association News

The organisers of the DiGRA 2009 conference are pleased to announce the opening of the conference website and submissions system. Templates and guidelines are available on the site.

http://digra2009.newport.ac.uk

2009-02-05
Cfp: IEEE Consumer Electronic Society's Games Innovations Conference 2009 (ICE-GIC 09)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

The International IEEE Consumer Electronics Society's Games Innovations Conference 2009 (ICE-GIC 09) aims to be a platform for innovative research in games technologies and to make these technologies more accessible to academia and industry. The conference will take place in central London in UK between 25th-28th August 2009.

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2009-01-27
New Issue: International Journal of Role Playing
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | General, Call for Papers

The first issue of the International Journal of Role Playing is ready and has been published!

The journal is all in PDF-format, and is available from: http://journalofroleplaying.org/

The first issue is available as a PDF download.

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2009-01-23
CfP: Games for Change Festival (G4C)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

If you are interested in submitting a panel proposal for the 2009 Games for Change Festival (http://www.gamesforchange.org/fest2009) which takes place May 27 - 29 at Parsons the New School for Design in NYC, please see below for guidelines.

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2009-01-15
Job: Positions in Game Technology at IT-University of Copenhagen
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Job Announcements
The IT University of Copenhagen invites applicants for assistant/associate professorships in “Game Technology” starting Spring 2009. The successful candidates must be enthusiastic about: • conducting research at the highest international level • developing and conducting excellent graduate and under-graduate teaching • actively taking part in developing the IT University and its relations with external partners
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2009-01-09
CfP: Game Sound Technology and Player Interaction: Concepts and Developments
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

Proposal Submission Deadline: February 15th 2009

Game Sound Technology and Player Interaction: Concepts and Developments

A book edited by Dr. Mark Grimshaw

University of Bolton, United Kingdom

To be published by IGI Global: http://www.igi-global.com/requests/details.asp?ID=578

This publication is part of the Advances in Knowledge Management (AKM) Book Series found at http://www.igi-global.com/akm

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Games for Change Festival 2009
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars

Games for Change is happy to announce the 2009 Sixth Annual Games for Change Festival to be held in New York City May 27 - 29!

The opening keynote is author and Pulitzer Prize-winning journalist Nicholas Kristof of the New York Times.

Other featured speakers include James Paul Gee, Mary Lou Fulton Presidential Chair in Literacy Studies at Arizona State University; Seth Scheisel, New York Times game critic; Tracy Fullerton, Director of the Electronic Arts Game Innovation Lab and author of Game Design Workshop: A Playcentric Approach to Designing Innovative Games; Eric Zimmerman, CEO of Gamelab and author of Rules of Play; Mary Flanagan, Director of the Tiltfactor Lab; Ian Bogost, CEO of Persuasive Games and author of Unit Operations: An Approach to Videogame Criticism; Heather Chaplin, journalist (NPR, NYT) and author of Smart Bomb, and many others.

Back by popular demand is the 101 Workshop on May 27 for those new to making social issue games. And this year it will feature the first-ever Newsgame Award at the Expo Night on May 28th, sponsored by the Knight Foundation. And as always, we'll have expert panels, provocative lunch discussions, and ample networking opportunities.

For more information, please see the festival web site: http://gamesforchange.org/fest2009

2009-01-05
New Issue of Game Studies Journal
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | General

Game Studies: The International Journal of Computer Game Research has just published its latest issue (Volume 8, Issue 2, December 2008). All articles are available at http://gamestudies.org/0802

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2008-12-19
CfP: Game Education Summit 2009 Entertainment Technology Center at Carnegie Mellon University
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Pittsburgh, Pennsylvania, June 16-17, 2009

Game Path Events LLC is pleased to announce that the second annual Game Education Summit is seeking paper proposals from the academic, creative and industrial communities. Through this annual event we aim to disseminate the most recent, groundbreaking work on games as education as well as game research. The conference will also have a strong focus on curriculum development and design. The GES committed to uniquely provide networking opportunities for those within the industry and academia to foster relationships that will benefit both groups.

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2008-12-18
Job: Instructor Position in Computer Game Development at the College of Computing and Digital Media (CDM) DePaul University, Chicago
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Job Announcements

DePaul University’s College of Computing and Digital Media (CDM) in Chicago invites applications for a full-time instructor position (non-tenure track) in Computer Game Development beginning in September 2009. Our graduate and undergraduate Game Development program is highly cross-disciplinary and closely linked with our programs in Computer Science, Software Engineering, Animation, Computer Graphics and Digital Cinema. The program has grown quickly since its inception in 2004, and benefits from strong ties to the Chicago-area and national game industry. Please visit our website for more information http://GameDev.DePaul.edu

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2008-12-16
CfP: IEEE Transactions on Computational Intelligence and AI in Games (2nd Issue)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

http://ieee-cis.org/pubs/tciaig/

Papers are invited for consideration for the second issue due to be published
in June 2009. This is an excellent opportunity to submit your work to a high-quality journal with a thorough yet rapid review process. Currently the average time between submission and first decision is under six weeks.
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2008-11-26
Job: Tenure-track position in Computer Game Design at George Mason University
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Job Announcements

Tenure-Track Assistant Professor Position Computer Game Design Department of Computer Science George Mason University Fairfax, Virginia (Washington, DC)

The Department of Computer Science in the Volgenau School of Information Technology and Engineering at George Mason University invites applications for a tenure-track faculty position at the rank of Assistant Professor beginning Fall 2009.

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2008-11-15
CFP: FaVE 2009 - First International Conference on Facets of Virtual Environments, Berlin, July 27-29, 2009
Posted by dings | Permanent Link | Comments: 0 | Trackbacks: 0 | General, Conferences and Seminars , Call for Papers

FaVE (Facets of Virtual Environments) 2009 is a refereed international academic conference devoted to persistent, multi-user virtual environments. The recent rise of World of Warcraft®, Second Life® and similar applications has caught the imagination of the public and scholars alike, yet until now the study of virtual environments has been subordinated to a collection of subtopics of established academic disciplines.

FaVE 2009 seeks to establish virtual environments as a research field in its own right. The conference brings together under one academic umbrella current research and emerging developments in the social, technical, legal, economic, design and cultural aspects of virtual environments. To this end, FaVE 2009 invites researchers and practitioners to participate in its interdisciplinary exchange of knowledge and experience. It should be fun!

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2008-11-14
CfP: DiGRA 2009 - Breaking New Ground: Innovation in Games, Play, Practice and Theory (UPDATED!)
Posted by jpzagal | Permanent Link | Comments: 1 | Trackbacks: 0 | Conferences and Seminars , Association News, Call for Papers

DiGRA 2009 - Breaking New Ground: Innovation in Games, Play, Practice and Theory

Brunel University, West London, United Kingdom, Tuesday 1st September -- Friday 4th September 2009

The South of Britain Consortium are pleased to announce the Call for Papers for the Digital Games Research Association 2009. DiGRA is an organisation that embraces all aspects of game studies, and the conference aims to provide a diverse platform for discussion, and a lively forum for debate. We therefore welcome papers from any discipline focused on any aspect of games, play, game culture and the games industry. The conference will be the fourth DiGRA conference, following Utrecht, Vancouver and Tokyo, and welcomes contributions from scholars working in any area of interest to the association. The official business of the Subject Association will also be conducted at the conference.

PLEASE NOTE THE NEW DATES FOR SUBMISSION AND DEADLINE FOR REGISTRATION FOR GUARANTEED ON-CAMPUS ACCOMODATION

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2008-11-13
CfP: IFIP 8th International Conference on Entertainment Computing (ICEC 2009)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

IFIP 8th International Conference on Entertainment Computing (ICEC 2009)

September 3 - 5, 2009

CNAM, Paris, France

http://www.entertainmentcomputing.org/icec2009/

Sponsored by International Federation for Information Processing (IFIP)

We invite you to participate at the prestigious 8th International Conference on Entertainment Computing (ICEC2009). Entertainment has been taking very important parts in our life by refreshing us and activating our creativity. Recently by the advancement of computers and networks new types of entertainment have been emerging such as video games, entertainment robots, and network games. Based on the very successful preceding workshop and conferences, the next ICEC2009 has been set up to offer an occasion to exchange experience and knowledge among researchers and developers in the field of entertainment computing.

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CFP: FaVE Facets of Virtual Environments July 27-29, 2009, Berlin
Posted by lankoski | Permanent Link | Comments: 0 | Call for Papers

Call for Papers
FaVE 2009
First International Conference on Facets of Virtual Environments

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2008-11-11
CfP: SAGSET 2009 - Coaching and Learning Through Games
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

SAGSET (Society for the Advancement of Games and Simulations in Education and Training) - 39th Annual Conference

22nd-24th July 2009

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CfP: Canadian Game Studies Association, 3rd Annual Conference
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Carleton University, Ottawa Canada May 23-24, 2009

"Oh, the places you'll go: The Politics of Place in Globalized Gaming Landscapes"

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2008-11-06
CfP: Nordic Design Research Conference (NORDES '09) (Game design focused papers are welcome)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

Nordic Design Research Conference

NORDES ´09 Engaging Artefacts

http://www.nordes.org

Oslo, Norway, 30 August -1 September 2009

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CfP: Player Experiences in Location Aware Games (Special Issue of Personal and Ubiquitous Computing)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

CALL FOR PAPERS: PERSONAL AND UBIQUITOUS COMPUTING JOURNAL SPECIAL ISSUE

Player Experiences in Location Aware Games – Methodological Issues

Co-edited by Barbara Grüter, Rod McCall, Lynne Baillie and Anne- Kathrin Braun

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2008-10-30
CfP: International Conference on Horror Videogames
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

The research group Ludiciné from the University of Montreal, in collaboration with the Research Group on the Creation and Formation of Cinematographic and Theatrical Institutions (GRAFICS) from the University of Montreal and the NT2 Laboratory on Hypermedia Art and Literature from the University of Quebec in Montreal, solicits your proposals for the bilingual (French/English) international conference titled «Thinking after Dark: Welcome to the World of Horror Video Games». This conference will be held in Montréal from April 23 to 25, 2009.

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2008-10-27
CfP: Playful Experiences Seminar
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Call for Papers: Playful Experiences Seminar, Tampere 2-3 April, 2009

More information in: http://playfulexperiences.wordpress.com/

What does it involve to enter the state of play? How games and other playful phenomena stand out among other everyday experiences, and can playful experiences be designed? Is there a way we can learn to understand games better by looking at phenomena that are not games, but where playful behaviours are common? How are play and function intertwined in Facebook, iPhone, Habbo Hotel and the other topical interactive products and services?

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CfP: CFP: Computer Games / Players / Game Cultures: State and Perspectives of Digital Game Studies
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Computer Games / Players / Game Cultures: State and Perspectives of Digital Game Studies

Magdeburg, 18 March 2009 – 21 March 2009

The international conference "Computer Games / Players / Game Cultures" seeks to provide an interdisciplinary forum to present and reflect upon the state which digital game studies has obtained in the past decade as well as discuss perspectives for the future. The focus lies on aesthetic, social, cultural and educational aspects of computer games, including persistent (multiplayer) game worlds like MMOGs and new phenomena like mobile digital gaming.

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2008-10-23
Working party reports from the 2008 AGM
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Association News

A number of working parties were set up at the DiGRA AGM in Tokyo (September 2007). Each group was tasked with reviewing the main activities of DiGRA and reporting back to the DiGRA Executive Board with recommendations. During the 2008 AGM in Copenhagen, three of these groups presented their reports available here in Microsoft Word format:

2008-10-21
CfP: Edutainment 2009 - The 4th International Conference on E-Learning and Games
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

The 4th International Conference on E-Learning and Games (Edutainment 2009)
Banff, Canada
August 9-11, 2009

Hosted by: Athabasca University

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CfP: IEEE Transactions on Computational Intelligence and AI in Games
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

Since the dawn of computing, games have posed fascinating challenges for AI and machine learning research. In recent years there has been increasing interest in this field, both in traditional games such as Go, and also in video games, where more convincing AI is a priority for next generation games. As the physics models in games become ever more realistic, they also offer a convenient testing ground for many types of robotics research.

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2008-10-10
CfP: IGDA Education SIG Poster Presentations at GDC 2009
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

March 23 & 24, 2009

At the 2009 "Summit" game educators will discover experimental and inventive educational approaches that they can bring back to the classroom. This is a rare professional development opportunity for novice or experienced game educators alike. In this 2-day /2-track workshop we will be exploring areas of innovative design and programming. There will be game blasts, post-mortems, interactive hands-on workshop sessions, great keynote speakers, a poster session and a networking lunch with industry. Special invited keynotes will be given by Jane McGonigal and Jesse Schell. The overall goal is for participants of this workshop to be able to integrate knowledge gained into new classroom activities, resources, discussions and curricula.

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2008-10-08
DiGRA Event: Game Theory, Play Money
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Association News

DiGRA NY announces “Game Theory, Play Money.”

New York, NY – On November 7, the Columbia Business School will host the first two panel discussions focused primarily on the New York game scene. In collaboration with the Columbia Institute for Tele-Information, DiGRA NY organizes this event to explore the unique challenges and opportunities that the Tri-State presents to contemporary gaming.

All those interested in gaming are cordially invited to participate in the discussion. For registration information, please contact Joost van Dreunen (joost@digra-ny.org).

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CfP: ISAGA 2009
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

ISAGA 2009 will be held in Singapore - 29 June to 3 July 2009. This will be a special event, being both the 40th Anniversary and the 1st S.E.Asian ISAGA conference.

The theme of the conference is "Learn to Game, Game to Learn". We learn about games and simulations; and then we learn from games and simulations. The conference theme embodies this double aspect. Between the learning and the game are people, methodology, and technology. The theme acknowledges the idea that players should first learn how to play and participate before being able to learn. It also acknowledges the idea that teachers, trainers and researchers should learn about games and simulations, and how to use them. They should also learn about the methodologies and technologies. Then they may help their participants to reach through the methodology and technology to the games and simulations that they organize.

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CfP: Journal of Virtual Worlds Research Special Issue- Culture of Virtual Worlds (deadline extended)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

Deadline: November 1, 2008

Publication Date: November 20, 2008

Guest Editors

Mark Bell, Indiana University Mia Consalvo, Ohio University

http://www.jvwresearch.org

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2008-09-30
CfP: 2009 PCA National Conference in New Orleans, LA (Game Studies Area)
Posted by GVoorhees | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers
The Game Studies area of the Popular Culture Association and the American Culture Association National Conference (formerly the Digital Games area) invites proposals for papers and panels on games and game studies for the Popular Culture Association/American Culture Association National Conference to be held Wednesday, April 8, through Saturday, April 11, 2009, at the New Orleans Marriott Hotel, New Orleans, LA. The organizers seek proposals covering all aspects of gaming, gaming culture and game studies. Proposals can address any game medium (computer, social, console, tabletop, etc) and all theoretical and methodological approaches are welcome.
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2008-09-29
CfP: Video Game Studies (SW/TX PCA/ACA Feb. 2009 Abq.)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

CALL FOR PAPERS: Albuquerque, New Mexico, February 25-28, 2009

Video Game Studies Computer Culture Area

The 30th Annual Meeting of the SW/TX PCA/ACA (http://swtxpca.org/)

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CfP: Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions (book)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

CALL FOR CHAPTER PROPOSALS

Proposal Submission Deadline: November 30, 2008

Interdisciplinary Models and Tools for Serious Games: Emerging Concepts and Future Directions

A book edited by Richard Van Eck

University of North Dakota, USA

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2008-09-04
CFP: The 2008 International Digital Media and Arts Association Conference in Savannah, Georgia, November 6 - 8.
Posted by ritchiejj | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

iDMAa 2008: Ideas for the Future

The 2008 International Digital Media and Arts Association Conference in Savannah, Georgia, November 6 - 8.

We are delighted to invite you to the 2008 iDMAa Conference November 6-8 at the Savannah College of Art and Design. The goal of our 6th annual conference is to provoke thoughtful discussion of the factors shaping digital media practice, education, and research now and tomorrow. The conference theme, “Ideas for the Future,” provides the focus of the conference's special events and conference sessions. We challenge you to envision the future digital media landscape: in education, in industry, in global communications, and more.

With the theme of “Ideas for the Future,” we seek proposals for presentations in either of two forms: Thought Pieces and Papers. All submissions must be received by September 19, 2008.

Thought Pieces invite participants to choose the medium that best conveys their ideas for the future of digital media (words, pictures, sounds, whatever). Thought Pieces should be short (no more than 3000 words or 4 minutes). Contact: Scott Shamp (sshamp at uga.edu)

Papers offer a more traditional opportunity for presentation of ideas, positions, and research. Papers will be reviewed for possible publication in the conference proceedings of the iDMAa Journal. To submit your abstract (250 to 500 words) or for more information, see http://www.idmaa.org/idmaa2008/callforpapers.htm. Contact: Jeff Ritchie (Ritchie at lvc.edu).

We request that Thought Pieces and Papers expand upon subjects in the following areas: • Setting (mobile, outdoor media, virtual worlds) • Learning (pedagogy, methods, topics) • Entertainment (video, animation, games) • Creativity (art, design, music) • Business (jobs, industries)

All requests for participation must be received by September 19, 2008.

All conference sessions will take place at the Savannah College of Art and Design in historic downtown Savannah, Georgia. SCAD-Savannah offers a large, unique urban campus occupying approximately 2 million square feet in nearly 60 facilities throughout one of the most renowned National Historic Landmark districts in the United States and the South. A special iDMAa Conference hotel room rate is available at the Four Points by Sheraton (www.fourpoints.com/historicsavannah). The Savannah airport (SAV) is served by most major airlines and shuttle or taxi service is available.

2008-09-02
AGM 2008 @ AOIR Copenhagen
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Association News
The AGM will take place at the Association of Internet Researchers Conference IR 9.0 Rethinking Communities, Rethinking Place held at IT University, Copenhagen, Denmark on 17th October, 6.30pm to 9.00pm in room 3A14. It will be chaired by Torill Mortensen.
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2008-08-26
Cfp: [Innovate] Special Issue on Online Simulations, Role Playing, and Virtual Worlds
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

This special issue will focus on how online simulation and role playing in virtual worlds may lead to new forms, methods, and modes of communication, collaboration, and creation that will enhance the educational process. It is being developed in cooperation with the organizers of the 5th Annual Colloquium on Online Simulations, Role-playing, and Virtual Worlds [1] to be held in Hong Kong this coming October.

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CfP: Sandbox at SIGGRAPH 09
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Since SIGGRAPH 2006, the ACM Sandbox Symposium has explored the expressive nature of video games; the relationships among game design practices, technologies, and player experiences; and the intellectual challenges that face game designers, developers, researchers, and players.

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2008-08-22
CfP: International Simulation And Gaming Association 40th Conference – ISAGA 2009
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

You are warmly invited to make a contribution to this Annual International Conference of ISAGA, hosted by SSAGSG, Society of Simulations And Gaming of Singapore. It will be a special event; it will be both the 40th Anniversary and 1st S.E.Asian ISAGA conference.

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2008-08-05
DiGRA 2009 Announced!
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Association News

A host for DiGRA 2009 has been found and that the date has been set. So please put he following dates in your diary: 31st August - 4th September 2009.

The conference will take place at Brunel University, UK. The campus has plentiful on-site accomodation of various standards, a good range of facilities and is reasonably close to Heathrow airport. It's also a tube ride away from central London. If you're curious to know more about the university go to http://www.brunel.ac.uk .

The conference is being organised by a consortium, headed by Tanya Krzywinska (Brunel), Helen Kennedy (UWE) and Barry Atkins (University of Wales).

Announcements concerning proposal deadlines, formats and requirements will be given later this year.

2008-08-01
CfP: Foundations of Digital Games 2009
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

FDG '09, the International Conference on the Foundations of Digital Games is a focal point for academic efforts in all areas of research involving computer and console games, game technologies, game play and game design. Previously known as the Conference on Game Development and Computer Science Education (GDCSE), this year's conference broadens its scope to cover the breadth of game research and education. The conference is targeted at researchers making contributions that promote new game capabilities, designs, applications and modes of play.

http://www.foundationsofdigitalgames.org/index.php

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2008-07-26
DiGRA Israel Summer Meet Up - Where Games and Real Life Meet
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Association News

Where Games and Real Life Meet | DiGRA ISRAEL 2008 Summer Meet-up.

H.I.T-Holon Institute of Technology, 31 July 2008, Holon, Israel.

Celebrating the new IGI Global release: Handbook of Research on Effective Electronic Gaming in Education <http://www.vrider.net/2008/07/handbook-of-research-on-effective.html> and Announcing the Opening of the Web3D Games Development Academic Course @ H.I.T-Holon Institute of Technology, Oct 2008

Link http://www.vrider.net/2008/07/where-games-and-real-life-meet.html

Inquiries: chapter@digraisrael.org

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2008-07-22
CfP: 6th Annual IEEE Consumer Communications & Networking Conference CCNC 2009 (special session on digital entertainment)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

6th Annual IEEE Consumer Communications & Networking Conference CCNC 2009

10 - 13 January 2009 in Las Vegas, Nevada

Special Session on Digital Entertainment, Networked Virtual Environment and Creative Technology

http://cms.comsoc.org/eprise/main/SiteGen/CCNC_2009/Content/Home/call_for_papers/Special_Session_on_Digital_Entertainment__Networke.html

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CfP: GDTW 2008, Sixth International Conference in Game Design and Technology
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

GDTW 2008, Sixth International Conference in Game Design and Technology

http://www.cms.livjm.ac.uk/GDTW/GDTW2008/index.html

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2008-07-17
CfP:: Narrative and Interactive Learning Environments Conference 2008
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

Edinburgh, Scotland 5th -8th August 2008

www.nile2008.org

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2008-07-16
CfP: 1st International Conference in Games and Virtual Worlds for Serious Applications 2009 VS-GAMES'09
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

1st International Conference in Games and Virtual Worlds for Serious Applications 2009

VS-GAMES'09

March 23 - 24, Coventry, UK

(http://www.sgandvwconference.net/announcement.asp?event=42)

Context

The emergence of serious or non-leisure uses of games technologies and virtual worlds applications has been swift and dramatic over the last five years. As a result, there has been little time to develop the theoretical and academic rigour in the emerging field. This problem has been exacerbated by the largely technological drive of the technologies, with often little time to consider more user-centred approaches to design and use of serious applications of games and virtual world technologies. Another factor affecting the field has been the general aspects of convergence between new technologies, for example augmented reality, mobile technologies, GPS technologies, sensor technologies and social software.

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CfP: Online Gaming Security (book)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

CALL FOR PAPERS: ONLINE GAMING SECURITY

DEADLINE TO SUBMIT: 5 SEPT. 2008

GUEST EDITORS:

GARY MCGRAW (CIGITAL)

MING CHOW (TUFTS UNIVERSITY)

SUBMIT A MANUSCRIPT: WWW.COMPUTER.ORG/PORTAL/PAGES/SECURITY/AUTHOR.XML

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2008-07-09
Carnegie Mellon University announces the Entertainment Technology Center Press
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | General

Lulu.com and Carnegie Mellon University's Entertainment Technology Center Team Up to Redefine the Book

Lulu.com, the premier marketplace for digital content on the Internet, is partnering with the Entertainment Technology Center (ETC) at Carnegie Mellon University (CMU) to showcase new creative endeavors launched through the ETC Press, a new academic publishing imprint. With Lulu.com, ETC Press has flexibility in publishing without the limitations encountered by traditional publishing.

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2008-07-05
CfP: 2008 IEEE Symposium on Computational Intelligence and Games (CIG'08)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

2008 IEEE Symposium on Computational Intelligence and Games (CIG'08)

Perth, Australia, 15-18 December 2008

http://www.csse.uwa.edu.au/cig08/

NEW: three plenary speakers have now been confirmed: Jonathan Schaeffer from the University of Alberta, Penny Sweetser from 2K Games, and Jason Hutchens from Interzone Entertainment.

NEW: four special sessions have been announced: Computational Intelligence in Real Time Strategy Games, Player Satisfaction, Coevolution in Games, and Player/Opponent Modeling.

NEW: the submission deadline has been extended until 15 August 2008.

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New DiGRA Chapter: DiGRA sets up shop in New York City
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Association News

New York, NY -- Game scholars and professionals from the tri-state area finally combine their efforts and establish the New York chapter of the Digital Games Research Association. Headed by well-known folks such as Eric Zimmerman (GameLab) and Mary Flanagan (TiltFactor Lab), the NYC-chapter will serve as a wormhole between academic and professional game universes.

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2008-07-02
Event: Virtual Policy '08
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars

The first major policy event of the think tank called the Virtual Policy Network will take place on 22nd and 23rd July 2008 at the Department of Business Enterprise and Regulatory Reform's conference center in central London. The aim of the think tank is to look a public policy aspects of virtual worlds on a local and global level by bringing together industry, academics and policy makers.

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Cfp: Evaluating Player Experience in Location Aware Games (HCI 2008)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Evaluating Player Experiences in Location Aware Games

HCI 2008: Culture, Creativity, Interaction 1-5 Sept. 2008, Liverpool, John Moores University, UK http://www.hci2008.org

Submission Deadline: July 14th, 2008

UPDATE: The authors of the best abstracts may be invited to submit a full paper for inclusion in a special edition of a leading journal.

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2008-06-25
CfP: Workshop on Design for social interaction through physical play at International Conference on Fun and Games
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Wednesday October 22, 2008

Eindhoven University of Technology, The Netherlands

http://www.idemployee.id.tue.nl/m.m.bekker/WorkshopSPG.htm

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Don't forget to register for Games:EDU 08
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars

A quick reminder: early bird discount for Games:EDU 08 runs out on July the 11th.

It's in Brighton, UK, on Tues July the 29th.

Info: http://www.gamesedu.co.uk Registration: http://gamesedu-south.eventbrite.com/

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2008-06-17
CfP: IE2008 The Fifth Australasian Conference on Interactive Entertainment
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

The Australasian Conference on Interactive Entertainment (http://ieconference.org/ie2008/), in its fifth year, is a cross-disciplinary conference that brings together researchers from artificial intelligence, audio, cognitive science, cultural studies, drama, HCI, interactive media, media studies, psychology, computer graphics, as well as researchers from other disciplines working on new interactive entertainment specific technologies or providing critical analysis of games and interactive environments. The conference will accept innovative submissions that present new ideas, improvements to existing techniques or provide new ways of examining, designing and using interactive entertainment technologies. All full paper and short paper submissions will be peer-reviewed by an international program committee.

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2008-06-13
CFP: ACM Future Play 2008 (deadline extended)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

ACM Future Play 2008

The International Academic Conference on the Future of Game Design and Technology

Nov 3,4,5, Toronto, Canada

Future Play is an internationally regarded event for academic researchers, games developers, government representatives and even more of the cool, smart people who are the leading edge of the games industry.

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2008-06-10
CfP: Advances in Computer Entertainment Technology (ACE 2008)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Conference on Advances in Computer Entertainment Technology - ACE 2008 (http://www.ace-conf.org/ace2008/)

Invites you to submit Full Papers, Short Papers, Posters and Creative Showcases.

  • Deadline for Full and Short Papers: July 15th, 2008
  • Deadline for Posters and Creative Showcases: July 15th, 2008

Submissions of papers will be online on our conference website ( http://www.ace-conf.org/ace2008/) , and should follow the ACM Submission Format.

The conference will take place: December 3rd - 5th, 2008 in Yokohama, Japan.

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2008-06-09
CfP: Women in Games Conference 2008 (deadline extended)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Women in Games Conference

University of Warwick, UK

10-12th September 2008

The Women In Games conference encourages research and seeks to promote careers for women within the games industry. If games are to become a true sibling medium to music and cinema, the industry needs greater balance in its audience and its workforce. The Women In Games conference welcomes participants from both industry and academia, providing a forum for presentation and discussion of issues relating to all aspects of women's involvement in games, including game development, game playing and women as portrayed within games.

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CfP: 2nd Workshop on Story Representation, Mechanism, and Contect (SRMC)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Second Workshop on Story representation, mechanism and context (SRMC)

http://ame2.asu.edu/SRMC08/

in conjunction with ACM Multimedia 2008

Vancouver, BC, Canada, October 31, 2008

http://www.mcrlab.uottawa.ca/acmmm2008/

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CfP: Interactive Storytelling '08 (deadline extended)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

1st Joint International Conference on Interactive Digital Storytelling

26-29 November 2008, Erfurt, Germany

http://www.ai.fh-erfurt.de/ICIDS08

Submission Deadline: June 30, 2008

The first joint conference of the two previous European conference series: - TIDSE (“Technologies for Interactive Digital Storytelling”) and - ICVS (“Virtual Storytelling – Using Virtual Reality Technologies for Storytelling”)

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2008-06-06
CfP: Special Issue of IEEE CG&A, March/April 2009
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

Guest Editors

Tiffany Barnes (tbarnes2@uncc.edu) , L. Miguel Encarnação (lme@computer.org) , and Chris Shaw (shaw@sfu.ca)

Submissions due: 30 July 2008

Author notification: 31 October 2008

Final versions due: 28 November 2008

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CfP: 3rd Annual Chicago Digital Humanities/Computer Science Colloquium
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Call for Papers: 3rd Annual Chicago Digital Humanities/Computer Science Colloquium

DHCS Colloquium, November 1st - 3rd, 2008 Submission Deadline: August 31st, 2008

The goal of the annual Chicago Digital Humanities/Computer Science (DHCS) Colloquium is to bring together researchers and scholars in the Humanities and Computer Sciences to examine the current state of Digital Humanities as a field of intellectual inquiry and to identify and explore new directions and perspectives for future research. In 2006, the first DHCS Colloquium (http://dhcs2006.uchicago.edu/) examined the challenges and opportunities posed by the "million books" digitization projects. The second DHCS Colloquium in 2007 (http://dhcs.northwestern.edu) focused on searching and querying as both tools and methodologies.

The theme of the third Chicago DHCS Colloquium is "Making Sense" – an exploration of how meaning is created and apprehended at the transition of the digital and the analog.

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SIGGRAPH Sandbox Symposium: Call for Demos and Posters
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Sandbox Symposium Call for Demos and Posters: Due June 30th

http://sandbox.siggraph.org/

The third annual ACM SIGGRAPH Sandbox Symposium on videogames calls for:

Demonstrations of innovative projects and/or previews of unreleased videogame titles. Presentations should be two minutes in length and must show gameplay. Use Quicktime format, either NTSC (480p) or HDTV (720p).

Poster presentations of late-breaking research or evolving ideas on videogame theory, practice, methodologies, and criticism. Please see http://sandbox.siggraph.org/callforpapers.html for potential topics.

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Researching Learning in Virtual Environments - ReLIVE08
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars

20th and 21st November 2008.

The conference has four broad themes, listed below. Papers, workshops, symposiums, posters and inworld events submitted to these themes should draw on existing research or planned programmes of inquiry. The conference organisers are keen to construct a programme that features diverse and innovative research approaches to learning and teaching in virtual worlds. Given the emerging practice associated with virtual worlds, the conference committee are also keen to receive papers reporting on the experience of learning and teaching using virtual worlds that relate practice and outcomes to literature and research in this area. We anticipate that submissions will reflect a range of research methods and will examine issues such as rigour, methods of sampling, relationships between researchers and researched, and the ethics and politics of the research process.

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2008-05-28
CfP: Facial and Bodily Expressions for Control and Adaptation of Games (ECAG '08) (updated dates)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Facial and Bodily Expressions for Control and Adaptation of Games (ECAG '08)

http://hmi.ewi.utwente.nl/conference/ECAG08

Workshop organized in conjunction with the 2008 IEEE International Conference on Automatic Face and Gesture Recognition ( http://www.fg2008.nl/ ) FG 2008

September 16 (one day before the FG 2008 conference), Amsterdam

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2008-05-23
CfP: Special Issue of International Journal of Gaming and Computer-Mediated Simulation
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Meaningful Play 2008 and the International Journal of Gaming and Computer-Mediated Simulation (IJGCMS) have partnered to bring a special issue of the IJGCMS containing top papers from the Meaningful Play 2008 conference. The International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) is a peer-reviewed, international journal devoted to the theoretical and empirical understanding of electronic games and computer-mediated simulations.

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2008-05-13
CfP: Interactive Storytelling '08
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Interactive Storytelling'08

1st Joint International Conference on Interactive Digital Storytelling

26-29 November 2008, Erfurt, Germany

http://www.ai.fh-erfurt.de/ICIDS08

Submission Deadline: June 15, 2008

The first joint conference of the two previous European conference series: - TIDSE (“Technologies for Interactive Digital Storytelling”) and - ICVS (“Virtual Storytelling – Using Virtual Reality Technologies for Storytelling”)

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2008-05-11
Game Education Summit – June 10th – 11th, 2008
Posted by lankoski | Permanent Link | Comments: 0 | Conferences and Seminars

Southern Methodist University, Dallas, Texas

 

The Game Education Summit will provide a forum for academia and industry to discuss the key issues relating to the future development of programs for students wishing to pursue careers in video game development for the entertainment and serious game industries.

 

http://www.gameeducationsummit.com/
2008-04-30
CfP: 2nd Brunel University Annual Postgraduate Games Conference
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Call For Papers

The 2nd Brunel University Annual Postgraduate Games Conference, 16th September 2008

Deadline for abstracts 15th June 2008.

Keynote Speaker: Peter Molyneux, Lionhead Studios.

Paper proposals are sought for the Digital Games : Theory & Design postgraduate conference at Brunel University in Uxbridge, London to be held on 16/09/2008. The aim of the conference is to provide a forum for postgraduate games studies students to present work or work-in-progress to their peers and more experienced games researchers. Any postgraduate Masters or PhD student whose work includes a focus on digital games is invited to send a proposal.

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CfP: PhD-seminar 'Computer Game Research - Theory and Method - June 17-19 2008
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PhD-seminar 'Computer Game Research - Theory and Method' June 17-19 2008

Nordic Game Research Network would like to invite Nordic PhD-candidates within computer game research to participate in a PhD-seminar held at InDiMedia / VR Media Lab, Aalborg University (DK) and Dronninglund Slot, June 17–19, 2008.

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2008-04-14
CfP: DIMEA 2008 ( 3rd ACM International Conference on Digital Interactive Media in Entertainment and Arts)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

3rd ACM International Conference on Digital Interactive Media in Entertainment and Arts

DIMEA 2008

10-12 September 2008

Athens Information Technology (AIT), Athens, Greece

Conference Web site: http://www.dimea2008.org

Full Papers and Art Works/Games/Demos Submission Deadline: May 12th, 2008

Workshop Proposals Deadline: April 15th, 2008

Tutorial Proposals Deadline: April 18th, 2008

The advances in computer entertainment, multi-player/online gaming, technology-enabled art, culture and performance have created new forms of entertainment that attract, immerse and absorb their participants. The phenomenal success of such a "culture" to initiate a mass audience in patterns and practices of its own consumption has supported the evolution of an enormously powerful mass entertainment, digital art and performance industry extending deeply into every aspect of our lives, leading further to major societal and business contacting changes.

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2008-04-09
New Book: Understanding Video Games (Game studies text book)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | General

Understanding Video Games by Simon Egenfeldt-Nielsen, Jonas Heide Smith, and Susana Tosca

Further information at: http://www.routledge.com/textbooks/9780415977210/introduction.asp

2008-04-07
New Book: Playground Worlds:Creating and Evaluating Experiences of Role-Playing Games
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | General

PLAYGROUND WORLDS PUBLISHED!

The latest Nordic collection on role-playing games, Playground Worlds: Creating and Evaluating Experiences of Role-Playing Games was published last week. Edited by Markus Montola and Jaakko Stenros (editors of Beyond Role and Play four years ago), the book features 25 papers written by authors from six countries.

KEYWORDS: role play, role-playing game, larp, pervasive game, ARG, participatory art, educational role-play, Happenings, pretence play, gaming culture, larp production, rpg criticism, rpg genre, larp design, Forge theory, jeepform, Nordic larp

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2008-04-04
CFP: Perspectives on the History of Computer Games
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

This is a Call for Papers for a special issue of IEEE Annals of the History of Computing.

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2008-03-29
CfP: Mobile Mixed Reality Games (special session at DIMEA 2008)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

CALL FOR PAPERS - SPECIAL SESSION

* Mobile Mixed Reality Games *

3rd International Conference on Digital Interactive Media in Entertainment and Arts (DIMEA 2008)

10-12 September 2008, Athens, Greece

http://www.dimea2008.org

Submission Deadline: April 30, 2008

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2008-03-27
CfP: 2nd IEEE International Conference on Digital Games and Intelligent Toys Based Education (DIGITEL 2008)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

2nd IEEE International Conference on Digital Games and Intelligent Toys Based Education (DIGITEL 2008)

November 17-19, 2008, Banff, Canada http://www.ask4research.info/digitel/2008/

Sponsored by IEEE Technical Committee on Learning Technology

The Conference Proceedings will be published by the IEEE Computer Society Press.

Important dates

Submissions due: May 30, 2008

Decision notification: August 1, 2008

Final articles due: September 12, 2008

Conference: November 17-19, 2008

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CfP: Sandbox Symposium '08 (extended deadline)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Sandbox Symposium 08

Call for Participation

The third annual ACM SIGGRAPH Sandbox Symposium on videogames calls for papers, panel proposals, and presentations. We are looking for work that describes or illustrates innovative research in videogame theory, practice, and criticism. Video games are a singular technological medium, comparable in cultural impact to the telephone, television or the Internet. What are the creative, technological, and commercial challenges facing this medium in the future? How do we relate great stories that leverage advances in technology? What is the continuing impact of this medium on individuals and society?

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2008-03-19
CfP: MindTrek 2008: Entertainment and Media in the Ubiquitous Era
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars

11th MindTrek Conference MindTrek 2008: Entertainment and Media in the Ubiquitous Era

Call for Position Papers, Workshops, Workshop Contributions

October 7th to 9th 2008 in Tampere, Finland

http://www.mindtrek.org

http://www.mindtrek.org/cfp

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2008-03-18
CfP: IE2008 - The Fifth Australasian Conference on Interactive Entertainment
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

IE2008 - The Fifth Australasian Conference on Interactive Entertainment

3-5 December 2008

Brisbane, Australia Key dates:

  • Long (up to 10 pages) and short papers (up to 6 pages) submission: June 20th 2008
  • Demonstration abstracts (up to 3 pages): 14th July 2008

The Australasian Conference on Interactive Entertainment, in its fifth year, is a cross-disciplinary conference that brings together researchers from artificial intelligence, audio, cognitive science, cultural studies, drama, HCI, interactive media, media studies, psychology, computer graphics, as well as researchers from other disciplines working on new interactive entertainment specific technologies or providing critical analysis of games and interactive environments.

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2008-03-11
Job: Professor in Game Design & Interactive Animation (teaching in French)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Job Announcements

L’ÉCOLE DES ARTS VISUELS invites applications for two tenure-track positions in Game Design & Interactive Animation

First position Professor specialized in Real Time and Interactive Animation, installation and game engines.

Second position Professor specialized in ludology, media studies, game design and digital narratives.

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2008-03-10
New textbook: "An Introduction to Game Studies: Games in Culture"
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An Introduction to Game Studies: Games in Culture by Frans Mäyrä

SAGE Publications, 2008.

http://gamestudiesbook.net/

An Introduction to Game Studies is the first introductory textbook for students of game studies. It provides a conceptual overview of the cultural, social and economic significance of computer and video games and traces the history of game culture and the emergence of game studies as a field of research.

Key concepts and theories are illustrated with discussion of games taken from different historical phases of game culture. Progressing from the simple, yet engaging gameplay of Pong and text-based adventure games to the complex virtual worlds of contemporary online games, the book will guide students towards analytical appreciation and critical engagement with gaming and game studies.

2008-03-09
CfP: Videogame panel at the American Anthropological Association annual meeting
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

Call for Papers Abstracts due March 21st

Panel Title Beyond the Online: Critical Collaborations and Dialogues among Anthropological Approaches to Video Games

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2008-03-05
CfP: Under the Mask: Perspectives on the Gamer
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Research Institute for Media Art and Design, University of Bedfordshire, Luton

June 7th 2008

Which ever title you select, ‘Consumer’, ‘Audience’, ‘Receiver’, Player’, ‘Operator’, or ‘Gamer’, the fundamental issues remain the same in videogames: who and what is the Operator? What role do Gamers play within their communities or within their cultures? How do Players situate themselves in a competitive or casual environment and make sense of the game in light of genre, reception and history? How is the game used, culturally, socially and psychologically?

This conference aims to address the issues that surround the Player of videogames as contributor and consumer of specific cultures, not only through presentation and discussion, but also through actively engaging with games and Gamers. The President of DiGRA, Professor Tanya Krzywinska, will provide the keynote.

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CfP: Mobile Gaming '08
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

Mobile Gaming '08

Workshop @ Informatik 2008 in Munich

http://sam.iai.uni-bonn.de/mobile-gaming/

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The Future of Interactive Technology for Peace Conference
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars

The Entertainment Technology Center at Carnegie Mellon University invites you to The Future of Interactive Technology for Peace Conference on April 2 & 3, 2008 in Pittsburgh, Pennsylvania. For more information regarding the conference and to register, please go to:

http://www.etc.cmu.edu/peace2008/

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2008-03-04
Full Time Positions at ITU Copenhagen
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Job Announcements

There are 2 Assistant/Associate Professorships open at the IT University of Copenhagen in Game Technology and Game Design (deadline: April 11). There is also a call out for PhD scholarships (deadline: April 7).

Full information on all the vacancies can be found at http://www1.itu.dk/sw487.asp (links there for the pdf's with details).