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DiGRA is the association for academics and professionals who research digital games and associated phenomena. It encourages high-quality research on games, and promotes collaboration and dissemination of work by its members
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BAD Games Colloquium (Pervasive Media Studio Leadworks, Bristol, from 2009-07-18 10:00 to 2009-07-18 18:00) by Jose Zagal
 
4th International Conference on E-Learning and Games (Edutainment 2009) (Banff, Canada, from 2009-08-09 08:40 to 2009-08-11 20:40) by Jose Zagal
Hosted by: Athabasca University
The Philosophy of Computer Games 2009 (Oslo, Norway, from 2009-08-13 09:00 to 2009-08-15 17:00) by Rune Klevjer
 
The Philosophy of Computer Games 2009 (Oslo, Norway, from 2009-08-13 21:55 to 2009-08-15 21:55) by Jose Zagal
 
International IEEE Consumer Electronics Society's Games Innovations Conference 2009 (ICE-GIC 09) (London, UK, from 2009-08-25 21:40 to 2009-08-28 21:40) by Jose Zagal
 
DiGRA 2009 Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory (Brunel University, West London, United Kingdom, from 2009-09-01 08:20 to 2009-09-04 20:20) by Jose Zagal
IFIP 8th International Conference on Entertainment Computing (ICEC 2009) (CNAM, Paris, France, from 2009-09-03 16:20 to 2009-09-05 16:20) by Jose Zagal
 
IEEE Symposium on Computational Intelligence and Games 2009 (Politecnico di Milano, Milan, Italy, from 2009-09-07 08:00 to 2009-09-10 20:00) by Julian Togelius
This conference brings together computational intelligence (CI) and artificial intelligence (AI) researchers interested in games methods from all over the world with game developers interested in state-of-the-art CI/AI methods. Methods of interest include but are not limited to neural networks, evolutionary computation, fuzzy systems and statistical machine learning. It serves as the main outlet for research into learning to play games, modelling player behaviour, automatic game testing, CI- and AI-based game design, automatic content creation and related topics.
3rd Vienna Games Conference – Future and Reality of Games (F.R.O.G.) 2009 (Vienna, Austria, from 2009-09-25 18:50 to 2009-09-27 18:50) by Jose Zagal
Vienna’s annual Games Conference FROG brings together leading game studies researchers, game designers, players, and education professionals from around the world. The main objective of FROG 09 is to explore the edge of gaming and discuss insights into how to reach beyond the limits of theory and practice of game play.
ACE 2009 - 5th Advances in Computer Entertainment Technology Conference incorporating DIMEA 2009 (Athens, Greece, from 2009-10-28 20:25 to 2009-10-30 20:25) by Jose Zagal
 
6th Annual League of Worlds Colloquium: Online Simulations, Role-playing, and Virtual Worlds (Institute of Social Studies, The Hague, The Netherlands, from 2009-11-02 03:10 to 2009-11-06 03:10) by Jose Zagal
LoW6 Conference Theme: Virtual worlds in education and society: critical, innovative perspectives and practices
Play Things (Manchester, England, from 2009-11-04 02:40 to 2009-11-04 02:40) by Jose Zagal
Play Things - November 4th 2009 - School of Arts, Histories & Cultures (University of Manchester)
NetGames 2009: The 8th International Workshop on Network and Systems Support for Games (Paris, France, from 2009-11-23 22:15 to 2009-11-24 22:15) by Jose Zagal
The 8th Annual Workshop on Network and Systems Support for Games (NetGames 2009) will be held in Paris, France, on November 23-24, 2009. The NetGames workshop brings together researchers and developers from academia and industry to present new research in understanding networked games of today and in enabling the next generation of future networked games. Submissions are sought in any area related to networked games.
IE2009: The 6th Australasian Conference on Interactive Entertainment (Sydney, Australia, from 2009-12-14 21:55 to 2009-12-16 21:55) by Jose Zagal

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