CfP: EyePlay – The First Workshop on the Applications of Gaze in Games (@CHIPlay)

 What  new  challenges  does  the  combination  of  games  and  eye-­tracking  present?  As  eye-­tracking  technology  is  now  an  affordable   commodity,  its  appeal  as  a  sensing  technology  for  games  is  set  to  become  the  driving  force  for  novel  methods  of  player-­computer   interaction  and  games  evaluation.  The  EyePlay  workshop  brings  together  researchers  and  industry  specialists  to  develop  a  new   research  agenda  for  this  field.
EyePlay – The First Workshop on the Applications of Gaze in Games
CHI Play, 19/Oct/2014, Radisson Admiral Hotel, Toronto, Canada
Topics  include,  but  are  not  limited  to:
Eye-­tracking  as  input  for  games  for  PC,  consoles  and  mobiles  (interaction  and  experiences)
Application  and  evaluation  of  existing  eye-­based  interaction  techniques  in  a  games  context
Multi-­modal/Multi-­sensor  input  (Gaze  +  Manual  input,  physiological  input,  GPS,  etc.)
Eye-­tracking  as  an  evaluation  and  research  tool  (e.g.,  Methods,  Case  studies)
Gaze  in  serious  games  for  learning,  simulation,  and  health
 Participants  are  invited  to  submit  in  either  of  the  categories  below,  submissions  should  also  include  a  brief  biography  (150-­200   words)  and  CV,  to  be  submitted  in  PDF  format  toeyeplayworkshop@gmail.com.  Submissions  should  not  be   anonymised.  Submissions  will  be  reviewed,  and  up  to  20  selected,  based  on  originality,  quality  and  research  diversity.
Position  Paper,  2-­4  pages  written  in  the  SIGCHI  Extended  Abstract  format   (http://www.sigchi.org/publications/chipubform).  Position  papers  may  describe  a  particular  vision  or  concept,   preliminary  results,  or  case  study.  Participants  may  also  submit  a  demonstrative  video  as  a  supplement  to  their  position  paper.
 OR
 
Presentation  Abstract  with  slides  and/or  video,  this  type  of  submission  is  ONLY  recommended  for  industry  participants.
 Please  direct  queries  to Jayson Turner (eyeplayworkshop@gmail.com).  For  further  information  visit eyeplayworkshop.org.  At  least  one   author  of  each  accepted  submission  must  register  for,  and  attend  the  workshop, as well as one day of the CHI Play conference.
 Submission deadline TBA
Regards,
Jayson Turner, Eduardo Velloso, Hans Gellersen & Veronica Sundstedt

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