Based on the keynote lectures held at DiGRA2015, the publication “Diversity of Play” provides a critical view on the current state of digital games from theoretical, artistic, and practical perspectives. With an interview with Karen Palmer and essays by Astrid Ensslin, Mathias Fuchs, Tanya Krzywinska, and Markus Rautzenberg, Diversity of Play explores the uncanny in games, the power of “unnatural” narratives, and the exceptions and uncertainties of digital ludic environments.
Monthly Archives: July 2015
CfP: Mechademia 2015: Gaming/Gender
Mechademia Conference on Asian Popular Cultures, 2015: “Gaming/Gender”
September 25-27, 2015 - Minneapolis College of Art and Design – Minneapolis, Minnesota
CfP: Age and gender codes in media and things, Compaso
Cosima Rughnis writes:
Articles on how gameplay configures age and gender are warmly welcome.
CfP: Game Studies Panels at SCMS 2016, Atlanta
Please find below a list of game-related panels seeking participants for the Society for Cinema and Media Studies annual conference in Atlanta, March 30 – A6ril 3, 2015. Proposals should be submitted directly to the panel organizers — please note that deadlines vary. Panel organizers are responsible for reviewing, compiling, and submitting final proposals by the SCMS deadline of August 28th, 2015, through the SCMS website at www.cmstudies.org.
CfP: N. American Conference on Video Game Music (Due October 1)
Scholars are invited to submit proposals for the third North American Conference on Video Game Music, which will take place January 16–17, 2016 at Davidson College in Davidson, North Carolina. The conference organizing and program committee is composed of Neil Lerner (organizer, Davidson College), William Gibbons (TCU), Steven Reale (Youngstown State University), James Buhler (UT Austin), Karen Cook (University of Hartford), and Elizabeth Medina-Gray (Humboldt State University).
CfP: Ecoplay: Digital Games and Environmental Rhetoric
The University of Florida’s TRACE journal publishes online peer-reviewed collections in ecology, posthumanism, and media studies. Providing an interdisciplinary forum for scholars, we focus on the ethical and material impact of technology. TRACE Innovation Initiative’s second call for papers, “Ecoplay: Digital Games and Environmental Rhetoric,” focuses on digital games and asks how play contributes to ecological thought.
CfP: Hear the Music, Play the Game. Music and Game Design (gamejournal.it)
GAME – Games as Art, Media, Entertainment
www.gamejournal.it
Call for Papers – n. 6/2016
Hear The Music, Play The Game
Music And Game Design: Interplays And Perspectives
DiGRA 2015 Full Papers now in the Digital Library
The full papers from DiGRA’s most recent general conference (DiGRA 2015) are now available for download and reading in the digital library. Enjoy!
CfP: 37th International Conference on the Fantastic in the Arts
The ICFA welcomes papers on any aspect of the fantastic – including fantasy, science fiction, weird fiction, horror, gothic, and fairy tales.