Book: Diversity of Play

Based on the keynote lectures held at DiGRA2015, the publication “Diversity of Play” provides a critical view on the current state of digital games from theoretical, artistic, and practical perspectives. With an interview with Karen Palmer and essays by Astrid Ensslin, Mathias Fuchs, Tanya Krzywinska, and Markus Rautzenberg, Diversity of Play explores the uncanny in games, the power of “unnatural” narratives, and the exceptions and uncertainties of digital ludic environments.

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CfP: Game Studies Panels at SCMS 2016, Atlanta

 Please find below a list of game-related panels seeking participants for the Society for Cinema and Media Studies annual conference in Atlanta, March 30 – A6ril 3, 2015. Proposals should be submitted directly to the panel organizers — please note that deadlines vary. Panel organizers are responsible for reviewing, compiling, and submitting final proposals by the SCMS deadline of August 28th, 2015, through the SCMS website at www.cmstudies.org.

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CfP: N. American Conference on Video Game Music (Due October 1)

Scholars are invited to submit proposals for the third North American Conference on Video Game Music, which will take place January 16–17, 2016 at  Davidson College in Davidson, North Carolina. The conference organizing and program committee is composed of Neil Lerner (organizer, Davidson College), William Gibbons (TCU), Steven Reale (Youngstown State University), James Buhler (UT Austin), Karen Cook (University of Hartford), and Elizabeth Medina-Gray (Humboldt State University).

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CfP: Ecoplay: Digital Games and Environmental Rhetoric

The University of Florida’s TRACE journal publishes online peer-reviewed collections in ecology, posthumanism, and media studies. Providing an interdisciplinary forum for scholars, we focus on the ethical and material impact of technology. TRACE Innovation Initiative’s second call for papers, “Ecoplay: Digital Games and Environmental Rhetoric,” focuses on digital games and asks how play contributes to ecological thought.

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