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CfP: Game Studies @ SCMS 2015 Montréal
The Society for Cinema and Media Studies’ Video Game Studies Scholarly Interest Group invites all game scholars to propose papers on game studies and related topics for the SCMS 2015 […]
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CfP: Game Studies, Culture, Play, and Practice (SWPACA 2015)
The Game Studies, Culture, Play, and Practice Area welcomes papers, panels, and other proposals on games (digital and otherwise) and their study and development. The Area is also offering a […]
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Do you need permission to include screenshots in your scholarly work?
DiGRA has an answer.
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CfP: INTERPLAY Graduate Student Conference (Oct 24-25 2014), Chicago USA
Over the past decade, the diversity, reach and influence of games have expanded to new heights. Between the ever-mounting profits of the mainstream video game industry, the explosion of “casual” […]
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Book: Virtually Sacred: Myth and Meaning in World of Warcraft and Second Life
“Virtually Sacred: Myth and Meaning in World of Warcraft and Second Life” by Robert Geraci is now available in hardback and kindle from Oxford University Press. (http://www.amazon.com/Virtually-Sacred-Meaning-Warcraft-Second-ebook/dp/B00KB1BRO6/ref=tmm_kin_swatch_0?_encoding=UTF8&sr=1-3&qid=1392485920).
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CfP: (and reviewers) Press Start: New student game studies journal
Press Start (http://press-start.gla.ac.uk) is a new peer-reviewed, open access journal of game studies, run by HATII at the University of Glasgow and due for launch in October this year. Reviewers […]
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Job: Tenure-track position in Digital Culture at University of Pennsylvania
The University of Pennsylvania’s Annenberg School for Communication seeks to hire a tenure track assistant professor in the area of digital culture, to begin fall semester 2015. Applicants’ research and […]
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CfP: 3rd Workshop on Games and NLP (GAMNLP-14)
This workshop aims at promoting and exploring the possibilities for research and practical applications involving Natural Language Processing (NLP) and Games. The main objective is to provide a forum for […]
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CfP: Chapter proposals for “Alternate Reality Games and the Cusp of Digital Gameplay”
We seek chapter proposals for a proposed collection that explores and defines the possibilities of ARGs. With ARGs continuing to be an important and blurred space between digital and physical gameplay, this […]
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Job: Lecturer/Senior Lecturer in Graphics/HCI/Games at UNSW (Australia)
The School of Computer Science and Engineering at the University of New South Wales has an opening for a Lecturer/Senior Lecturer position to conduct research and teaching in the area […]
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Digital Games Seminar: Spaces and Embodiment in Games and Virtual Worlds (2014)
9th July 2014, 10:30 – 15:30, Room 826 Institute of Education – Bedford Way, London, WC1H 0AL
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CfP: Meaningful Play 2014
Plans are coming together for Meaningful Play 2014! The call for submissions is available, registration is open, and the keynote line-up has been announced.