This symposium will focus on emotions in artificial intelligence, a topic of increasing interest in many areas of research and development. We invite submissions in the form of papers or presentations reviewing recent/ongoing original work, and especially software demonstrations of different aspects of emotions in AI. Suggested topics include:
Monthly Archives: March 2014
Social Simulation for Serious Games: Call for members and papers for special track at ESSA 2014
This message serves as an invitation to (1) join a Special Interest Group on Social Simulation for Serious Games (SS4SG) and (2) submit papers related to this topic to this year’s ESSA conference. We wish to bring together researchers working on both fields to a crossroads at which synergies will be created between the two areas.
Latest issue of T-CIATG now available
The latest issue of T-CIAIG is now available on IEEE Xplore.
http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?punumber=4804728
Links to each paper are below.
CfP: Journal of Games Criticism (June 2014)
The Journal of Games Criticism (JGC) is seeking submissions from game developers, designers, bloggers, journalists, and academics for its June 2014 issue. JGC accepts articles, book reviews, experimental game reviews, and letters to the editor.
Games in Libraries Day @ GLS 10 Conference
CfP: Well-Played Summit @ DiGRA 2014
ToDIGRA Vol 1. no 2 – Special issue from Nordic DIGRA now available
On behalf of the editorial board of ToDIGRA, we are proud to announce that the second issue of the ToDIGRA journal now is out. The special issue has been edited by Raine Koskimaa, Frans Mäyrä, Jaakko Suominen and contains selected articles from the Nordic DIGRA conference in 2012, rewritten and extended for this special issue.
“Envisioning the Future of Computational Media” Report now available
This report is the result of bringing more than 40 field leaders together for a meeting made possible by an unprecedented set of organizations: the U.S. National Science Foundation, U.S. National Endowment for the Humanities, U.S. National Endowment for the Arts, Microsoft Studios, and Microsoft Research. We followed the meeting with more than a year of additional analysis, conversation, and writing.
CfP: ACM Workshop on Serious Games at ACM Multimedia, Nov 7 (Orlando, Florida)
The CFP is available at
http://acmmm.org/2014/docs/workshops/ACM-MM2014_Workshop-SeriousGames_CfP.pdf