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Job: Tenure-track position in New Media at LaGuardia Community College (NY, USA)
LaGuardia Community College of the City University of New York is seeking applicants for a full-time, tenure-track position in New Media, starting in Fall, 2014.
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CfP: Chapters for “Serious Games Analytics: Methodologies for Performance Measurement, Assessment, and Improvement”
Scholars are invited to submit a 1-page proposal for a new book, “Serious Games Analytics: Methodologies for Performance Measurement, Assessment, and Improvement” — scheduled to be publish by Springer in […]
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CfP: African Game Conference 2014 (Lagos, Nigeria, Nov 20-21)
With the emerging gaming landscape on the African continent, Africa’s game development indies often struggle to find the necessary support to develop and compete with favourably with its counterparts in the […]
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Issues with Digra 2013 proceedings fixed
There was an issue that the papers of Digra 2013 proceedings did not show up in all browsers. Our contractor fixed the issue and now the proceedings should be available.
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Job: Full-time instructor opening at MSB-Richfield (USA)
The Minnesota School of Business in Richfield has an opening for a full-time Game and Application Design instructor. They are looking for someone to teach our classes in 3dStudioMax, Unreal, […]
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CfP: CGAMES 2014 Louisville
You are cordially invited to participate in CGAMES’14 international conference through paper submission, workshop or special session organization, tutorial, invited speaker, demo, poster, a doctoral thesis, exhibition, panel discussion, or […]
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Job: Tenure track position at School of Interactive Games and Media at the Rochester Institute of Technology
RIT’s School of Interactive Games and Media has a tenure track and a lecture line open. Start date is August 2014. Details here: http://goo.gl/vOXabZ
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CfP: Special Issue on “Immersive processes in Media Culture” (Contracampo Journal)
Over many decades of study in various fields of knowledge, ideas like “dive into an ocean”, “drifting”, “losing touch with reality”, among others, were used as metaphors for immersion in […]
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New Journal: Journal of Games Criticicism (Issue 1 available now)
The editorial board for the Journal of Games Criticism (JGC) is pleased to announce its inaugural issue, available now at http://gamescriticism.org. As a non-profit, peer-reviewed, open-access journal, JGC aims to respond to video games […]
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Book: A Playful Path by Bernard De Koven
“A Playful Path”, the new book by games guru and fun theorist Bernard De Koven, serves as a collection of ideas and tools to help us bring our playfulness back […]
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CfP: First International Workshop on Cloud Gaming Systems and Networks (C-Game 2014)
July 14/18, 2014, Chengdu, China (https://sites.google.com/site/icmecgames2014/ ) In conjunction with IEEE International Conference on Multimedia and Expo (ICME 2014) http://www.icme2014.org/ Online gaming systems, which mix various multimedia such as image, video, […]
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CfP: Game-Based Learning in Systems Thinking (Vienna, 22-25 April 2014)
Game-based learning is one of the current buzzwords almost everywhere, even if the successful examples are few and far between. The worldwide systems movement could greatly benefit from a critical […]