CfP: DiGRA 2013 Deadline Extended to February 8

UPDATE: DiGRA 2013 Deadline Extended to February 8

DiGRA – Digital Games Research Conference 2013
August 26-29, 2013
Atlanta, GA, USA

The Digital Games Research Association (DiGRA) announces the Call for Participation for DiGRA 2013, to be hosted by Georgia Institute of Technology at the Georgian Terrace Hotel in Atlanta Georgia. DiGRA 2013 will bring together a diverse international community of interdisciplinary researchers engaged in cutting edge research in the field of game studies.

For a detailed CFP and more info please Visit: http://dm.lmc.gatech.edu/digra2013/

CfP: Narrative Minds and Virtual Worlds; Tampere, Finland, May 21-22, 2013

Call for Papers: Narrative Minds and Virtual Worlds, Tampere, Finland, May 21st and 22nd 2013

Keynote speakers:
Marie-Laure Ryan (author of Possible Worlds, Artificial Intelligence and
Narrative Theory [1991], Narrative as Virtual Reality [2001] and Avatars of
Story [2006]; editor of Cyberspace Textuality [1999] and Narrative across
Media [2004]) Jarmila Mildorf (author of Storying Domestic Violence [2007];
editor of Magic, Science, Technology, and Literature [2006] and Imaginary
Dialogues in English [2011])

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CfP: International Journal of Game-Based Learning (IJGBL) Vol 3, Issue 4.

Authors are invited to submit manuscripts to be considered for inclusion in the fourth issue of the third volume of the International Journal of Game-Based Learning (IJGBL) (http://igi-global.com/ijgbl/) to be published in October 2013. Papers should be submitted on or before 8th April March 2013 to pfelicia@wit.ie.

The mission of the International Journal of Game-Based Learning (IJGBL) is to promote knowledge pertinent to the design of Game-Based Learning environments, and to provide relevant theoretical frameworks and the latest empirical research findings in the field of Game-Based Learning. The main goals of IJGBL are to identify, explain, and improve the interaction between learning outcomes and motivation in video games, and to promote best practices for the integration of video games in instructional settings. The journal is multidisciplinary and addresses cognitive, psychological and emotional aspects of Game-Based Learning. It discusses innovative and cost-effective Game-Based Learning solutions. It also provides students, researchers, instructors, and policymakers with valuable information in Game-Based Learning, and increases their understanding of the process of designing, developing and deploying successful educational games. IJGBL also identifies future directions in this new educational medium.

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CfP: Inaugural workshop on the Global Game Jam at FDG ’13

Call for papers for the inaugural workshop on the Global Game Jam (GGJ 2013).
This workshop will take place at the International Conference on Foundations of Digital Games (FDG 2013) http://www.fdg2013.org/.

Important Dates:
Full paper submission: March 4
Decision notification: March 25
Camera-ready deadline: April 1
Workshop held: between May 14 and 17
Website: http://ggj.fdg2013.org

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Job: Director – Digital Cultures Research Centre, University of the West of England

Job: Director – Digital Cultures Research Centre, University of the West of England*
Ref: 1294903

The Faculty of Arts, Creative Industries and Education is seeking to appoint a Director for the Digital Cultures Research Centre (DCRC) at Associate Professor level. A professorial appointment may be available for an exceptional candidate who matches the University’s professorial criteria.

The post represents an outstanding opportunity for an experienced and dynamic candidate to provide the vision and leadership required for a highly successful and multi-disciplinary research centre. Applicants will have an excellent record of research in a related field, and the skills to lead a talented and ambitious team. Proven ability in attracting external income, leading and developing funding bids and managing projects is desirable.

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CfP: 4th workshop on Procedural Content Generation in Games (PCG 2013) @ FDG 2013, Chania, Greece

Call for Papers

The fourth workshop on Procedural Content Generation in Games (PCG 2013)
Organized in conjunction with the International Conference on Foundations of Digital Games (FDG 2013)

Important Dates

Full paper submission: March 4
Decision notification: March 25
Camera-ready deadline: April 1
Workshop held: between May 14 and 17

Website: http://pcg.fdg2013.org/

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Job: Full-time tenure track position in Game Development, DePaul University, Chicago USA

*Assistant Professor in Game Development*

The School of Computing in the College of Computing and Digital Media
(CDM) at DePaul University in Chicago invites applicants for a full-time
tenure-track position in one of the most innovative and established Game
Development programs in the country. Located in the heart of Chicago’s
vibrant Loop and Lincoln Park communities, our Game Development degree
program features concentrations in programming and game design, is
highly cross-disciplinary, and is linked closely with our programs in
Animation, Interactive Media, Computer Science, Software Engineering,
Digital Cinema and Computer Graphics. The undergraduate degree, started
in 2004, has grown quickly to more than 300 students. The graduate
degree is also showing strong growth – starting in 2009 and now up to 50
students. Students are enthusiastic, engaged, and productive. For
example, Devil’s Tuning Fork and Octodad, both DePaul student games,
were 2010 and 2011 Independent Games Festival Student Showcase winners.
You can learn more about the game program at http://gamedev.depaul.edu
and CDM at http://cdm.depaul.edu.

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CfP: 3rd Annual Games and Art Exhibition at GLS Conference (June 2013, Madison WI USA)

This is a general call for new work (completed in the last two years) or proposals for new work for the third annual Games and Art exhibition featured at the ninth annual Games+Learning+Society (GLS) conference to be held in June 2013. We encourage artists of all kinds – game players or not, game designers or not – to submit works related to fantasy, reality, and their intersection.

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CfP: IEEE International Games Innovation Conference (IGIC) 2013, Sep 23-25, Vancouver Canada

IEEE IGIC 2013- http://ice-gic.ieee-cesoc.org
September 23-25, 2013, Vancouver, Canada

Call for Papers

Conference Theme: Designing for Play, Education, Health, Training, Social
Change, and Gamification

The IEEE Consumer Electronics Society is pleased to announce the Fifth
International Games Innovation Conference. Continuing the tradition that
began in London 2009, to Hong Kong in 2010, and extended to Orange, CA,
USA in 2011 and Rochester in 2012, this conference is a platform for
disseminating academic peer-reviewed papers and industry innovation papers
that describe innovative research and development and implementation of
game technologies. Participation from academia, industry and government
are welcome. We are soliciting the following type of papers:

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CfP: 4th Annual Games User Research Summit, Marh 26, San Francisco USA

Call for participation: 2013 GUR Summit

The 4th annual GUR Summit (Games User Research) will be held in San Francisco on March 26. This year the summit will be bigger than ever with two tracks:
- Games User Research Foundations and
- Experienced Practitioners

So, this year we are looking for twice as many submissions! The summit is a great opportunity to present your ideas and share knowledge with the games user research community.

The GUR Summit 2013 Website is at www.gur2013.org.
Please visit the Speakers tab for instructions on how to submit a presentation. Submissions due by January 6th (end of day).

More details below

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