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Job: Assistant Professor of Cinema Practice in the field of Game Design and Development, School of Cinematic Arts, Interactive Media Division
Assistant Professor of Cinema Practice in the field of Game Design and Development School of Cinematic Arts, Interactive Media Division Full listing here: https://jobs.usc.edu/applicants/Central?quickFind=67082 The Interactive Media Division within U…
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CfP: Rhetoric as Equipment for Living. Kenneth Burke, Culture and Education, Ghent University, Belgium
There will be specific sessions and panels on video games and rhetoric. Rhetoric as Equipment for Living. Kenneth Burke, Culture and Education (May 22-25, 2013 Ghent University, Belgium) Please visit the website for more information on the conference…
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CfP: GameTech 2013, April 17 – 19, 2013 – Orlando USA
GameTech 2013 Conference – Call for Presentations The 2013 Defense GameTech User’s Conference promotes the exchange of knowledge, research, and ideas about the use of gaming and other emerging technology for education and training across industry, ac…
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CfP: International Journal of Intelligent Games and Simulation (IJIGS)
The International Journal of Intelligent Games and Simulation (IJIGS). IJIGS is a free online journal, which was established in 2001. The editorial board encourages all authors working in any discipline related to Computer Games Development and Games…
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CFP: Journal RESET no 4. “Game Worlds”
The journal RESET has released the CFP for its fourth issue “Game Worlds” edited by Vincent Berry and Manouk Borzakian. This issue is dedicated to the Social Science study of games and play on the Internet. Abstracts (no more than 4000 characters) ar…
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Job: Faculty position at Carnegie Mellon in games for impact (USA)
The Human-Computer Interaction Institute at Carnegie Mellon University prides itself on its record of innovative development and understanding of technology to better the condition of individuals and society. We seek more than one new faculty member …
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Job: Digital Media Tenure Track Position at Georgia Tech, USA
Georgia Tech- Digital Media Tenure Track Position Georgia Tech’s School of Literature, Media, and Communication (LMC), which provides diverse humanistic perspectives on a technological world, is seeking to fill one Digital Media tenure track position…
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State of Digital Games Research: International Survey
Digital games research is a young, growing, multidisciplinary field of study. It spans disciplines as diverse as arts, humanities, social sciences, psychology, design, computer science, engineering and others. This diversity and richness is part of i…
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CFP: CHI 2013 Student Game Competition
CHI 2013 Student Game Competition Paris, France April 27-May 2, 2013 http://chi2013.acm.org/authors/call-for-participation/student-competitions/student-game-competition/ The CHI 2013 Student Game Competition is aimed at meeting the following goals: •…
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CfP: special issue of S&G on learning in and engagement with games and simulations.
CfP: special issue of S on learning in and engagement with games and simulations. Guest eds: Nicola Whitton & Alex Moseley, UK An understanding of why and how players engage with games and simulations, and of the factors that can influence and enhanc…
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Conference: Proceedings from CGAMES 2012 now available
The CGAMES 2012 conference proceedings have been posted on the IEEE XPlore digital library. Please see link below: http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?punumber=6289461
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CfP: Special issue of Well Played Journal, edited by John Sharp and focusing on the theories of well played
CfP: a special issue of Well Played, edited by John Sharp and focusing on the theories of well played. As Well Played has matured as a book series and journal, inevitable questions have arose: What does it mean to be well played? By what criteria? By…