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CfP: 11th IFIP International Conference on Entertainment Computing ICEC 2012
11th IFIP INTERNATIONAL CONFERENCE ON ENTERTAINMENT COMPUTING ICEC 2012 — http://www.icec2012.org 26-29 September 2012, Bremen, Germany The IFIP International Conference on Entertainment Computing explores the application of computational technology to […]
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CfP: Workshop on Intelligent Cinematography and Editing (WICED 2012)
CALL FOR PAPERS: THE WORKSHOP ON INTELLIGENT CINEMATOGRAPHY AND EDITING (WICED 2012) May 28th and 29th, 2012 Marriott City Center, Raleigh, NC Part of The International Conference on the Foundations […]
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CfP: 2nd International Workshop on Games and Software Engineering (GAS 2012)
2nd International Workshop on Games and Software Engineering (GAS 2012): Realizing User Engagement with Game Engineering Techniques June 9, 2012 Zurich, Switzerland http://2012.gasworkshop.org co-located with ICSE 2012 (http://icse2012.org) Submission deadline: […]
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CfP: Chapter proposals for collection on the Representation and Depiction of History in Video Games
We are seeking chapters for a new interdisciplinary collection addressing the representation and depiction of history in video games. In a 2005 article discussing the simulation of history through video […]
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NYU Game Center to Offer MFA Degree in Game Design – Starting Fall 2012
*NYU Game Center to Offer MFA Degree in Game Design* *Beginning Fall 2012* New York University has announced that the NYU Game Center, one of the world’s leading academic game […]
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CfP: IEEE IGIC 2012 – The Fourth International Games Innovation Conference
IEEE IGIC 2012 The Fourth International Games Innovation Conference Co-Hosted by the International Center for the History of Electronic Games on the Campus of The Strong and The School of […]
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Conference: 3rd POCOS Symposium on Preservation of Games and Virtual Worlds
3rd POCOS Symposium on Preservation of Games and Virtual Worlds: • 26-27 January 2012 • The Novotel Hotel, Cardiff, UK • Organised by the Future-Proof Computing Group, University of Portsmouth, […]
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Job: Fulltime project researcher in new media and ICT at IBBT-MICT-Ghent University
IBBT-MICT-Ghent University (www.mict.be) is currently looking for a fulltime project researcher in the field of new media and ICT to conduct empirical research into the experience and effectiveness of learning […]
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Book: Ringbearers: The Lord of the Rings Online as Intertextual Narrative edited by Tanya Krzywinska, Esther MacCallum-Stewart and Justin Parsler and published by Manchester University Press.
Ringbearers: The Lord of the Rings Online as Intertextual Narrative edited by Tanya Krzywinska, Esther MacCallum-Stewart and Justin Parsler and published by Manchester University Press. It is available from Amazon […]
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Book: Leet Noobs: The Life and Death of an Expert Player Group in WoW by Mark Chen
http://www.amazon.com/Leet-Noobs-Warcraft-Literacies-Epistemologies/dp/1433116103/ Leet Noobs documents, for over 10 months, a group of players in the online game World of Warcraft engaged in a 40-person joint activity known as raiding. Initially, the […]
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CfP: The Bulletin of Science, Technology, & Society invites submissions for a special issue dealing with video games
As video and computer games have increased in accessibility, influence, and cultural prominence, they have had a significant impact on many facets of society, culture, and our attitudes toward technology, […]
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CfP: Third workshop on Procedural Content Generation in Games (PCG 2012) Organised in conjunction with the Foundational of Digital Games Conference (FDG 2012)
The third workshop on Procedural Content Generation in Games (PCG 2012) Organised in conjunction with the Foundational of Digital Games Conference (FDG 2012) Important Dates Full paper submission: March 8 […]