CfP: IADIS International Conference on Game and Entertainment Technologies (GET2011)

IADIS International Conference on Game and Entertainment Technologies (GET2011)

Rome, Italy, 22- 24 July 2011

(http://www.gaming-conf.org/)

This conference aims to bring together research and practice from creative, social and business practitioners and researchers in this challenging field. The focus of this conference is on design, development and evaluation of games, entertainment technologies and the nature of play.
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CfP: Facial and Bodily Expressions for Control and Adaptation of Games (ECAG’11)

Facial and Bodily Expressions for Control and Adaptation of Games (ECAG’11)
Santa Barbara, California, March 24 or 25 (TBD), 2011

http://hmi.ewi.utwente.nl/ecag11

Workshop organized at the Ninth IEEE International Conference on Automatic Face and Gesture Recognition (FG 2011)

Expressivity in the human body and face can serve to control or adapt the interaction with a system. Examples are Xbox Kinect that uses body movements to control game characters, gesture interaction with a robot in a home environment, or adapting teaching strategy in a tutoring application based on detected frustration or boredom. In these examples, observations of the face and body are used in different forms, depending on whether the user has the initiative to control the interaction or whether the application takes the initiative to adapt itself to the user. Hence, we look at:
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CfP: The Game behind the Video Game: Business, Regulation, and Society in the Gaming Industry

The Heldrich Hotel, New Brunswick, New Jersey USA

April 8-9, 2011

http://comminfo.rutgers.edu/conferences/game-behind-the-game

We invite you to submit abstracts, proposals and posters for a two-day conference that addresses the video gaming industry and business models, and will include presenters and papers on industry approaches to strategy, positioning, and management; legal and regulatory challenges; emerging trends in demographics and applications, as well as marketing and media responses. This conference is hosted by the Rutgers School of Communication and Information and the Institute for Information Policy (IIP), and will be held at the Heldrich Hotel in New Brunswick, NJ. Details about the conference can be found below.
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CfP: Game Education Summit North America 2011

Redmond Washington, June 22-23, 2011

The Game Education Summit North America (GES NA) hosted by DigiPen Institute of Technology is seeking paper proposals from the academic and game developer communities for GES. Through this annual event we aim to disseminate the most recent, groundbreaking work on curriculum development, teaching methodologies and design. The conference will also have a strong focus on games as education as well as game research. The 2011 GES NA mission is to bring academia and the industries that create video games together to share research and foster relationships that will benefit both groups.
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CfP: 3rd Global Conference – Videogame Cultures

Videogame Cultures

Friday 8th July 2011 – Sunday 10th July 2011, Mansfield College, Oxford

This inter- and multi-disciplinary conference aims to examine, explore and critically engage with the issues and implications created
by the mass use of computers and videogames for entertainment and focus on the impact of innovative videogame titles and interfaces for
human communication and ludic culture. In particular the conference will encourage equally theoretical and practical debates which surround the cultural contexts within which videogames flourish.

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