Hardcore 18: Un-Situated Play? Textual Analysis and Digital Games. Diane Carr

Un-Situated Play? Textual Analysis and Digital Games. [1]

Diane Carr

The shortcomings associated with analysis that focuses ‘on the game itself’[2] are widely and casually acknowledged, yet ‘textual analysis’ as a methodology remains rarely or broadly defined in Game Studies literature. Sometimes broad definitions are appropriate, but when the topic under discussion is a methodology (or its limitations) something more specific is probably called for. Continue reading