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Role-playing literature

by Petri Lankoski last modified 2007-09-27 04:54
This folder holds the following references to publications, sorted by year and author:

Lankoski, P (2007).
Goals, affects, and empathy in games
Webpublished.

Lankoski, P and Björk, S (2007).
Gameplay Design Patterns for Social Networks and Conflicts
In: GDTW2007 Proceedings. Liverpool John Moores University.

Lankoski, P and Björk, S (2007).
Gameplay Design Patterns for Belieavable Non-Player Characters
In: Situated Play. DiGRA Japan.

Tychsen, A, McIlwain, D, Brolund, T, and Hitchens, M (2007).
Player-Character Dynamics in Multi-Player Role Playing Games
In: Situated Play. DiGRA Japan.

Lankoski, P (2004).
Character design fundamentals for role-playing games
In: Beyond role and play - tools, toys, and theory for harnessing the imagination, edited by Montola, Stenros. Ropecon ry.

 

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