Role-playing literature
Lankoski, P
(2007).
Goals, affects, and empathy in games
Webpublished.
Lankoski, P and Björk, S
(2007).
Gameplay Design Patterns for Social Networks and Conflicts
In: GDTW2007 Proceedings. Liverpool John Moores University.
Lankoski, P and Björk, S
(2007).
Gameplay Design Patterns for Belieavable Non-Player Characters
In: Situated Play. DiGRA Japan.
Tychsen, A, McIlwain, D, Brolund, T, and Hitchens, M
(2007).
Player-Character Dynamics in Multi-Player Role Playing Games
In: Situated Play. DiGRA Japan.
Lankoski, P
(2004).
Character design fundamentals for role-playing games
In: Beyond role and play - tools, toys, and theory for harnessing the imagination, edited by Montola, Stenros. Ropecon ry.

