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New Book: Toward a Ludic Architecture: The Space of Play and Games
2010-03-03 03:17 | Posted by jpzagal | Permanent Link | GeneralETC Press has recently announced the publication of “Toward a Ludic Architecture: The Space of Play and Games” by Steffen P. Walz. The book is a pioneering publication, architecturally framing play and games as human practices in and of space.
“Toward a Ludic Architecture” is the fifth book published by ETC Press. It's a playful look at the conceptual space of play and games, and a must-read for analyzing and designing play and games from an architectural standpoint. Whether we think of a board game, an athletic competition in a stadium, a videogame, playful social networking on the World Wide Web, an Alternate Reality Game, a location-based mobile game, or any combination thereof: Ludic activities are, have, and take place in or at, spaces.
Dr. Steffen P. Walz is a cultural anthropologist-turned-game and interaction designer and producer who earned his Ph.D. in Computer Aided Architectural Design from the ETH Zurich in Switzerland. Academically, and with his start-up company sreee!, Steffen scrutinizes and creates next generation mobile and cross-media games. He enjoys playing music, playing games and playing playing.
For more information, and to purchase or download a copy, visit:
http://www.etc.cmu.edu/etcpress/content/toward-ludic-architecture
