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CFP: ICEC 2006

by Jose Zagal last modified 2006-07-06 02:15
The 5th International Conference on
           Entertainment Computing
                (ICEC 2006)
          http://www.icec2006.org/
      September 20, 21 & 22 September, 2006
      Microsoft Research, Cambridge, UK


EARLY BIRD REGISTRATION IS OPEN!

We are pleased to invite you to participate in the prestigious 5th
International Conference on Entertainment Computing, under the
auspices of the International Federation for Information Processing
(IFIP).

The conference will be held in Cambridge, England, 20-21-22 September, 2006

Based on the very successful first international workshop (IWEC 2002)
and the following international conferences (ICEC 2003, ICEC 2004,
ICEC 2005), ICEC 2006 will be an international forum for the exchange
of experience and knowledge amongst researchers and developers in the
field of entertainment computing. Different submission types are
invited that present scientific ideas or improvements to existing
techniques in the broad multi-disciplinary field of entertainment and
edutainment applications.

Speakers includes: Nicole Lazzaro, Margaret Wallace, Robert Stone,
Steve Benford, Thore Graepel.

Important Dates (LATE DEADLINE):
Early bird registration deadline is: 30 July 2006
Late Deadline (Posters/demos): Friday 14 July, 2006
Notification of acceptance: Monday 24 July, 2006
Camera-ready copy due: Friday, 18 August, 2006
Web site: http://www.icec2006.org/


TOPICS:
Any research addressing entertainment computing is welcome, in
particular we suggest (but not limited) the categories listed below:
Interactive Design for Entertainment, Aesthetics, Ontology and Social
Reflection Art, Design and Novel Media Augmented, Virtual and Mixed
Reality Computer Games and Game Based Interfaces Education, Training,
and Edutainment Technologies Entertainment and Healthcare Novel and
Evolutionary Platforms / Hardware Devices Social and Human Factors of
Entertainment Interactive Digital Storytelling and Interactive
Tele-Vision Mobile Entertainment via e.g. Mobile Phones, PDAs etc
Narrative Environments and Intelligent Medias New Genres, New
Standards Pervasive Entertainment and Game-Playing Robots and Cyber
Pets Self Reflecting Entertainment Simulation Applications of Games,
and Military Training Sound, Music, Creative Environments

CASE STUDIES:
Case studies are invited from any entertainment and edutainment
application, including:
Authoring
Computer Games
Cultural Heritage
Home Entertainment
Media System Design
Service Robotics
Affective Interaction
Intelligent Environments

Conference proceedings will be published with the Springer.


**** Conference Committee *****

General Conference Chair:
Richard Harper (Microsoft Research, UK)

International Program Committee Chair:
Matthias Rauterberg (TU Eindhoven,The Netherlands)

International Steering Committee:
Marc Cavazza (University of Teesside, UK) Tak Kamae (Tokyo Women's
Medical University, Japan) Lizhuang Ma (Shanghai Jiao Tong University,
China) Don Marinelli (Carnegie Mellon University, USA) Stéphane Natkin
(CNAM, France) Ryohei Nakatsu (Kwansei Gakuin University,Japan)
Matthias Rauterberg (TU Eindhoven,The Netherlands) Peter Robinson
(University of Cambridge, UK) Andy Sloane (University of
Wolverhampton, UK) Bill Swartout (University of Southern California,
USA)

Organisation Chair
Marco Combetto (Microsoft Research, UK)

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