iager cfp
short notice: cfp for iager conference in june
CALL FOR PAPERS
Annual Conference of the International Association for Games Education & Research (IAGER)
June 15-16, 2006, University of Southern California Davidson Conference Center, Los Angeles.
Deadline: April 20, 2006
All submissions are being considered for the upcoming annual IAGER conference: topics should relate to games education or to games research and be original work not published elsewhere (the proceedings of the conference will be published). Topics may include furthering game curriculum for classes aimed to train and teach about the game industry (production, design, testing, management, art and animation, music and sound, hardware design, etc), or may include the use of game based education to education across the curriculum, or to train or to simulate or any innovative uses of game technologies or methodologies.
IAGER is particularly seeking innovative papers that advance the state of play of games education and research.
Papers may be submitted either via email (as a Word document attachment to papers@iager.org) or via mail to:
Dr Tim Langdell
Information Technology Program
Viterbi School of Engineering
University of Southern California
Olin Hall of Engineering, OHE412
3650 McClintock Avenue
Los Angeles, CA 90089
If you have any questions about the conference or would be interested in assisting in running it, please write to conference@iager.org
Best regards,
Tim Langdell
President, IAGER
www.iager.org
Annual Conference of the International Association for Games Education & Research (IAGER)
June 15-16, 2006, University of Southern California Davidson Conference Center, Los Angeles.
Deadline: April 20, 2006
All submissions are being considered for the upcoming annual IAGER conference: topics should relate to games education or to games research and be original work not published elsewhere (the proceedings of the conference will be published). Topics may include furthering game curriculum for classes aimed to train and teach about the game industry (production, design, testing, management, art and animation, music and sound, hardware design, etc), or may include the use of game based education to education across the curriculum, or to train or to simulate or any innovative uses of game technologies or methodologies.
IAGER is particularly seeking innovative papers that advance the state of play of games education and research.
Papers may be submitted either via email (as a Word document attachment to papers@iager.org) or via mail to:
Dr Tim Langdell
Information Technology Program
Viterbi School of Engineering
University of Southern California
Olin Hall of Engineering, OHE412
3650 McClintock Avenue
Los Angeles, CA 90089
If you have any questions about the conference or would be interested in assisting in running it, please write to conference@iager.org
Best regards,
Tim Langdell
President, IAGER
www.iager.org