Games Learning Society 5.0 (GLS)
| What | Conference |
|---|---|
| When |
2009-06-10 20:45
to 2009-06-12 20:45 |
| Where | Madison, WI, USA |
| Add event to calendar |
|
Back by demand and now expanded to accommodate last year's waiting list, the GLS conference this year will features substantive discussion and collaboration among academics, designers, and educators interested in how videogames –- commercial games and otherwise -– can enhance learning, culture, and education. This year's theme of "Learning through Interaction" highlights the expansive nature of our definition of games & game culture to include research and design in areas including popular culture and fandom, interactive design more generally, and digital/visual cultures. This three-day conference will be held at the UW's historic Memorial Union, overlooking downtown Madison's beautiful Lake Mendota.
Conference highlights also include keynotes by leaders in both academics and industry, interactive workshops on game design and games research, both individual and symposia presentation sessions, "chat n' frags" in the arcade for hands-on gameplay, an evening poster session over cocktails & hors d'oeuvres, an evening machinima festival in the playhouse theatre, and fireside chats that enable thorough, cozy conversations among speakers and attendees. We encourage the submission of traditional paper sessions as well as innovative talk formats which focus on game design, game culture, and games' potential for learning and society more broadly.
Confirmed Speakers include: James Paul Gee, Doug Church, Kurt Squire, Drew Davidson, Lisa Nakamura, Alex Chisholm, Bonnie Nardi, Idit Caperton, Constance Steinkuehler, Steve Thorne, Mia Consalvo, Elonka Dunin, Eric Zimmerman.
