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   <channel>
      <title>News</title>
      <link>http://www.digra.org/news</link>
      <description>News about digital games research.
If you want to post information about conferences, publications, reviews, and so on, post them here instead of the discussion forums. When posting about event or call for papers add also event to Events folder. Remember to publish or submit the new item to review when you wan to make an entry readable to others.</description>
      <generator>EasyBlog</generator>
   
       
              
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            <title>CfP: Interactive Storytelling '08</title>
            <link>http://www.digra.org/news/archive/2008/05/13/cfp-interactive-storytelling-08-1</link>
            <description>&lt;h2 class="title"&gt;Interactive Storytelling'08&lt;/h2&gt;
&lt;p&gt;1st Joint International Conference on Interactive Digital Storytelling&lt;/p&gt;
&lt;p&gt;26-29 November 2008, Erfurt, Germany&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://www.ai.fh-erfurt.de/ICIDS08"&gt;http://www.ai.fh-erfurt.de/ICIDS08&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Submission Deadline: June 15, 2008&lt;/p&gt;
&lt;p&gt;The first joint conference of the two previous European conference
series:
- TIDSE (“Technologies for Interactive Digital Storytelling”) and
- ICVS (“Virtual Storytelling – Using Virtual Reality Technologies for Storytelling”)&lt;/p&gt;
</description>
            <pubDate>Tue, 13 May 2008 14:07:31 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/05/13/cfp-interactive-storytelling-08-1</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: 2nd Brunel University Annual Postgraduate Games Conference</title>
            <link>http://www.digra.org/news/archive/2008/04/30/cfp-2nd-brunel-university-annual-postgraduate-games-conference</link>
            <description>&lt;p&gt;Call For Papers&lt;/p&gt;
&lt;p&gt;The 2nd Brunel University Annual Postgraduate Games  Conference, 16th 
September 2008&lt;/p&gt;
&lt;p&gt;Deadline for abstracts 15th June 2008.&lt;/p&gt;
&lt;p&gt;Keynote Speaker: Peter Molyneux, Lionhead  Studios.&lt;/p&gt;
&lt;p&gt;Paper proposals are sought for the Digital Games : Theory &amp;amp;  Design 
postgraduate conference at Brunel University in Uxbridge, London to  be held on 
16/09/2008. The aim of the conference is to provide a forum for  postgraduate games 
studies students to present work or work-in-progress to  their peers and more 
experienced games researchers. Any postgraduate  Masters or PhD student whose 
work includes a focus on digital games is  invited to send a proposal.&lt;/p&gt;
</description>
            <pubDate>Wed, 30 Apr 2008 19:29:34 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/04/30/cfp-2nd-brunel-university-annual-postgraduate-games-conference</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: ACM Future Play 2008</title>
            <link>http://www.digra.org/news/archive/2008/04/30/cfp-acm-future-play-2008</link>
            <description>&lt;h2 class="title"&gt;ACM Future Play 2008&lt;/h2&gt;
&lt;p&gt;The International Academic Conference on the Future of Game Design and Technology&lt;/p&gt;
&lt;p&gt;Nov 3,4,5, Toronto, Canada&lt;/p&gt;
&lt;p&gt;Future Play is an internationally regarded event for academic researchers, games developers, government representatives and even more of the cool, smart people who are the leading edge of the games industry.&lt;/p&gt;
</description>
            <pubDate>Wed, 30 Apr 2008 19:13:02 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/04/30/cfp-acm-future-play-2008</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: PhD-seminar 'Computer Game Research - Theory and Method - June 17-19 2008</title>
            <link>http://www.digra.org/news/archive/2008/04/30/cfp-phd-seminar-computer-game-research-theory-and-method-june-17-19-2008</link>
            <description>&lt;p&gt;&lt;strong&gt;PhD-seminar 'Computer Game Research - Theory and Method' June 17-19 2008&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Nordic Game Research Network would like to invite Nordic PhD-candidates 
within computer game research to participate in a PhD-seminar held at 
InDiMedia / VR Media Lab, Aalborg University (DK) and Dronninglund Slot, 
June 17–19, 2008.&lt;/p&gt;
</description>
            <pubDate>Wed, 30 Apr 2008 18:19:52 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/04/30/cfp-phd-seminar-computer-game-research-theory-and-method-june-17-19-2008</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: DIMEA 2008 ( 3rd ACM International Conference on Digital Interactive Media in Entertainment and Arts)</title>
            <link>http://www.digra.org/news/archive/2008/04/14/cfp-dimea-2008-3rd-acm-international-conference-on-digital-interactive-media-in-entertainment-and-arts</link>
            <description>&lt;p&gt;3rd ACM International Conference on Digital Interactive Media in Entertainment and Arts&lt;/p&gt;
&lt;p&gt;DIMEA 2008&lt;/p&gt;
&lt;p&gt;10-12 September 2008&lt;/p&gt;
&lt;p&gt;Athens Information Technology (AIT), Athens, Greece&lt;/p&gt;
&lt;p&gt;Conference Web site: &lt;a class="reference" href="http://www.dimea2008.org"&gt;http://www.dimea2008.org&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Full Papers and Art Works/Games/Demos Submission Deadline: May 12th, 2008&lt;/p&gt;
&lt;p&gt;Workshop Proposals Deadline: April 15th, 2008&lt;/p&gt;
&lt;p&gt;Tutorial Proposals Deadline: April 18th, 2008&lt;/p&gt;
&lt;p&gt;The advances in computer entertainment, multi-player/online gaming, technology-enabled art,
culture and performance have created new forms of entertainment that attract, immerse and
absorb their participants. The phenomenal success of such a &amp;quot;culture&amp;quot; to initiate a mass
audience in patterns and practices of its own consumption has supported the evolution of an
enormously powerful mass entertainment, digital art and performance industry extending deeply
into every aspect of our lives, leading further to major societal and business contacting
changes.&lt;/p&gt;
</description>
            <pubDate>Mon, 14 Apr 2008 13:55:24 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/04/14/cfp-dimea-2008-3rd-acm-international-conference-on-digital-interactive-media-in-entertainment-and-arts</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>New Book: Understanding Video Games (Game studies text book)</title>
            <link>http://www.digra.org/news/archive/2008/04/09/new-book-understanding-video-games-game-studies-text-book</link>
            <description>&lt;p&gt;&lt;em&gt;Understanding Video Games&lt;/em&gt;
by Simon Egenfeldt-Nielsen, Jonas Heide Smith, and Susana Tosca&lt;/p&gt;
&lt;p&gt;Further information at:
&lt;a class="reference" href="http://www.routledge.com/textbooks/9780415977210/introduction.asp"&gt;http://www.routledge.com/textbooks/9780415977210/introduction.asp&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Wed, 09 Apr 2008 15:20:35 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/04/09/new-book-understanding-video-games-game-studies-text-book</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>New Book: Playground Worlds:Creating and Evaluating Experiences of Role-Playing Games</title>
            <link>http://www.digra.org/news/archive/2008/04/07/new-book-playground-worlds-creating-and-evaluating-experiences-of-role-playing-games</link>
            <description>&lt;p&gt;PLAYGROUND WORLDS PUBLISHED!&lt;/p&gt;
&lt;p&gt;The latest Nordic collection on role-playing games, Playground Worlds:
Creating and Evaluating Experiences of Role-Playing Games was
published last week. Edited by Markus Montola and Jaakko Stenros
(editors of Beyond Role and Play four years ago), the book features 25
papers written by authors from six countries.&lt;/p&gt;
&lt;p&gt;KEYWORDS: role play, role-playing game, larp, pervasive game, ARG,
participatory art, educational role-play, Happenings, pretence play,
gaming culture, larp production, rpg criticism, rpg genre, larp
design, Forge theory, jeepform, Nordic larp&lt;/p&gt;
</description>
            <pubDate>Mon, 07 Apr 2008 16:46:03 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/04/07/new-book-playground-worlds-creating-and-evaluating-experiences-of-role-playing-games</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: Women in Games Conference 2008</title>
            <link>http://www.digra.org/news/archive/2008/04/07/cfp-women-in-games-conference-2008</link>
            <description>&lt;p&gt;Women in Games Conference&lt;/p&gt;
&lt;p&gt;University of Warwick, UK&lt;/p&gt;
&lt;p&gt;10-12th September 2008&lt;/p&gt;
&lt;p&gt;The Women In Games conference encourages research and seeks to promote careers for women within the games industry. If games are to become a true sibling medium to music and cinema, the industry needs greater balance in its audience and its workforce. The Women In Games conference welcomes participants from both industry and academia, providing a forum for presentation and discussion of issues relating to all aspects of women's involvement in games, including game development, game playing and women as portrayed within games.&lt;/p&gt;
</description>
            <pubDate>Mon, 07 Apr 2008 16:39:36 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/04/07/cfp-women-in-games-conference-2008</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: Perspectives on the History of Computer Games</title>
            <link>http://www.digra.org/news/archive/2008/04/04/cfp-perspectives-on-the-history-of-computer-games</link>
            <description>&lt;p&gt;This is a Call for Papers for a special issue of IEEE Annals of the 
History of Computing.&lt;/p&gt;
</description>
            <pubDate>Fri, 04 Apr 2008 03:26:01 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/04/04/cfp-perspectives-on-the-history-of-computer-games</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: Mobile Mixed Reality Games (special session at DIMEA 2008)</title>
            <link>http://www.digra.org/news/archive/2008/03/29/cfp-mobile-mixed-reality-games-special-session-at-dimea-2008</link>
            <description>&lt;p&gt;CALL FOR PAPERS - SPECIAL SESSION&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;* Mobile Mixed Reality Games *&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;3rd International Conference on Digital Interactive Media in Entertainment and Arts (DIMEA 2008)&lt;/p&gt;
&lt;p&gt;10-12 September 2008, Athens, Greece&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://www.dimea2008.org"&gt;http://www.dimea2008.org&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Submission Deadline: April 30, 2008&lt;/p&gt;
</description>
            <pubDate>Sat, 29 Mar 2008 17:12:09 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/03/29/cfp-mobile-mixed-reality-games-special-session-at-dimea-2008</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: 2nd IEEE International Conference on Digital Games and Intelligent Toys Based Education (DIGITEL 2008)</title>
            <link>http://www.digra.org/news/archive/2008/03/27/cfp-2nd-ieee-international-conference-on-digital-games-and-intelligent-toys-based-education-digitel-2008</link>
            <description>&lt;p&gt;2nd IEEE International Conference on Digital Games and Intelligent Toys
Based Education (DIGITEL 2008)&lt;/p&gt;
&lt;p&gt;November 17-19, 2008, Banff, Canada
&lt;a class="reference" href="http://www.ask4research.info/digitel/2008/"&gt;http://www.ask4research.info/digitel/2008/&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Sponsored by IEEE Technical Committee on Learning Technology&lt;/p&gt;
&lt;p&gt;The Conference Proceedings will be published by the IEEE Computer Society
Press.&lt;/p&gt;
&lt;div class="section" id="important-dates"&gt;
&lt;h3&gt;&lt;a name="important-dates"&gt;Important dates&lt;/a&gt;&lt;/h3&gt;
&lt;p&gt;Submissions due:        May 30, 2008&lt;/p&gt;
&lt;p&gt;Decision notification:  August 1, 2008&lt;/p&gt;
&lt;p&gt;Final articles due:     September 12, 2008&lt;/p&gt;
&lt;p&gt;Conference:             November 17-19, 2008&lt;/p&gt;
&lt;/div&gt;
</description>
            <pubDate>Thu, 27 Mar 2008 01:05:51 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/03/27/cfp-2nd-ieee-international-conference-on-digital-games-and-intelligent-toys-based-education-digitel-2008</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: Sandbox Symposium '08 (extended deadline)</title>
            <link>http://www.digra.org/news/archive/2008/03/27/cfp-sandbox-symposium-08</link>
            <description>&lt;p&gt;Sandbox Symposium 08&lt;/p&gt;
&lt;div class="section" id="call-for-participation"&gt;
&lt;h3&gt;&lt;a name="call-for-participation"&gt;Call for Participation&lt;/a&gt;&lt;/h3&gt;
&lt;p&gt;The third annual ACM SIGGRAPH Sandbox Symposium on videogames calls for papers, panel proposals, and presentations. We are looking for work that describes or illustrates innovative research in videogame theory, practice, and criticism. Video games are a singular technological medium, comparable in cultural impact to the telephone, television or the Internet. What are the creative, technological, and commercial challenges facing this medium in the future? How do we relate great stories that leverage advances in technology? What is the continuing impact of this medium on individuals and society?&lt;/p&gt;
&lt;/div&gt;
</description>
            <pubDate>Sun, 09 Mar 2008 03:18:16 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/03/27/cfp-sandbox-symposium-08</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: Meaningful Play 2008</title>
            <link>http://www.digra.org/news/archive/2008/03/25/cfp-meaningful-play-2008</link>
            <description>&lt;p&gt;Meaningful Play 2008&lt;/p&gt;
&lt;p&gt;October 9 - 11, 2008&lt;/p&gt;
&lt;p&gt;East Lansing, MI, USA&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://meaningfulplay.msu.edu"&gt;http://meaningfulplay.msu.edu&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Tue, 25 Mar 2008 13:42:53 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/03/25/cfp-meaningful-play-2008</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: MindTrek 2008: Entertainment and Media in the Ubiquitous Era</title>
            <link>http://www.digra.org/news/archive/2008/03/19/cfp-mindtrek-2008-entertainment-and-media-in-the-ubiquitous-era</link>
            <description>&lt;p&gt;11th MindTrek Conference
MindTrek 2008: Entertainment and Media in the Ubiquitous Era&lt;/p&gt;
&lt;p&gt;Call for Position Papers, Workshops, Workshop Contributions&lt;/p&gt;
&lt;p&gt;October 7th to 9th 2008 in Tampere, Finland&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://www.mindtrek.org"&gt;http://www.mindtrek.org&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://www.mindtrek.org/cfp"&gt;http://www.mindtrek.org/cfp&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Wed, 19 Mar 2008 15:59:05 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/03/19/cfp-mindtrek-2008-entertainment-and-media-in-the-ubiquitous-era</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: IE2008 - The Fifth Australasian Conference on Interactive Entertainment</title>
            <link>http://www.digra.org/news/archive/2008/03/18/cfp-ie2008-the-fifth-australasian-conference-on-interactive-entertainment</link>
            <description>&lt;p&gt;IE2008 - The Fifth Australasian Conference on Interactive Entertainment&lt;/p&gt;
&lt;p&gt;3-5 December 2008&lt;/p&gt;
&lt;p&gt;Brisbane, Australia
Key dates:&lt;/p&gt;
&lt;ul class="simple"&gt;
&lt;li&gt;Long (up to 10 pages) and short papers (up to 6 pages) submission: June 20th 2008&lt;/li&gt;
&lt;li&gt;Demonstration abstracts (up to 3 pages): 14th July 2008&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;The Australasian Conference on Interactive Entertainment, in its fifth 
year, is a cross-disciplinary conference that brings together 
researchers from artificial intelligence, audio, cognitive science, 
cultural studies, drama, HCI, interactive media, media studies, 
psychology, computer graphics, as well as researchers from other 
disciplines working on new interactive entertainment specific 
technologies or providing critical analysis of games and interactive 
environments.&lt;/p&gt;
</description>
            <pubDate>Tue, 18 Mar 2008 13:30:09 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/03/18/cfp-ie2008-the-fifth-australasian-conference-on-interactive-entertainment</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Job: Professor in Game Design &amp; Interactive Animation (teaching in French)</title>
            <link>http://www.digra.org/news/archive/2008/03/11/job-professor-in-game-design-interactive-animation-teaching-in-french</link>
            <description>&lt;p&gt;L’ÉCOLE DES ARTS VISUELS invites applications for two tenure-track positions in Game Design &amp;amp; Interactive Animation&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;First position&lt;/strong&gt;
Professor specialized in Real Time and Interactive Animation, installation and game engines.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Second position&lt;/strong&gt;
Professor specialized in ludology, media studies, game design and digital narratives.&lt;/p&gt;
</description>
            <pubDate>Tue, 11 Mar 2008 02:44:51 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/03/11/job-professor-in-game-design-interactive-animation-teaching-in-french</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>New textbook: "An Introduction to Game Studies: Games in Culture"</title>
            <link>http://www.digra.org/news/archive/2008/03/10/new-textbook-an-introduction-to-game-studies-games-in-culture</link>
            <description>&lt;p&gt;An Introduction to Game Studies: Games in Culture by Frans Mäyrä&lt;/p&gt;
&lt;p&gt;SAGE Publications, 2008.&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://gamestudiesbook.net/"&gt;http://gamestudiesbook.net/&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;An Introduction to Game Studies is the first introductory textbook for students of game studies. It provides a conceptual overview of the cultural, social and economic significance of computer and video games and traces the history of game culture and the emergence of game studies as a field of research.&lt;/p&gt;
&lt;p&gt;Key concepts and theories are illustrated with discussion of games taken from different historical phases of game culture. Progressing from the simple, yet engaging gameplay of Pong and text-based adventure games to the complex virtual worlds of contemporary online games, the book will guide students towards analytical appreciation and critical engagement with gaming and game studies.&lt;/p&gt;
</description>
            <pubDate>Mon, 10 Mar 2008 21:44:29 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/03/10/new-textbook-an-introduction-to-game-studies-games-in-culture</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: Videogame panel at the American Anthropological Association annual meeting</title>
            <link>http://www.digra.org/news/archive/2008/03/09/cfp-videogame-panel-at-the-american-anthropological-association-annual-meeting</link>
            <description>&lt;p&gt;Call for Papers
Abstracts due March 21st&lt;/p&gt;
&lt;p&gt;Panel Title
Beyond the Online: Critical Collaborations and Dialogues among Anthropological Approaches to Video Games&lt;/p&gt;
</description>
            <pubDate>Sun, 09 Mar 2008 02:56:25 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/03/09/cfp-videogame-panel-at-the-american-anthropological-association-annual-meeting</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: Under the Mask: Perspectives on the Gamer</title>
            <link>http://www.digra.org/news/archive/2008/03/05/cfp-under-the-mask-perspectives-on-the-gamer</link>
            <description>&lt;p&gt;Research Institute for Media Art and Design, University of Bedfordshire, Luton&lt;/p&gt;
&lt;p&gt;June 7th 2008&lt;/p&gt;
&lt;p&gt;Which ever title you select, ‘Consumer’, ‘Audience’,
‘Receiver’, Player’, ‘Operator’, or ‘Gamer’, the
fundamental issues remain the same in videogames: who
and what is the Operator? What role do Gamers play
within their communities or within their cultures? How
do Players situate themselves in a competitive or
casual environment and make sense of the game in light
of genre, reception and history? How is the game used,
culturally, socially and psychologically?&lt;/p&gt;
&lt;p&gt;This conference aims to address the issues that
surround the Player of videogames as contributor and
consumer of specific cultures, not only through
presentation and discussion, but also through actively
engaging with games and Gamers. The President of
DiGRA, Professor Tanya Krzywinska, will provide the
keynote.&lt;/p&gt;
</description>
            <pubDate>Wed, 05 Mar 2008 17:46:59 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/03/05/cfp-under-the-mask-perspectives-on-the-gamer</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: Mobile Gaming '08</title>
            <link>http://www.digra.org/news/archive/2008/03/05/cfp-mobile-gaming-08</link>
            <description>&lt;p&gt;Mobile Gaming '08&lt;/p&gt;
&lt;p&gt;Workshop &amp;#64; Informatik 2008 in Munich&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://sam.iai.uni-bonn.de/mobile-gaming/"&gt;http://sam.iai.uni-bonn.de/mobile-gaming/&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Wed, 05 Mar 2008 17:36:13 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/03/05/cfp-mobile-gaming-08</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>The Future of Interactive Technology for Peace Conference</title>
            <link>http://www.digra.org/news/archive/2008/03/05/the-future-of-interactive-technology-for-peace-conference</link>
            <description>&lt;p&gt;The Entertainment Technology Center at Carnegie Mellon University invites you to The Future of Interactive Technology for Peace Conference on April 2 &amp;amp; 3, 2008 in Pittsburgh, Pennsylvania. For more information regarding the conference and to register, please go to:&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://www.etc.cmu.edu/peace2008/"&gt;http://www.etc.cmu.edu/peace2008/&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Wed, 05 Mar 2008 03:39:27 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/03/05/the-future-of-interactive-technology-for-peace-conference</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Full Time Positions at ITU Copenhagen</title>
            <link>http://www.digra.org/news/archive/2008/03/04/full-time-positions-at-itu-copenhage</link>
            <description>&lt;p&gt;There are 2 Assistant/Associate Professorships open at the IT University of 
Copenhagen in Game Technology and Game Design (deadline: April 11). 
There is also a call out for PhD scholarships (deadline: April 7).&lt;/p&gt;
&lt;p&gt;Full information on all the vacancies can be found at &lt;a class="reference" href="http://www1.itu.dk/sw487.asp"&gt;http://www1.itu.dk/sw487.asp&lt;/a&gt;  (links there for the pdf's with details).&lt;/p&gt;
</description>
            <pubDate>Tue, 04 Mar 2008 15:37:22 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/03/04/full-time-positions-at-itu-copenhage</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Living Game Worlds IV: Interplay</title>
            <link>http://www.digra.org/news/archive/2008/02/26/living-game-worlds-iv-interplay</link>
            <description>&lt;p&gt;Living Game Worlds IV: Interplay - NEW DATES - December 1-2, 2008&lt;/p&gt;
&lt;p&gt;Living Game Worlds IV will focus on the theme of networked play and engage dialogues on the rapidly growing domain of multiplayer games and virtual worlds, including online networked entertainment as well as pervasive, mobile and tangible gaming. The symposium will explore various aspects of networked play from historical, cultural, technological and design perspectives, as well as current and future trends such as user-created content and the rising use of virtual worlds in the workplace.&lt;/p&gt;
</description>
            <pubDate>Tue, 26 Feb 2008 15:38:06 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/02/26/living-game-worlds-iv-interplay</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>IndieCade: International Festivals of Independent Games 2008</title>
            <link>http://www.digra.org/news/archive/2008/02/26/indiecade-international-festivals-of-independent-games-2008</link>
            <description>&lt;p&gt;Call for submissions—IndieCade: International Festivals of Independent
Games &amp;#64; Open Satellite, July 10-13, 2008&lt;/p&gt;
&lt;p&gt;Game artists and designers from around the world are invited to submit their work. IndieCade welcomes independent interactive media of all types, from art to commercial to academic, from ARG to abstract, from serious to shooter. Entrants will also be considered for year-round international showcase exhibitions.&lt;/p&gt;
&lt;p&gt;Submissions Close Midnight April 11, 2008 PST. For more information and
eligibility details, and to enter, visit &lt;a class="reference" href="http://www.IndieCade.com"&gt;http://www.IndieCade.com&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Tue, 26 Feb 2008 14:41:19 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/02/26/indiecade-international-festivals-of-independent-games-2008</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Full-Time Tenure Track Faculty Position - Game Design (ext. deadline)</title>
            <link>http://www.digra.org/news/archive/2008/02/25/full-time-tenure-track-faculty-position-game-design</link>
            <description>&lt;p&gt;Institution: Bloomfield College&lt;br /&gt;Location: Bloomfield, NJ&lt;br /&gt;Category: Faculty - Fine and Applied Arts - Digital Arts&lt;br /&gt;Application Due: 03/31/2008&lt;br /&gt;Type: Full-time tenure track position in Game Design&lt;/p&gt;</description>
            <pubDate>Fri, 21 Dec 2007 14:42:59 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/02/25/full-time-tenure-track-faculty-position-game-design</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: Facial and Bodily Expressions for Control and Adaptation of Games (ECAG '08)</title>
            <link>http://www.digra.org/news/archive/2008/02/25/cfp-facial-and-bodily-expressions-for-control-and-adaptation-of-games-ecag-08</link>
            <description>&lt;p&gt;Facial and Bodily Expressions for Control and Adaptation of Games (ECAG '08)&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://hmi.ewi.utwente.nl/conference/ECAG08"&gt;http://hmi.ewi.utwente.nl/conference/ECAG08&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Workshop organized in conjunction with the 2008 IEEE International Conference on Automatic Face and Gesture Recognition ( &lt;a class="reference" href="http://www.fg2008.nl/"&gt;http://www.fg2008.nl/&lt;/a&gt; ) FG 2008&lt;/p&gt;
&lt;p&gt;September 16 (one day before the FG 2008 conference), Amsterdam&lt;/p&gt;
</description>
            <pubDate>Mon, 25 Feb 2008 16:39:17 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/02/25/cfp-facial-and-bodily-expressions-for-control-and-adaptation-of-games-ecag-08</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: CGSA Conference 2008 (deadline Feb 28)</title>
            <link>http://www.digra.org/news/archive/2008/02/14/cfp-cgsa-conference-2008-deadline-feb-28</link>
            <description>&lt;p&gt;The Canadian Game Studies Association invites all members of the 
international game studies community to contribute paper and panel 
proposals  for our second annual conference. The conference will take 
place May 31, 2008, in Vancouver, Canada at the University of British 
Columbia.  The CGSA conference is scheduled in conjunction with the 
Canadian Congress of Humanities and Social Sciences
&amp;lt;&lt;a class="reference" href="http://www.fedcan.ca/english/congress/about/"&gt;http://www.fedcan.ca/english/congress/about/&lt;/a&gt;&amp;gt;&lt;/p&gt;
&lt;p&gt;The theme of this year's Congress is &amp;quot;Thinking Beyond Borders | 
Global Ideas: Global Values&amp;quot;.&lt;/p&gt;
</description>
            <pubDate>Thu, 14 Feb 2008 14:24:17 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/02/14/cfp-cgsa-conference-2008-deadline-feb-28</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: 2nd European Conference on Games Based Learning</title>
            <link>http://www.digra.org/news/archive/2008/02/12/cfp-2nd-european-conference-on-games-based-learning</link>
            <description>&lt;p&gt;The Hotel Silken Diagonal Barcelona, Barcelona, Spain&lt;/p&gt;
&lt;p&gt;16-17 October 2008&lt;/p&gt;
&lt;div class="section" id="conference-url"&gt;
&lt;h3&gt;&lt;a name="conference-url"&gt;CONFERENCE URL&lt;/a&gt;&lt;/h3&gt;
&lt;p&gt;&lt;a class="reference" href="http://academic-conferences.org/ecgbl/ecgbl2008/ecgbl08-minitrack.htm#history"&gt;http://academic-conferences.org/ecgbl/ecgbl2008/ecgbl08-minitrack.htm#history&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Track co-chairs: Dr Tobias Bevc, Political Science, Technical University of Munich and Dr Erik Champion, Digital Media, Media Arts, COFA, University of New South Wales, Australia&lt;/p&gt;
&lt;/div&gt;
</description>
            <pubDate>Tue, 12 Feb 2008 20:08:56 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/02/12/cfp-2nd-european-conference-on-games-based-learning</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: IEEE International Conference on Digital Games and Intelligent Toys Based Education (DIGITEL 2008)</title>
            <link>http://www.digra.org/news/archive/2008/02/11/cfp-ieee-international-conference-on-digital-games-and-intelligent-toys-based-education-digitel-2008</link>
            <description>&lt;p&gt;November 17-19, 2008, Banff, Canada&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://www.ask4research.info/digitel/2008/"&gt;http://www.ask4research.info/digitel/2008/&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;** Sponsored by IEEE Technical Committee on Learning Technology&lt;/p&gt;
&lt;p&gt;The Conference Proceedings will be published by the IEEE Computer  
Society Press.&lt;/p&gt;
&lt;div class="section" id="important-dates"&gt;
&lt;h3&gt;&lt;a name="important-dates"&gt;Important dates:&lt;/a&gt;&lt;/h3&gt;
&lt;p&gt;Submissions due:        May 30, 2008&lt;/p&gt;
&lt;p&gt;Decision notification:  August 1, 2008&lt;/p&gt;
&lt;p&gt;Final articles due:     September 12, 2008&lt;/p&gt;
&lt;p&gt;Conference:             November 17-19, 2008&lt;/p&gt;
&lt;/div&gt;
</description>
            <pubDate>Mon, 11 Feb 2008 16:51:36 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/02/11/cfp-ieee-international-conference-on-digital-games-and-intelligent-toys-based-education-digitel-2008</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: Three Edited Books on Digital Culture</title>
            <link>http://www.digra.org/news/archive/2008/02/11/cfp-three-edited-books-on-digital-culture</link>
            <description>CALL FOR PAPERS FOR THREE EDITED BOOKS 
(Edited by Andy Kavoori, Grady College, University of Georgia, Athens, GA)</description>
            <pubDate>Mon, 11 Feb 2008 16:40:45 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/02/11/cfp-three-edited-books-on-digital-culture</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Blog-Based Peer Review: Reviewers Wanted</title>
            <link>http://www.digra.org/news/archive/2008/02/05/blog-based-peer-review-reviewers-wanted</link>
            <description>&lt;p&gt;MIT Press has authorized what is probably one of the first blog-based peer reviews  for a forthcoming book by Noah Wardrip-Fruin, digital media writer, artist, and professor of communication at the University of California, San Diego (&lt;a class="reference" href="http://grandtextauto.org/2008/01/22/expressive-processing-an-experiment-in-blog-based-peer-review/"&gt;http://grandtextauto.org/2008/01/22/expressive-processing-an-experiment-in-blog-based-peer-review/&lt;/a&gt;) . Every weekday over the next ten weeks, Wardrip-Fruin will post a section of his new manuscript, Expressive Processing: Digital Fictions, Computer Games, and Software Studies, on the popular Grand Text Auto blog (where he is a regular author)(&lt;a class="reference" href="http://grandtextauto.org/"&gt;http://grandtextauto.org/&lt;/a&gt;), with the hope of receiving quality feedback from the site's readers. The GTxA community represents a vibrant network of media scholars, artists, designers and gaming professionals who are perfectly suited to critique this inherently cross-disciplinary work. When Doug Sery, the editor at MIT, asked Wardrip-Fruin who would be the ideal reviewers for the manuscript, his first instinct was to somehow bring the process to the blog: &amp;quot;I immediately realized that the peer review I most wanted was from the community around Grand Text Auto.&amp;quot;&lt;/p&gt;
</description>
            <pubDate>Tue, 05 Feb 2008 18:12:02 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/02/05/blog-based-peer-review-reviewers-wanted</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Job: Faculty Director of Gaming Center</title>
            <link>http://www.digra.org/news/archive/2008/01/31/job-faculty-director-of-gaming-center</link>
            <description>&lt;p&gt;FACULTY DIRECTOR OF GAMING CENTER&lt;/p&gt;
&lt;p&gt;Skirball Center for New Media&lt;/p&gt;
&lt;p&gt;TISCH SCHOOL OF THE ARTS&lt;/p&gt;
&lt;p&gt;New York University&lt;/p&gt;
&lt;p&gt;New York University is establishing a multi-school center for the research design and development of electronic interactive games to be housed in Skirball Center for New Media at Tisch School of the Arts, and is searching for a faculty director (Arts Professor track – open rank) for an appointment to commence in September 2008.&lt;/p&gt;
</description>
            <pubDate>Thu, 31 Jan 2008 19:32:21 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/01/31/job-faculty-director-of-gaming-center</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: Computer Games, Between Text and Practice– Special issue of E/C</title>
            <link>http://www.digra.org/news/archive/2008/01/25/cfp-computer-games-between-text-and-practice2013-special-issue-of-e-c</link>
            <description>&lt;p&gt;E|C, the e-journal of the Italian Association for Semiotic Studies (&lt;a class="reference" href="http://www.ec-aiss.it/"&gt;http://www.ec-aiss.it/&lt;/a&gt;), is dedicating a special issue in 2008 to the semiotics of computer games. It will be edited by Dario Compagno (PhD Researcher in Semiotics at the University of Siena, Italy) and Patrick J. Coppock (Tenured Researcher in Philosophy and theory of languages at the University of Modena and Reggio Emilia, Italy).&lt;/p&gt;
</description>
            <pubDate>Fri, 25 Jan 2008 22:14:22 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/01/25/cfp-computer-games-between-text-and-practice2013-special-issue-of-e-c</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: AIIDE'08 - Fourth Conference on AI and Interactive Digital Entertainment</title>
            <link>http://www.digra.org/news/archive/2008/01/25/cfp-aiide08-fourth-conference-on-ai-and-interactive-digital-entertainment</link>
            <description>&lt;p&gt;October 22-24, 2008&lt;/p&gt;
&lt;p&gt;Stanford University, Palo Alto, CA, USA&lt;/p&gt;
&lt;p&gt;Submissions deadlines:&lt;/p&gt;
&lt;p&gt;Papers and Industry Track abstracts due April 22, 2008
Extended abstracts for demonstrations due May 6, 2008&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http:www.aiide.org"&gt;http:www.aiide.org&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;AIIDE'08 - the Fourth Conference on Artificial Intelligence and Interactive Digital Entertainment - is intended to be the definitive point of interaction between entertainment software developers interested in AI and academic and industrial AI researchers. AIIDE'08 will include invited speakers, research and industry presentations, project demonstrations, and product exhibits. While traditionally emphasizing commercial computer and video games, we invite researchers and developers to share their insights and cutting-edge results on all topics at the interface of entertainment and artificial intelligence, including serious games, entertainment robotics, and beyond. AIIDE'08 is sponsored by the Association for the Advancement of Artificial Intelligence (AAAI).&lt;/p&gt;
</description>
            <pubDate>Fri, 25 Jan 2008 21:57:19 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/01/25/cfp-aiide08-fourth-conference-on-ai-and-interactive-digital-entertainment</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: 2nd Annual Conference Canadian Game Studies Association</title>
            <link>http://www.digra.org/news/archive/2008/01/24/cfp-2nd-annual-conference-canadian-game-studies-association</link>
            <description>&lt;p&gt;2nd Annual Conference 2008&lt;/p&gt;
&lt;p&gt;Canadian Game Studies Association&lt;/p&gt;
&lt;p&gt;University of British Columbia&lt;/p&gt;
&lt;p&gt;DATE: 31 May 2008&lt;/p&gt;
&lt;p&gt;Paper and panel proposals are invited for our second annual conference to be held in conjunction with the Congress of Humanities and Social Sciences(&lt;a class="reference" href="http://www.fedcan.ca/english/congress/about/"&gt;http://www.fedcan.ca/english/congress/about/&lt;/a&gt;). This years theme is “Thinking Beyond Borders | Global Ideas: Global Values”. Not all presentations need be related to this theme.&lt;/p&gt;
&lt;p&gt;Submissions are invited on all topics related to digital games and
digital games research, especially those that can show an interdisciplinary or international perspective. A selected number of presenters will be invited to submit a full paper for publication in an edited collection.&lt;/p&gt;
</description>
            <pubDate>Thu, 24 Jan 2008 18:01:03 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/01/24/cfp-2nd-annual-conference-canadian-game-studies-association</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: Play Conference - Edinburgh</title>
            <link>http://www.digra.org/news/archive/2008/01/24/cfp-play-conference-edinburgh</link>
            <description>&lt;p&gt;Play: A two-day international, interdisciplinary conference hosted by the School of Literatures, Languages and Cultures at the University of Edinburgh, May 23rd-24th.&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://forum.llc.ed.ac.uk/play/"&gt;http://forum.llc.ed.ac.uk/play/&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;You can discover more about a person in an hour of play than in a year of conversation. - Plato&lt;/p&gt;
&lt;p&gt;Play is the exultation of the possible. - Martin Buber&lt;/p&gt;
&lt;p&gt;What is play to the cat is death to the mouse. - German Proverb&lt;/p&gt;
&lt;p&gt;All work and no play makes Jack a dull boy. - Jack Nicholson&lt;/p&gt;
&lt;p&gt;Frivolous, serious, political, humorous, powerful: play permeates every aspect of contemporary culture and has become a central concern within the humanities, inspiring a variety of approaches and interpretations. When do we play, or perhaps, when do we not play? Is contemporary culture characterized by its playfulness? Have we always been playing? What are the social and cultural functions of play? Can play be political or must it always be frivolous? Is it a universal and intrinsic human activity? How do
different cultures play?&lt;/p&gt;
</description>
            <pubDate>Thu, 24 Jan 2008 17:43:48 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/01/24/cfp-play-conference-edinburgh</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: Edutainment 2008</title>
            <link>http://www.digra.org/news/archive/2008/01/24/cfp-edutainment-2008</link>
            <description>&lt;p&gt;Edutainment 2008&lt;br /&gt;&lt;br /&gt;June 25-27, 2008 at Nanjing Normal University, China&lt;br /&gt;&lt;br /&gt;http://edutainment2008.eegame.cn&lt;br /&gt;&lt;br /&gt;Edutainment 2008 is the third International Conference on E-learning and Games, which is an international forum for researchers to share their latest research output on the development and application of e-learning and digital entertainment systems. Edutainment 2008 will be held at&lt;br /&gt;Nanjing Normal University in June 28-30, 2008. The conference will&lt;br /&gt;include plenary invited talks, workshops, tutorials, paper presentation tracks and panel discussions. Three to six keynote speakers will be invited.&lt;/p&gt;</description>
            <pubDate>Thu, 24 Jan 2008 17:27:34 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/01/24/cfp-edutainment-2008</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: Games for Change Festival</title>
            <link>http://www.digra.org/news/archive/2008/01/24/cfp-games-for-change-festival</link>
            <description>&lt;p&gt;Games for Change is happy to announce a call for proposals for the 5th Annual Games for Change Festival on June 2 - 4 at Parsons, the New School for design in New York City.&lt;/p&gt;
&lt;p&gt;PROPOSALS ARE DUE FEBRUARY 11th to:  &lt;a class="reference" href="mailto:events&amp;#64;gamesforchange.org"&gt;events&amp;#64;gamesforchange.org&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Confirmed speakers include Jim Gee and Henry Jenkins in a keynote conversation (in honor of our Fifth!) and many others!&lt;/p&gt;
</description>
            <pubDate>Thu, 24 Jan 2008 17:15:08 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/01/24/cfp-games-for-change-festival</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: Future and Reality of Gaming</title>
            <link>http://www.digra.org/news/archive/2008/01/11/future-and-reality-of-gaming</link>
            <description>Future and Reality of Gaming (F.R.O.G.)
Vienna Games Conference, 17.-19. October 2008

Digital games have become a driving factor of contemporary cultural,
social, and economic development. They are enablers of global cultural
exchange and serve as entry points for media participation. However, the
cultural, social and economic significance of games usually remains
underestimated or misunderstood by the general public. In 2007, the City
of Vienna decided to host “Game City”, a high profile event bringing
together representatives of the games industry, non-profit
organizations, academia and the general public for the discussion of the
current state of computer games, digital youth cultures and games
research. One key element of “Game City” was the Vienna Games
Conference, which had the objective of serving as a public information
platform as well as an international networking event for game
researchers of various disciplines. Due to the overwhelming success of
this concept, the “Game City” event and the Vienna Games Conference will
be held again in the fall of 2008.</description>
            <pubDate>Fri, 11 Jan 2008 17:27:20 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/01/11/future-and-reality-of-gaming</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: Under the Mask: Perspectives on the Gamer Conference</title>
            <link>http://www.digra.org/news/archive/2008/01/09/cfp-under-the-mask-perspectives-on-the-gamer-conference</link>
            <description>&lt;p&gt;Research Institute for Media Art and Design&lt;/p&gt;
&lt;p&gt;University of Bedfordshire&lt;/p&gt;
&lt;p&gt;Luton&lt;/p&gt;
&lt;p&gt;June 7th 2008&lt;/p&gt;
&lt;p&gt;Which ever title you select, ‘Consumer’, ‘Audience’,
‘Receiver’, Player’, ‘Operator’, or ‘Gamer’, the
fundamental issues remain the same in videogames: who
and what is the Operator? What role do Gamers play
within their communities or within their cultures? How
do Players situate themselves in a competitive or
casual environment and make sense of the game in light
of genre, reception and history? How is the game used,
culturally, socially and psychologically?&lt;/p&gt;
</description>
            <pubDate>Wed, 09 Jan 2008 18:33:30 </pubDate>
            <guid>http://www.digra.org/news/archive/2008/01/09/cfp-under-the-mask-perspectives-on-the-gamer-conference</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>PhD Adaptive multiplayer ubiquitous games: design principles and an implementation framework</title>
            <link>http://www.digra.org/news/archive/2007/12/15/chenyanphd</link>
            <description>Chen Yan have the pleasure to invite you for the viva of her PhD entitled

"Adaptive multiplayer ubiquitous games: design principles and an implementation framework" 

the 18 of December 11 :15 am room 35.3.35 (entry 35, 3 floor, room 35) du CNAM ( 2, rue conté 75003 Paris, France).
</description>
            <pubDate>Sat, 15 Dec 2007 23:12:24 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/12/15/chenyanphd</guid>
            <dc:creator>natkin</dc:creator>
            
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            <title>Cfp: Nordic Serious Games Conference</title>
            <link>http://www.digra.org/news/archive/2007/12/13/cfp-nordic-serious-games-conference</link>
            <description>&lt;p&gt;Nordic Serious Games Conference (NSG)&lt;/p&gt;
&lt;p&gt;February 28-29, 2008&lt;/p&gt;
&lt;div class="section" id="nordic-serious-games-conference"&gt;
&lt;h3&gt;&lt;a name="nordic-serious-games-conference"&gt;NORDIC SERIOUS GAMES CONFERENCE&lt;/a&gt;&lt;/h3&gt;
&lt;p&gt;Nordic countries have versatile expertise for cross-sector excellence in the emerging field of Serious Games. As part of interactive media industry this field focuses on designing and using digital games for real-life purposes such as education, health care, safety, public policy, and business development. The Nordic Conference of Serious Games invites all actors, academic, public as well as commercial, to gather to explore the Nordic know-how in the area.&lt;/p&gt;
&lt;p&gt;The Nordic Conference of Serious Games will take place on February 28-29, 2008 in Jyväskylä, Finland. The conference aims to create a multi-disciplinary forum where actors from academia as well as industry and a multitude of end-user organizations come together to share experiences, ideas and knowledge.&lt;/p&gt;
&lt;/div&gt;
</description>
            <pubDate>Thu, 13 Dec 2007 16:06:26 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/12/13/cfp-nordic-serious-games-conference</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Cfp: International Workshop on Interactive Digital Entertainment Technologies (IDET 2008)</title>
            <link>http://www.digra.org/news/archive/2007/12/10/cfp-international-workshop-on-interactive-digital-entertainment-technologies-idet-2008</link>
            <description>&lt;p&gt;International Workshop on Interactive Digital Entertainment Technologies (IDET 2008)&lt;/p&gt;
&lt;p&gt;15 -16 July, 2008, Lanzhou University, China&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://www.hkws.org/events/idet2008"&gt;http://www.hkws.org/events/idet2008&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;With the significant development of digital technologies in recent years, we are seeing more and more applications of digital technologies, in particular in the entertainment domain. These applications may include computer games, e-learning, interactive TVs and virtual environments. This workshop aims at providing opportunities for researchers and developers to share their experiences and for investors to share their visions in digital entertainment. We call for papers that cover the technology aspect as well as application aspect of digital entertainment, including but not limited to the following topics:&lt;/p&gt;
&lt;ul class="simple"&gt;
&lt;li&gt;Realistic and non-realistic rendering, time-critical rendering&lt;/li&gt;
&lt;li&gt;Real-time animation techniques&lt;/li&gt;
&lt;li&gt;Hardware (haptics) and software interfacing techniques&lt;/li&gt;
&lt;li&gt;Content creation, automatic story generation&lt;/li&gt;
&lt;li&gt;Content delivery and streaming technologies&lt;/li&gt;
&lt;li&gt;System and server architectures&lt;/li&gt;
&lt;li&gt;Network and distributed systems technologies&lt;/li&gt;
&lt;li&gt;Applications: games, virtual environments, education, movies, interactive TVs&lt;/li&gt;
&lt;/ul&gt;
</description>
            <pubDate>Mon, 10 Dec 2007 16:00:19 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/12/10/cfp-international-workshop-on-interactive-digital-entertainment-technologies-idet-2008</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: IFIP Entertainment Computing Symposium (ECS-2008)</title>
            <link>http://www.digra.org/news/archive/2007/12/10/cfp-ifip-entertainment-computing-symposium-ecs-2008</link>
            <description>&lt;p&gt;1st IFIP Entertainment Computing Symposium (ECS-2008)
&amp;quot;New Frontiers for Entertainment Computing&amp;quot;&lt;/p&gt;
&lt;p&gt;(IFIP 2008, Track on Computer Games and Entertainment)&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://www.cs.unibo.it/~ifip2008gamestrack/"&gt;http://www.cs.unibo.it/~ifip2008gamestrack/&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Milan, Italy, Sept 7-10 2008&lt;/p&gt;
</description>
            <pubDate>Mon, 10 Dec 2007 14:59:31 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/12/10/cfp-ifip-entertainment-computing-symposium-ecs-2008</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Computer Games, Law, Regulation and Policy Symposium</title>
            <link>http://www.digra.org/news/archive/2007/12/10/computer-games-law-regulation-and-policy-symposium</link>
            <description>&lt;p&gt;14-15 February 2008
QUT, Creative Industries Precinct, Brisbane&lt;/p&gt;
</description>
            <pubDate>Mon, 10 Dec 2007 14:34:13 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/12/10/computer-games-law-regulation-and-policy-symposium</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: IGDA Education SIG Summit Call for Posters</title>
            <link>http://www.digra.org/news/archive/2007/12/04/cfp-igda-education-sig-summit-call-for-posters</link>
            <description>&lt;p&gt;IGDA EDUCATION SIG SUMMIT
February 18 &amp;amp; 19, 2008&lt;/p&gt;
</description>
            <pubDate>Tue, 04 Dec 2007 20:05:09 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/12/04/cfp-igda-education-sig-summit-call-for-posters</guid>
            <dc:creator>jpzagal</dc:creator>
            
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         <item>         
            <title>GamesCultures.org Open Invitation</title>
            <link>http://www.digra.org/news/archive/2007/12/04/gamescultures-org-open-invitation</link>
            <description>&lt;p&gt;This is an open invitation to a collaborative effort into mapping 
digital play around the world. Currently only scattered information on 
the popularity and forms of engagement with digital games in global 
context exist. Often particularly in media statements are nevertheless 
made that concern “all gamers”, even if researchers emphasise how both 
games and playing takes multiple forms and claims about some particular 
game or group of players do not necessarily apply to another. In the 
spirit of the recent “Situated Play” conference (DiGRA 2007), we propose 
a collaborative effort of collecting together research, observation and 
data about forms of play around the world. See: www.gamescultures.org, 
an open beta of wiki resource about global games cultures.&lt;/p&gt;
</description>
            <pubDate>Tue, 04 Dec 2007 14:34:22 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/12/04/gamescultures-org-open-invitation</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: Symposium Issue of Simulation &amp; Gaming - Emergent characteristics of global gaming networks </title>
            <link>http://www.digra.org/news/archive/2007/12/03/cfp-symposium-issue-of-simulation-gaming-emergent-characteristics-of-global-gaming-networks</link>
            <description>&lt;p&gt;Theme:
Emergent characteristics of global gaming networks&lt;/p&gt;
&lt;p&gt;Guest Editor
Jan H.G. Klabbers,  jklabbers  AT  kmpc.nl&lt;/p&gt;
</description>
            <pubDate>Mon, 03 Dec 2007 17:08:16 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/12/03/cfp-symposium-issue-of-simulation-gaming-emergent-characteristics-of-global-gaming-networks</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Values@Play Site Launched</title>
            <link>http://www.digra.org/news/archive/2007/11/30/values-play-site-launched</link>
            <description>&lt;p&gt;Last weekend the Values at Play research project launched its website, &lt;a class="reference" href="http://www.valuesatplay.org"&gt;http://www.valuesatplay.org&lt;/a&gt;, which offers a wealth of game design ideas and scholarship about games and values. Valuesatplay.org has also begun accepting submissions for its Social Impact Game Contest. The Values At Play project, a collaboration between Hunter College’s innovative Tiltfactor Lab (&lt;a class="reference" href="http://www.tiltfactor.org"&gt;http://www.tiltfactor.org&lt;/a&gt;) and New York University, is an inquiry into the ideas and belief systems latent in video games.&lt;/p&gt;
</description>
            <pubDate>Fri, 30 Nov 2007 14:13:40 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/11/30/values-play-site-launched</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: ICEC 2008</title>
            <link>http://www.digra.org/news/archive/2007/11/26/cfp-icec-2008</link>
            <description>&lt;p&gt;FIRST ANNOUNCEMENT &amp;amp; CALL for PAPER&lt;/p&gt;
&lt;p&gt;International Conference on Entertainment Computing ICEC
25-27th September 2008&lt;/p&gt;
&lt;p&gt;Carnegie Mellon University, Pittsburgh, USA&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://www.etc.cmu.edu/icec2008/"&gt;http://www.etc.cmu.edu/icec2008/&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Mon, 26 Nov 2007 18:06:09 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/11/26/cfp-icec-2008</guid>
            <dc:creator>jpzagal</dc:creator>
            
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         <item>         
            <title>Digital Library</title>
            <link>http://www.digra.org/news/archive/2007/11/23/digital-library</link>
            <description>&lt;p&gt;There were a bug in bibtext and endnote converters, and the names were in wrong format. That issues is now corrected. Please. let me know if you notice anything odd in exporters or in dl in general.&lt;/p&gt;&lt;br /&gt;&lt;p&gt;/Petri&lt;br /&gt;&lt;/p&gt;</description>
            <pubDate>Fri, 23 Nov 2007 13:44:00 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/11/23/digital-library</guid>
            <dc:creator>lankoski</dc:creator>
            
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            <title>CfP: Breaking the Magic Circle - Game Studies Seminar</title>
            <link>http://www.digra.org/news/archive/2007/11/16/cfp-breaking-the-magic-circle-game-studies-seminar</link>
            <description>&lt;p&gt;Call for Papers: Game Studies Seminar, Tampere 10-11 April, 2008&lt;/p&gt;
</description>
            <pubDate>Fri, 16 Nov 2007 17:59:46 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/11/16/cfp-breaking-the-magic-circle-game-studies-seminar</guid>
            <dc:creator>jpzagal</dc:creator>
            
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         <item>         
            <title>Deadline Extended: Digital Games Area for the PCA/ACA 2008 National Conference</title>
            <link>http://www.digra.org/news/archive/2007/11/14/pcaacadeadlineextended</link>
            <description>Deadline extended: The deadline for submission of abstracts or proposals to the Digital Games area of the 2008 National Conference of the Popular Culture Association/American Culture Association has been extended to November 30, 2007.  The conference will be held March 19-22 at the San Francisco Marriot, San Francisco.  View the full CFP by following the link below.</description>
            <pubDate>Wed, 14 Nov 2007 21:11:39 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/11/14/pcaacadeadlineextended</guid>
            <dc:creator>GVoorhees</dc:creator>
            
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         <item>         
            <title>CfP: The [Player] Conference (at IT Copenhagen)</title>
            <link>http://www.digra.org/news/archive/2007/11/13/cfp</link>
            <description>&lt;p&gt;The Center for Computer Games Research at the IT University in  Copenhagen is pleased to announce/ The [Player] Conference/, a conference for games researchers taking place August 26th - 29th 2008.&lt;/p&gt;
</description>
            <pubDate>Tue, 13 Nov 2007 04:48:40 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/11/13/cfp</guid>
            <dc:creator>jpzagal</dc:creator>
            
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         <item>         
            <title>CfP: The Philosophy of Computer Games Conference 2008</title>
            <link>http://www.digra.org/news/archive/2007/11/13/cfp-the-philosophy-of-computer-games-conference-2008</link>
            <description>&lt;p&gt;We hereby invite scholars in any field who take a professional interest in the phenomenon of computer games to submit papers to the international
conference &amp;quot;The Philosophy of Computer Games 2008&amp;quot;, to be held in Potsdam, Germany, on May 8-10, 2008.&lt;/p&gt;
</description>
            <pubDate>Tue, 13 Nov 2007 04:31:17 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/11/13/cfp-the-philosophy-of-computer-games-conference-2008</guid>
            <dc:creator>jpzagal</dc:creator>
            
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         <item>         
            <title>Situated Play Conference proceedings online</title>
            <link>http://www.digra.org/news/archive/2007/11/11/situated-play-conference-proceedings-online</link>
            <description>Dear DiGRA friends,

Today we finished building the DiGRA2007 proceedings at 
DiGRA Digital Library online.
Now you can see the recent 100+ papers as same as the past DiGRA
proceedings.

&lt;a class="moz-txt-link-freetext" href="../../../dl/"&gt;http://www.digra.org/dl/&lt;/a&gt;

Enjoy!

P.S.
 Our printing company still does not finish the shipping of all 
delayed CD-ROM proceedings, so please wait a moment...

&lt;div class="moz-txt-sig"&gt;&lt;br /&gt;-- 
YAMANE Shinji Ricard, Ph.D student
DiGRA2007 Organizing Committee&lt;/div&gt;</description>
            <pubDate>Sun, 11 Nov 2007 16:00:32 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/11/11/situated-play-conference-proceedings-online</guid>
            <dc:creator>lankoski</dc:creator>
            
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         <item>         
            <title>Call for Conference Organisers DiGRA 2009</title>
            <link>http://www.digra.org/news/archive/2007/11/06/call-for-conference-organisers-digra-2009</link>
            <description>&lt;p&gt;&lt;b&gt;Digital Games 
      Research Conference 2009&lt;br /&gt;www.digra.org | &lt;a href="http://www.gamesconference.org/"&gt;www.gamesconference.org&lt;/a&gt;&lt;/b&gt;
      &lt;/p&gt;&lt;p&gt; &lt;/p&gt;
      &lt;p&gt;The Digital Games Research Association (DiGRA) 
      has as a central goal the support of an international conference on 
      digital gaming. Three world conferences have taken place, the first in 
      Utrecht, the 
      Netherlands 
      (2003), the second in Vancouver, 
      Canada (2005) and the 
      third in Tokyo, 
      Japan (2007). 
      &lt;/p&gt;
      &lt;p&gt; &lt;/p&gt;
      &lt;p&gt;This document is a call for proposals for a 
      committee and location to host the next of DiGRA’s international games 
      research conference for 2009.&lt;/p&gt;
      &lt;p&gt; &lt;/p&gt;
      &lt;p&gt;Institutions wishing to put themselves forward 
      should consider the following aims of DiGRA when putting their proposal 
      together and highlight how the event they would organise would achieve 
      these:&lt;/p&gt;
      &lt;ul type="disc"&gt;&lt;li&gt;To support digital games research as an 
        interdisciplinary field &lt;/li&gt;&lt;li&gt;To encourage dialogue between researchers, 
        practitioners, commercial organisations and policy makers 
        &lt;/li&gt;&lt;li&gt;To support digital gaming students and 
        curriculum development &lt;/li&gt;&lt;li&gt;To disseminate work produced by the 
        association’s community&lt;/li&gt;&lt;/ul&gt;
      &lt;p&gt;DiGRA is keen to receive proposals that tackle 
      these issues in an innovative manner and build upon established conference 
      practices.&lt;/p&gt;
      &lt;p&gt;It is envisaged that DiGRA conferences will each 
      have a central theme but that this will in no way compromise the 
      inclusiveness of research into digital gaming from a wide range of 
      researchers, disciplines and empirical domains. The official language of 
      the conference will be English.&lt;/p&gt;
      &lt;p&gt; &lt;br /&gt;&lt;/p&gt;</description>
            <pubDate>Tue, 06 Nov 2007 10:13:08 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/11/06/call-for-conference-organisers-digra-2009</guid>
            <dc:creator>lankoski</dc:creator>
            
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            <title>CfP: Journal of Game Development</title>
            <link>http://www.digra.org/news/archive/2007/11/02/cfp-journal-of-game-development</link>
            <description>&lt;p&gt;The Journal of Game Development is now accepting submissions.&lt;/p&gt;
&lt;p&gt;The Journal of Game Development (JOGD) is a journal dedicated to the dissemination of leading-edge, original research, as well as the underpinnings that detail the most recent findings in related academic disciplines, hardware, software, and technology. This will directly affect the way games are conceived, developed, produced, and delivered. The research in the journal will come from both academia and industry.&lt;/p&gt;
</description>
            <pubDate>Fri, 02 Nov 2007 10:43:09 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/11/02/cfp-journal-of-game-development</guid>
            <dc:creator>jpzagal</dc:creator>
            
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         <item>         
            <title>Junior Professor Position at Otto-von-Guericke-University Magdeburg</title>
            <link>http://www.digra.org/news/archive/2007/11/02/junior-professor-position-at-otto-von-guericke-university-magdeburg</link>
            <description>&lt;p&gt;You can find this information as an English language pdf here:&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://acagamics.de/wp-content/uploads/2007/11/virtualenviroengl.pdf"&gt;http://acagamics.de/wp-content/uploads/2007/11/virtualenviroengl.pdf&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;or in German here:&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://www.cs.uni-magdeburg.de/Stellenanzeigen.html"&gt;http://www.cs.uni-magdeburg.de/Stellenanzeigen.html&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Fri, 02 Nov 2007 10:29:28 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/11/02/junior-professor-position-at-otto-von-guericke-university-magdeburg</guid>
            <dc:creator>jpzagal</dc:creator>
            
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         <item>         
            <title>Open Positions GameLab Singapore</title>
            <link>http://www.digra.org/news/archive/2007/10/23/open-positions-gamelab-singapore</link>
            <description>We're starting a truly exciting research project in our Games Lab in
Singapore!</description>
            <pubDate>Tue, 23 Oct 2007 14:42:22 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/10/23/open-positions-gamelab-singapore</guid>
            <dc:creator>jpzagal</dc:creator>
            
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         <item>         
            <title>Applications open for GDC Student Scholarship program</title>
            <link>http://www.digra.org/news/archive/2007/10/23/applications-open-for-gdc-student-scholarship-program</link>
            <description>&lt;p&gt;Deadline for entry is December 7th.&lt;/p&gt;
&lt;p&gt;Full details are online:&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://www.igda.org/scholarships/"&gt;http://www.igda.org/scholarships/&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Tue, 23 Oct 2007 14:40:16 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/10/23/applications-open-for-gdc-student-scholarship-program</guid>
            <dc:creator>jpzagal</dc:creator>
            
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         <item>         
            <title>Edu: PhD Positions at Utrecht University</title>
            <link>http://www.digra.org/news/archive/2007/10/17/edu-phd-positions-at-utrecht-university</link>
            <description>&lt;p&gt;The Game Research for Training and Entertainment (GATE) programme is a
cooperation of several Dutch universities, research institutes and game
development companies. Within GATE, the Research Institute for History
and Culture (OGC) of Utrecht University's Faculty of Humanities executes
the research project Design rules for learning through simulated worlds.&lt;/p&gt;
</description>
            <pubDate>Wed, 17 Oct 2007 18:59:13 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/10/17/edu-phd-positions-at-utrecht-university</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: Hybrid Reality Games (Edited Book)</title>
            <link>http://www.digra.org/news/archive/2007/10/11/cfp-hybrid-reality-games-edited-book</link>
            <description>CALL FOR PAPERS for Edited Book

Hybrid Reality Games: Reconfiguring social and urban networks via locative media

Edited by:
Adriana de Souza e Silva, Ph.D. (Communication, North Carolina State University) souzaesilva@ncsu.edu

Daniel Sutko (Communication, North Carolina State University) dmsutko@ncsu.edu</description>
            <pubDate>Thu, 11 Oct 2007 13:19:56 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/10/11/cfp-hybrid-reality-games-edited-book</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Computer Game Analysis, Film Theory and the Future of Screen Studies (Event)</title>
            <link>http://www.digra.org/news/archive/2007/10/08/computer-game-analysis-film-theory-and-the-future-of-screen-studies-event</link>
            <description>&lt;p&gt;November 9th 2007&lt;br /&gt;10 am - 4 pm Elvin Hall&lt;br /&gt;Institute Of Education,&lt;br /&gt;University of London&lt;br /&gt;London WC1H 0AL, UK&lt;br /&gt;&lt;br /&gt;At this one-day seminar speakers will address the relationship between computer games, film and film theory for a post-graduate Film Studies/Media Studies/Game Studies audience.&lt;/p&gt;</description>
            <pubDate>Mon, 08 Oct 2007 13:24:55 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/10/08/computer-game-analysis-film-theory-and-the-future-of-screen-studies-event</guid>
            <dc:creator>jpzagal</dc:creator>
            
         </item>
      
       
              
         <item>         
            <title>Edu: PhD Scholarships at IT Copenhagen</title>
            <link>http://www.digra.org/news/archive/2007/10/03/edu-phd-scholarships-at-it-copenhagen</link>
            <description>&lt;p&gt;The IT University in Copenhagen, Denmark, has announced a number of state-financed Ph.D. scholarships and applicants from all over the world are welcome to apply. We call for applications within the area of innovative communication (including internet communication and culture) and within the area of computer games research (as well as for applications within more traditional computer science areas). Deadline for applications is October 22nd, 2007.&lt;/p&gt;
</description>
            <pubDate>Wed, 03 Oct 2007 16:25:01 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/10/03/edu-phd-scholarships-at-it-copenhagen</guid>
            <dc:creator>jpzagal</dc:creator>
            
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         <item>         
            <title>Call for Papers: The International Journal of Role Playing (IJRP)</title>
            <link>http://www.digra.org/news/archive/2007/10/01/call-for-papers-the-international-journal-of-role-playing-ijrp</link>
            <description>&lt;div class="NormalWeb2"&gt;&lt;strong&gt;The International Journal of Role Playing (IJRP) is now accepting submissions for the 1&lt;sup&gt;st&lt;/sup&gt; issue, due out in early 2008. Deadline for submissions is January 1&lt;sup&gt;st&lt;/sup&gt;, 2008.&lt;/strong&gt;&lt;/div&gt;  &lt;div class="NormalWeb2"&gt;&lt;strong&gt; &lt;/strong&gt;&lt;/div&gt;  &lt;div class="NormalWeb2"&gt;&lt;strong&gt;The International Journal of Role Playing&lt;/strong&gt;
invites researchers, designers, developers, academics, artists and
others involved in the growing field of research related to role
playing to submit articles. The IJRP is a peer-reviewed journal, and
welcomes submissions from any sphere of interest, knowledge network,
research field or development sector that directly or indirectly
relates to role playing interests. &lt;/div&gt;  &lt;div&gt;&lt;strong&gt; &lt;/strong&gt;&lt;/div&gt;&lt;br /&gt;&lt;b&gt;&lt;/b&gt;</description>
            <pubDate>Mon, 01 Oct 2007 05:52:00 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/10/01/call-for-papers-the-international-journal-of-role-playing-ijrp</guid>
            <dc:creator>lankoski</dc:creator>
            
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            <title>Call for Papers: Digital Games Area, Popular Culture Association/American Culture Association 2008 National Conference.</title>
            <link>http://www.digra.org/news/archive/2007/09/18/cfppcaaca</link>
            <description>&lt;p&gt;The combined Digital Games areas of the Popular Culture Association and the American Culture Association invite proposals for papers and panels on digital games (video games, computer games, arcade games, etc.) and digital game studies for the Popular Culture Association/American Culture Association National Conference to be held March 19-22, 2008, at the San Francisco Marriott, San Francisco &lt;br /&gt;&lt;br /&gt;The organizers seek proposals covering all aspects of digital gaming, gaming culture and game studies, within or across disciplinary conversations, and all theoretical and methodological approaches are welcome.&lt;/p&gt;</description>
            <pubDate>Tue, 18 Sep 2007 01:44:28 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/09/18/cfppcaaca</guid>
            <dc:creator>GVoorhees</dc:creator>
            
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            <title>Jose Zagal asks who will Continue to Blaze the Trail?</title>
            <link>http://www.digra.org/news/archive/2007/09/10/jose-zagal-asks-who-will-continue-to-blaze-the-trail</link>
            <description>&lt;div class="eb_entry_text"&gt;
  &lt;p&gt;A new DiGRA Hardcore Column is out. This time, Jose Zagal wonders where we 
  want our research community to go, and more importantly who is the next 
  generation of game scholars that is going to help us get there? Column at&lt;a class="reference" href="../../../hardcore/hc16/"&gt; 
  http://www.digra.org/hardcore/hc17&lt;/a&gt;.&lt;/p&gt;&lt;/div&gt;</description>
            <pubDate>Mon, 10 Sep 2007 14:42:52 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/09/10/jose-zagal-asks-who-will-continue-to-blaze-the-trail</guid>
            <dc:creator>lankoski</dc:creator>
            
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            <title>CfP: Symposium issue of Simulation &amp; Gaming</title>
            <link>http://www.digra.org/news/archive/2007/09/10/cfp-symposium-issue-of-simulation-gaming</link>
            <description>&lt;div class="section" id="call-for-papers-symposium-issue-of-simulation-gaming"&gt;
&lt;h3&gt;&lt;a name="call-for-papers-symposium-issue-of-simulation-gaming"&gt;Call for Papers symposium issue of Simulation &amp;amp; Gaming&lt;/a&gt;&lt;/h3&gt;
&lt;p&gt;An International Journal of Theory, Practice, and Research&lt;/p&gt;
&lt;/div&gt;
&lt;div class="section" id="theme"&gt;
&lt;h3&gt;&lt;a name="theme"&gt;Theme&lt;/a&gt;&lt;/h3&gt;
&lt;p&gt;Emergent characteristics of global gaming networks&lt;/p&gt;
&lt;/div&gt;
&lt;div class="section" id="guest-editor"&gt;
&lt;h3&gt;&lt;a name="guest-editor"&gt;Guest Editor&lt;/a&gt;&lt;/h3&gt;
&lt;p&gt;Jan H.G. Klabbers,  jklabbers  AT  kmpc.nl&lt;/p&gt;
&lt;/div&gt;
&lt;div class="section" id="details"&gt;
&lt;h3&gt;&lt;a name="details"&gt;Details&lt;/a&gt;&lt;/h3&gt;
&lt;p&gt;Following the Symposium issues “State of the Art and Science of Simulation/Gaming”, Volume 32, Number 4, December 2001, “Simulation and Gaming: The art &amp;amp; science of design”, Volume 34, Number 4, December 2003, and “Artifact assessment versus theory testing”, Volume 37, Number 2, June 2006, I am preparing a special issue of the Journal Simulation &amp;amp; Gaming on “Emergent characteristics of global gaming networks.”&lt;/p&gt;
&lt;/div&gt;
</description>
            <pubDate>Mon, 10 Sep 2007 13:21:03 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/09/10/cfp-symposium-issue-of-simulation-gaming</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: Evaluating User Experiences in Games Workshop (at CHI 2008)</title>
            <link>http://www.digra.org/news/archive/2007/09/06/cfp-evaluating-user-experiences-in-games-workshop-at-chi-2008</link>
            <description>&lt;p&gt;Call for Position Papers&lt;/p&gt;
&lt;p&gt;The workshop &amp;quot;Evaluating User Experiences in Games&amp;quot; invites position papers on evaluation methods for user experience in games.&lt;/p&gt;
</description>
            <pubDate>Thu, 06 Sep 2007 13:32:43 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/09/06/cfp-evaluating-user-experiences-in-games-workshop-at-chi-2008</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: Ring Bearers: The Lord of the Rings Online as Intertextual Narrative</title>
            <link>http://www.digra.org/news/archive/2007/09/04/cfp-ring-bearers-the-lord-of-the-rings-online-as-intertextual-narrative</link>
            <description>&lt;p&gt;Ring  Bearers: The Lord of the Rings Online as Intertextual Narrative.&lt;/p&gt;
&lt;p&gt;Edited  by Tanya Krzywinska, Esther MacCallum-Stewart and Justin Parsler.&lt;/p&gt;
</description>
            <pubDate>Tue, 04 Sep 2007 02:10:53 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/09/04/cfp-ring-bearers-the-lord-of-the-rings-online-as-intertextual-narrative</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>New Journal: Eludamos. Journal for Computer Game Culture</title>
            <link>http://www.digra.org/news/archive/2007/09/03/new-journal-eludamos-journal-for-computer-game-culture</link>
            <description>&lt;p&gt;This new scientific, international, peer reviewed online journal deals with everything ludic and looks at digital games from a multitude of
perspectives. Its approach is deliberately broad to accommodate the rapid changes and constant growth of this highly trans-disciplinary field.&lt;/p&gt;
</description>
            <pubDate>Mon, 03 Sep 2007 23:47:32 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/09/03/new-journal-eludamos-journal-for-computer-game-culture</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Job offer professorships / </title>
            <link>http://www.digra.org/news/archive/2007/08/31/job-offer-professorships</link>
            <description>Sie erhalten diese Nachricht, da Christina Schumann (c.schumann@tu-ilmenau.de) Ihnen eine Nachricht über die von Ihnen unter http://www.digra.org erreichbare Website zugeschickt hat. Die Nachricht lautet:

Dear ladies and gentleman, The Institute of Media and Communication Science of Ilmenau Technical University (Thuringia, Germany) will establish a Teaching and Research Centre for Virtual Worlds / Digital Games. Within this concept, two professorship positions are to be filled: University Professorship (W3) Virtual Worlds / Digital Games Junior Professorship (W1) Socio-scientific aspects of computer games As the internationalization of our institute is a very important concern for us (we already started with our bilingual Master Programme, among other things with a focus on entertainment and digital games),</description>
            <pubDate>Fri, 31 Aug 2007 12:43:11 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/08/31/job-offer-professorships</guid>
            <dc:creator>lankoski</dc:creator>
            
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            <title>CfP: Brain-Computer Interfaces for HCI and Games</title>
            <link>http://www.digra.org/news/archive/2007/08/25/cfp-brain-computer-interfaces-for-hci-and-games</link>
            <description>&lt;p&gt;BRAIN-COMPUTER INTERFACES FOR HCI AND GAMES
&lt;a class="reference" href="http://hmi.ewi.utwente.nl/chi2008/"&gt;http://hmi.ewi.utwente.nl/chi2008/&lt;/a&gt;
One-day Workshop at CHI 2008
&lt;a class="reference" href="http://www.chi2008.org/"&gt;http://www.chi2008.org/&lt;/a&gt;
Florence, Italy, April 5, 2008&lt;/p&gt;
</description>
            <pubDate>Sat, 25 Aug 2007 18:50:23 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/08/25/cfp-brain-computer-interfaces-for-hci-and-games</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CfP: INTETAIN 2008  (Deadline is soon!)</title>
            <link>http://www.digra.org/news/archive/2007/08/25/cfp-intetain-2008-deadline-is-soon</link>
            <description>&lt;p&gt;2nd International Conference on
INtelligent TEchnologies for interactive enterTAINment
held in cooperation with ACM SIGCHI
&lt;a class="reference" href="http://intetain.org"&gt;http://intetain.org&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Playa del Carmen, Cancun, Mexico
January 8-10, 2008&lt;/p&gt;
&lt;div class="section" id="important-deadlines"&gt;
&lt;h3&gt;&lt;a name="important-deadlines"&gt;Important Deadlines&lt;/a&gt;&lt;/h3&gt;
&lt;ul class="simple"&gt;
&lt;li&gt;Paper Submission Deadline: September 7, 2007 (00:00 CET)&lt;/li&gt;
&lt;li&gt;Notification of Acceptance: October 15, 2007&lt;/li&gt;
&lt;li&gt;Camera-ready Paper Deadline: November 12, 2007&lt;/li&gt;
&lt;li&gt;Late-Breaking Results and Demo Deadline: October 22, 2007 (00:00 CET)&lt;/li&gt;
&lt;li&gt;Notification of Acceptance: November 5, 2007&lt;/li&gt;
&lt;li&gt;Workshop Proposal Submission Deadline: August 14, 2007 (00:00 CET)&lt;/li&gt;
&lt;li&gt;Workshop Proposal Notification: August 21, 2007&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
</description>
            <pubDate>Sat, 25 Aug 2007 04:06:58 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/08/25/cfp-intetain-2008-deadline-is-soon</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Serious Games - Practice and Futures Workshop</title>
            <link>http://www.digra.org/news/archive/2007/08/14/serious-games-practice-and-futures-workshop</link>
            <description>&lt;p&gt;To be held in Skövde, Sweden on September 18 and 19. Please find the detailed programme and practical information on &lt;a class="reference" href="http://www.his.se/iki/sgworkshop2007"&gt;http://www.his.se/iki/sgworkshop2007&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Tue, 14 Aug 2007 02:46:14 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/08/14/serious-games-practice-and-futures-workshop</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>DiGRA Earlybird registration extended!</title>
            <link>http://www.digra.org/news/archive/2007/08/02/digra-earlybird-registration-extended</link>
            <description>&lt;p&gt;'Early-bird' registration for DIGRA 2007 has now been extended to  August 
24th.&lt;/p&gt;
&lt;p&gt;You can register at:  &lt;a class="reference" href="http://www.digra2007.jp/"&gt;http://www.digra2007.jp/&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Thu, 02 Aug 2007 01:14:20 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/08/02/digra-earlybird-registration-extended</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Michael Nitsche is Rattling Cages</title>
            <link>http://www.digra.org/news/archive/2007/07/30/michael-nitsche-is-rattling-cages</link>
            <description>&lt;p&gt;A new DiGRA Hardcore Column is out. This time, Michael Nitsche argues that Game Studies needs to embrace new gaming experiences and technologies while rattling the cage on established perspectives and theories.&lt;/p&gt;
&lt;p&gt;Column:  &lt;a class="reference" href="http://www.digra.org/hardcore/hc16/"&gt;http://www.digra.org/hardcore/hc16/&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Mon, 30 Jul 2007 14:46:15 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/07/30/michael-nitsche-is-rattling-cages</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: Ludic Engagement Designs for All (LEDA 2007)</title>
            <link>http://www.digra.org/news/archive/2007/07/27/cfp-ludic-engagement-designs-for-all-leda-2007</link>
            <description>&lt;p&gt;Ludic Engagement Designs for All: LEDA 2007 
29-30 November 2007
Aalborg University Esbjerg, Denmark&lt;/p&gt;
</description>
            <pubDate>Fri, 27 Jul 2007 23:47:34 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/07/27/cfp-ludic-engagement-designs-for-all-leda-2007</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: Netgames 2007 (registration closing soon)</title>
            <link>http://www.digra.org/news/archive/2007/07/27/cfp-netgames-2007</link>
            <description>&lt;p&gt;The NetGames workshop brings together researchers and developers from academia
and industry to present new research in understanding networked games and in
enabling the next generation of them.  Submissions are sought in any area
related to networked games.&lt;/p&gt;
</description>
            <pubDate>Wed, 07 Feb 2007 18:36:36 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/07/27/cfp-netgames-2007</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: "Beyond Boundaries" International Digital Media and Arts Association Conference (9/1/2007; iDMAa Philadelphia, 11/8-10/2007) </title>
            <link>http://www.digra.org/news/archive/2007/07/26/cfpidmaa07</link>
            <description>&lt;p&gt;"Beyond Boundaries" — The push and pull of change in the academic environment is the subject of the fifth annual International Digital Media and Arts Association (iDMAa) Conference.&lt;/p&gt;
&lt;p&gt;iDMAa (http://www.idmaa.org/) welcomes academics, artists, designers, and industry representatives to participate in various conference activities. The conference schedule includes: refereed paper discussions, topical breakout sessions, a juried exhibition, a program showcase and several keynote speakers who are leaders in the digital field. The conference will take place November 8th through 10th in the Old City area of Philadelphia and is hosted by La Salle University. &lt;/p&gt;
&lt;p&gt;Submit your abstract online as a word document (file should use .doc extension) by September 1st. Online Entry Form (https://www.uu.edu/forms/conferences/idmaa07/callforpapers.cfm) &lt;/p&gt;
</description>
            <pubDate>Thu, 26 Jul 2007 14:55:37 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/07/26/cfpidmaa07</guid>
            <dc:creator>ritchiejj</dc:creator>
            
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            <title>Early bird registration for DiGRA Conference ends soon!</title>
            <link>http://www.digra.org/news/archive/2007/07/26/early-bird-registration-for-digra-conference-ends-soon</link>
            <description>&lt;p&gt;The deadline of the early registration discount for DiGRA 2007 is July 31st.&lt;/p&gt;
&lt;p&gt;Website:  &lt;a class="reference" href="http://www.digra2007.jp/"&gt;http://www.digra2007.jp/&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Thu, 26 Jul 2007 02:02:20 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/07/26/early-bird-registration-for-digra-conference-ends-soon</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: Loading... - The Journal of the Canadian Games Studies Association</title>
            <link>http://www.digra.org/news/archive/2007/07/22/cfp-loading-the-journal-of-the-canadian-games-studies-association</link>
            <description>&lt;p&gt;For Christmas 07&lt;/p&gt;
&lt;p&gt;Further details at &lt;a class="reference" href="http://contagion.edu.yorku.ca/cgsa/cfpxmas2007/"&gt;http://contagion.edu.yorku.ca/cgsa/cfpxmas2007/&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Sun, 22 Jul 2007 18:48:27 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/07/22/cfp-loading-the-journal-of-the-canadian-games-studies-association</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: Joystick Soldiers: The military/war video game reader</title>
            <link>http://www.digra.org/news/archive/2007/07/20/cfp-joystick-soldiers-the-military-war-video-game-reader</link>
            <description>
Edited by Nina B. Huntemann and Matthew Thomas Payne</description>
            <pubDate>Fri, 20 Jul 2007 02:54:24 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/07/20/cfp-joystick-soldiers-the-military-war-video-game-reader</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: Designing for Ludic Engagement</title>
            <link>http://www.digra.org/news/archive/2007/07/10/cfp-designing-for-ludic-engagement</link>
            <description>&lt;p&gt;Designing for Ludic Engagement:
Exploring toys, games, and play worlds with a focus on physical and virtual attributes&lt;/p&gt;
&lt;p&gt;29-30 November 2007&lt;/p&gt;
&lt;p&gt;Aalborg University Esbjerg, Denmark&lt;/p&gt;
&lt;p&gt;Designing for Ludic Engagement has a focus on the user's interactive, play and learning experiences when engaged in the play with toys and games. The symposium will discuss concepts and characteristics of aesthetics and design in relation to the ludic engagement that underlies the desire of play and learning.&lt;/p&gt;
</description>
            <pubDate>Tue, 10 Jul 2007 23:09:27 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/07/10/cfp-designing-for-ludic-engagement</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: DiGRA 2007 - Call for Abstracts</title>
            <link>http://www.digra.org/news/archive/2007/07/07/cfp-digra-2007-call-for-abstracts</link>
            <description>&lt;p&gt;DiGRA 2007
(Digital Games Research Association International Conference 2007)&lt;/p&gt;
&lt;p&gt;Tokyo, September 24--28, 2007&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://www.gamesconference.org/digra2007/"&gt;http://www.gamesconference.org/digra2007/&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;The call for abstracts is opened for the additional sessions in DiGRA2007.
This announcement is also available at: &lt;a class="reference" href="http://www.digra2007.jp/Callforpaper.html"&gt;http://www.digra2007.jp/Callforpaper.html&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Sat, 07 Jul 2007 16:20:19 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/07/07/cfp-digra-2007-call-for-abstracts</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>DiGRA 2007 Registration is open</title>
            <link>http://www.digra.org/news/archive/2007/07/06/digra-2007-registration-is-open</link>
            <description>Registration for the DIGRA conference, taking place in September 24-28, 2007,  is now possible. 

http://www.digra2007.jp
 



 </description>
            <pubDate>Fri, 06 Jul 2007 14:27:28 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/07/06/digra-2007-registration-is-open</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: FuturePlay 2007 (deadline extended)</title>
            <link>http://www.digra.org/news/archive/2007/07/06/futureplay2007</link>
            <description>&lt;p&gt;FuturePlay 2007: The International Academic Conference on the Future of Game Design and Technology&lt;/p&gt;
&lt;p&gt;www.futureplay.org&lt;/p&gt;
&lt;p&gt;November 15-17, 2007&lt;/p&gt;
&lt;p&gt;Toronto, Ontario, Canada&lt;/p&gt;
&lt;blockquote&gt;
The deadline for the Call for Papers and Call for Posters deadline of June 30, 2007 has been extended to July 13, 2007.  Coincidently, the date of notification for all Papers and Posters has also been extended from August 3, 2007 to August 10, 2007.&lt;/blockquote&gt;
</description>
            <pubDate>Fri, 26 Jan 2007 21:27:42 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/07/06/futureplay2007</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>PostGraduate Conference Digital Games: Theory and Design</title>
            <link>http://www.digra.org/news/archive/2007/07/06/postgraduate-conference-digital-games-theory-and-design</link>
            <description>&lt;p&gt;Brunel University, West London, UK. 14 September 2007.&lt;/p&gt;
</description>
            <pubDate>Fri, 06 Jul 2007 02:23:34 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/07/06/postgraduate-conference-digital-games-theory-and-design</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: Serious Games/Jeux Serieux Canada - Workshop and Symposium</title>
            <link>http://www.digra.org/news/archive/2007/07/03/cfp-serious-games-jeux-serieux-canada-workshop-and-symposium</link>
            <description>&lt;p&gt;Montreal November 27-28, 2007&lt;/p&gt;
&lt;p&gt;Canada is an emerging presence in game development, and has a significant population of tool development enterprises as well. The newly formed Serious Games Canada organization proposes to also demonstrate excellence in the emerging field of Serious Games. Serious Game Development is concerned with the design and construction of digital games for purposes in addition to entertainment. These purposes include: education and training, health care, safety and emergency measures, public policy, environmental support, energy, and business development.&lt;/p&gt;
&lt;p&gt;The Serious Games Canada Symposium invites all interested parties, including commercial and non-profit developers, clients, government and non-government agencies, researchers and students to meet in Montreal and share their knowledge with each other and the world.&lt;/p&gt;
</description>
            <pubDate>Tue, 03 Jul 2007 03:32:59 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/07/03/cfp-serious-games-jeux-serieux-canada-workshop-and-symposium</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Serious Games - Practice and Futures Workshop</title>
            <link>http://www.digra.org/news/archive/2007/07/01/serious-games-practice-and-futures-workshop</link>
            <description>&lt;p&gt;You are invited to participate in the Serious Games - Practice and Futures Workshop to be held in Skövde, Sweden on September 18 and 19. Please find the detailed programme and practical information on &lt;a class="reference" href="http://www.his.se/iki/sgworkshop2007"&gt;http://www.his.se/iki/sgworkshop2007&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Sun, 01 Jul 2007 18:29:00 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/07/01/serious-games-practice-and-futures-workshop</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: Gaming after Dark: Welcome to the World of Horror Videogames (edited collection) </title>
            <link>http://www.digra.org/news/archive/2007/06/28/cfp-gaming-after-dark-welcome-to-the-world-of-horror-videogames-edited-collection</link>
            <description>Submissions are invited for a book-length collection of essays relating 
to horror video games.</description>
            <pubDate>Thu, 28 Jun 2007 01:07:47 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/06/28/cfp-gaming-after-dark-welcome-to-the-world-of-horror-videogames-edited-collection</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: 4th Australasian Conference on Interactive Entertainment 2007 (ext. deadline!)</title>
            <link>http://www.digra.org/news/archive/2007/06/22/cfp-4th-australasian-conference-on-interactive-entertainment-2007</link>
            <description>&lt;p&gt;3-5 December, 2007&lt;/p&gt;
&lt;p&gt;Storey Hall, RMIT University,&lt;/p&gt;
&lt;p&gt;Melbourne, Australia&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://www.ie.rmit.edu.au"&gt;http://www.ie.rmit.edu.au&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Mon, 30 Apr 2007 15:40:09 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/06/22/cfp-4th-australasian-conference-on-interactive-entertainment-2007</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: GAMEON 2007 - Bologna, Italy</title>
            <link>http://www.digra.org/news/archive/2007/06/14/cfp-gameon-2007-bologna-italy</link>
            <description>&lt;p&gt;GAME-ON 2007,  November 20 - 22, 2007&lt;/p&gt;
&lt;p&gt;University of Bologna&lt;/p&gt;
&lt;p&gt;Bologna, Italy&lt;/p&gt;
&lt;p&gt;Conference website: &lt;a class="reference" href="http://www.eurosis.org/cms/index.php?q=node/256"&gt;http://www.eurosis.org/cms/index.php?q=node/256&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Thu, 14 Jun 2007 03:35:13 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/06/14/cfp-gameon-2007-bologna-italy</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Hardcore Column: The School of WoW by C. Gerstner</title>
            <link>http://www.digra.org/news/archive/2007/06/14/hardcore-column-the-school-of-wow-by-c-gerstner</link>
            <description>&lt;p&gt;The new edition of Hardcore has been published. Christian Gerstner argues
the case for a School of Wow. Is it possible? Should it be considered, or as
he argues, does it lie in the realms of Thirdspace?&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://www.digra.org/hardcore/hc15.html/"&gt;http://www.digra.org/hardcore/hc15.html/&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Thu, 14 Jun 2007 03:32:38 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/06/14/hardcore-column-the-school-of-wow-by-c-gerstner</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: EVA 07 (Argentine Videogame Expo)</title>
            <link>http://www.digra.org/news/archive/2007/06/12/cfp-eva-07-argentine-videogame-expo</link>
            <description>&lt;p&gt;The Argentine Game Developers' Association is going to hold its 5th annual
conference, EVA 07, on November 3rd-4th 2007.&lt;/p&gt;
&lt;p&gt;Buenos Aires, Argentina&lt;/p&gt;
&lt;p&gt;We are now in the CFP process; the deadline for proposal is September 10th.&lt;/p&gt;
&lt;p&gt;The official language is Spanish.&lt;/p&gt;
</description>
            <pubDate>Tue, 12 Jun 2007 16:24:01 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/06/12/cfp-eva-07-argentine-videogame-expo</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Canadian Games Studies Association launches new journal</title>
            <link>http://www.digra.org/news/archive/2007/06/09/canadian-games-studies-association-launches-new-journal</link>
            <description>&lt;p&gt;The Canadian Game Studies Association (CGSA) recently launched the inaugural issue of &amp;quot;Loading…&amp;quot; to showcase work in the emerging field of game studies. The journal is freely accessibly online. Loading… will be published online bi-annually, and in print annually.&lt;/p&gt;
</description>
            <pubDate>Sat, 09 Jun 2007 03:35:59 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/06/09/canadian-games-studies-association-launches-new-journal</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>SIGGRAPH Sandbox Symposium Program Announced</title>
            <link>http://www.digra.org/news/archive/2007/06/06/siggraph-sandbox-symposium-program-announced</link>
            <description>Available at &lt;a href="http://sandbox.siggraph.org/program.html"&gt;http://sandbox.siggraph.org/program.html&lt;/a&gt;</description>
            <pubDate>Wed, 06 Jun 2007 02:09:38 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/06/06/siggraph-sandbox-symposium-program-announced</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Apply Serious Games 2007: Special deal for DiGRA members!</title>
            <link>http://www.digra.org/news/archive/2007/06/04/apply-serious-games-2007-special-deal-for-digra-members</link>
            <description>&lt;p&gt;Special deal for DiGra Members of £199 + vat for attending the second annual
Apply Serious Games conference and £99 + vat for attending the first games
and serious games AI conference on 28th June in London – or £249 + vat for
both. 21 + speakers over 20 sessions. Folk must let me know directly at
&lt;a class="reference" href="mailto:martine&amp;#64;kezos.com"&gt;martine&amp;#64;kezos.com&lt;/a&gt; as soon as possible to book their place.&lt;/p&gt;
</description>
            <pubDate>Mon, 04 Jun 2007 22:18:16 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/06/04/apply-serious-games-2007-special-deal-for-digra-members</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: Mobile Games Seminar 2007</title>
            <link>http://www.digra.org/news/archive/2007/05/16/cfp-mobile-games-seminar-2007</link>
            <description>&lt;p&gt;Mobile Games Seminar 2007
September 27-28, 2007
Los Angeles Marriott Downtown
&lt;a class="reference" href="http://info.gdconf.com/cgi-bin4/DM/y/e7fR0KLhkw0RPM0FGDc0Ec"&gt;http://info.gdconf.com/cgi-bin4/DM/y/e7fR0KLhkw0RPM0FGDc0Ec&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Wed, 16 May 2007 19:00:51 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/05/16/cfp-mobile-games-seminar-2007</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>London Game Research Group - May meeting</title>
            <link>http://www.digra.org/news/archive/2007/05/15/london-game-research-group-may-meeting</link>
            <description>&lt;p&gt;London Game Research Group, May meeting&lt;/p&gt;
&lt;p&gt;Gaming &amp;amp; Virtual Worlds Public Policy Workshop, Ren Reynolds&lt;/p&gt;
&lt;p&gt;Thursday, 24th of May, 16:30 at the London Knowledge Lab, IoE, University of London&lt;/p&gt;
&lt;p&gt;Address – see &lt;a class="reference" href="http://www.lkl.ac.uk/cms/index.php"&gt;http://www.lkl.ac.uk/cms/index.php&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Title: Gaming &amp;amp; Virtual Worlds Public Policy Workshop&lt;/p&gt;
</description>
            <pubDate>Tue, 15 May 2007 03:39:57 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/05/15/london-game-research-group-may-meeting</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: PostGraduate Conference - Digital Games Theory &amp; Design</title>
            <link>http://www.digra.org/news/archive/2007/04/30/cfp-postgraduate-conference-digital-games-theory-design</link>
            <description>&lt;p&gt;Paper proposals are sought for the Theory&amp;amp; Design postgraduate digital game studies conference at Brunel University in Uxbridge, London on 14/9/2007 . Any postgraduate Masters or PhD student is invited to send a proposal.&lt;/p&gt;
</description>
            <pubDate>Mon, 30 Apr 2007 15:52:00 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/04/30/cfp-postgraduate-conference-digital-games-theory-design</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: DIMEA 2007 (deadline approaching)</title>
            <link>http://www.digra.org/news/archive/2007/04/30/cfp-dimea2007</link>
            <description>&lt;p&gt;The DIMEA 2007: Second International Conference on Digital Interactive Media in Entertainment and Arts will be held on the 5th - 7th September 2007 in Perth, Western Australia. DIMEA 2007 is organised jointly by Division of Arts, Murdoch University and ACM SIG CHI (Singapore Chapter).&lt;/p&gt;
</description>
            <pubDate>Wed, 24 Jan 2007 14:05:18 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/04/30/cfp-dimea2007</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Transistor: Last chance to apply</title>
            <link>http://www.digra.org/news/archive/2007/04/27/transistor-last-chance-to-apply</link>
            <description>&lt;p&gt;TransISTor &lt;a class="reference" href="http://transistor.ciant.cz"&gt;http://transistor.ciant.cz&lt;/a&gt; is a training initiative organised by CIANT - International Centre for Art and New Technologies in cooperation with FAMU - Film and TV Faculty of the Academy of Performing Arts in Prague supported by the MEDIA Training Programme of the European Union. TransISTor focuses on computer games technologies while opening up their creative potential for non-gaming storytelling domains including art, cinema, TV, educational applications and cross-media productions.&lt;/p&gt;
</description>
            <pubDate>Fri, 27 Apr 2007 20:07:13 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/04/27/transistor-last-chance-to-apply</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>New! - International Journal of Computer Games Technology</title>
            <link>http://www.digra.org/news/archive/2007/04/27/new-international-journal-of-computer-games-technology</link>
            <description>&lt;p&gt;Announcing the launch of the International Journal of Computer Games Technology, which aims to bring together both the research and development aspects of games technology, covering the whole range of entertainment computing and interactive digital media. The focus will be on three research and development frontiers: first, to expand the technology frontier in terms of both hardware and software for games, second, to validate innovative procedures including algorithms and architectures for games, and finally, to explore novel applications of games technology both for entertainment and serious games.&lt;/p&gt;
</description>
            <pubDate>Fri, 27 Apr 2007 13:48:26 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/04/27/new-international-journal-of-computer-games-technology</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: Learning with Games 2007</title>
            <link>http://www.digra.org/news/archive/2007/04/20/cfp-learnig-with-games-2007</link>
            <description>&lt;p&gt;24th – 26th September 2007 Sophia Antipolis, France&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://www.lg2007.org"&gt;http://www.lg2007.org&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;“Learning with Games” seeks original, high-quality research papers and demos in all areas related to serious games, including social sciences, methodologies and artwork. Research papers should describe results that contribute to advancements to the state-of-the-art of Serious Games.&lt;/p&gt;
&lt;p&gt;Parallel sessions are foreseen for the presentation of scientific/technical papers as well as the experience in using games for higher education purpose. The global gaming community is invited to exploit the conference to disseminate its scientific and technical results.&lt;/p&gt;
&lt;p&gt;A selection of the presented papers will be published on special issues of the International Journal of Production Planning &amp;amp; Control.&lt;/p&gt;
&lt;p&gt;Authors are invited to submit an extended abstracts via the web site; these must be at least 1500-word long and must be submitted in .doc format.&lt;/p&gt;
</description>
            <pubDate>Fri, 20 Apr 2007 13:06:05 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/04/20/cfp-learnig-with-games-2007</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Games 4 Change: Registration Open</title>
            <link>http://www.digra.org/news/archive/2007/04/18/games-4-change-registration-open</link>
            <description>&lt;p&gt;The festival web site and registration are now up!  There will be some excellent keynote addresses, highlighted sessions and featured speakers.  There will also be  an awards ceremony to showcase the best games for change of the past few years.  &lt;/p&gt;
</description>
            <pubDate>Wed, 18 Apr 2007 14:45:00 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/04/18/games-4-change-registration-open</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>PhD student in the area of Game Technology</title>
            <link>http://www.digra.org/news/archive/2007/04/17/phd-student-in-the-area-of-game-technology</link>
            <description>&lt;p&gt;&lt;em&gt;Delft University of Technology is a multifaceted institution offering education 
and carrying out research within the technical sciences at an internationally 
recognized level. Education, research and designs are strongly oriented towards 
applicability. TU Delft develops technologies for future generations, focusing 
on sustainability, safety and economic vitality. At TU Delft we work in an environment 
where technical sciences and society converge. TU Delft comprises 8 faculties, 
unique laboratories, research institutes and schools.&lt;/em&gt;&lt;/p&gt;</description>
            <pubDate>Tue, 17 Apr 2007 08:20:30 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/04/17/phd-student-in-the-area-of-game-technology</guid>
            <dc:creator>lankoski</dc:creator>
            
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            <title>Old news popping up</title>
            <link>http://www.digra.org/news/archive/2007/04/12/old-news-popping-up</link>
            <description>&lt;br /&gt;Some old news are popping up to recent changes list as I needed to change their permissions to prevent trackback spam. Old news might pop up in future if I have missed some post that have favorable permissions for spamming.&lt;br /&gt;&lt;br /&gt;Apologies for any inconveniences caused by this.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;/Petri&lt;br /&gt;</description>
            <pubDate>Thu, 12 Apr 2007 06:18:00 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/04/12/old-news-popping-up</guid>
            <dc:creator>lankoski</dc:creator>
            
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            <title>CFP: ICEC2007 - IFIP 6th International Conference on Entertainment Computing (date changes!)</title>
            <link>http://www.digra.org/news/archive/2007/04/04/icec2007cfp</link>
            <description>&lt;p&gt;IFIP 6th International Conference on Entertainment Computing (ICEC)&lt;br /&gt;http://digitalmedia.sjtu.edu.cn/ICEC2007/&lt;br /&gt;&lt;br /&gt;September 15-17, 2007&lt;br /&gt;Shanghai Jiao Tong University, Shanghai, P. R. China&lt;br /&gt;                   &lt;br /&gt;Call for Papers&lt;br /&gt;&lt;br /&gt;We invite you to participate in the prestigious 6th International Conference on Entertainment Computing (ICEC 2007). Entertainment is taking a very important role in our life by refreshing our mind and activating our creativity. With the development of graphics hardware and software, interactive tools, media technologies, new types of entertainment have emerged, such as network games, video-based games and mobile games. Based on the very successful preceding workshop and conferences, the next ICEC 2007 conference has been set up to offer an occasion to exchange new ideas and knowledge among researchers and developers in the field of entertainment computing. Shanghai is the most important economic and financial center in the mainland of China; it is also a tourist city, which has attracted travelers from domestic region and abroad by its commercial activity as well as its scenic beauty.&lt;/p&gt;</description>
            <pubDate>Thu, 19 Oct 2006 11:21:31 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/04/04/icec2007cfp</guid>
            <dc:creator>frans</dc:creator>
            
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            <title>Women in Games 2007 Programme Announced</title>
            <link>http://www.digra.org/news/archive/2007/04/04/women-in-games-2007-programme-announced</link>
            <description>&lt;p&gt;We are proud to announce a full programme for the forthcoming Women in Games 2007 conference, please visit our website on &lt;a class="reference" href="http://www.womeningames.com"&gt;http://www.womeningames.com&lt;/a&gt; to check out the latest news on keynotes, themes and sessions at the event.&lt;/p&gt;
&lt;p&gt;Currently in its fourth year, Women in Games is an annual conference with the distinct aim of highlighting the most recent, groundbreaking work in computer game research and development to both academic and industrial worlds. It has consistently addressed the empowerment and professional development for women working in, and researching into, games and the games industry.&lt;/p&gt;
&lt;p&gt;We have quietly started a blog at &lt;a class="reference" href="http://womeningames.wordpress.com"&gt;http://womeningames.wordpress.com&lt;/a&gt; as well as &lt;a class="reference" href="http://del.icio.us/womeningames"&gt;http://del.icio.us/womeningames&lt;/a&gt; so please bookmark these sites for ongoing information.&lt;/p&gt;
&lt;p&gt;The Women in Games conference is the only conference of it’s kind in Europe focused at the issues around women and gaming. The keynotes in 2007 have been selected to represent a new generation of thinkers working with the issues at hand.&lt;/p&gt;
&lt;p&gt;Those interested in the event should contact conference organiser Emma Westecott at &lt;a class="reference" href="mailto:enquiries&amp;#64;womeningames.com"&gt;enquiries&amp;#64;womeningames.com&lt;/a&gt; .&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://synergy.newport.ac.uk/"&gt;http://synergy.newport.ac.uk/&lt;/a&gt;
&lt;a class="reference" href="http://artschool.newport.ac.uk"&gt;http://artschool.newport.ac.uk&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Wed, 04 Apr 2007 13:40:59 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/04/04/women-in-games-2007-programme-announced</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: e-Learning Journal Special Issue: Games and Learning</title>
            <link>http://www.digra.org/news/archive/2007/04/03/cfp-e-learning-journal-special-issue-games-and-learning</link>
            <description>&lt;p&gt;The online peer-refereed journal e-Learning seeks submissions for its 
special issue on &amp;quot;Games and Learning.&amp;quot;&lt;/p&gt;
</description>
            <pubDate>Tue, 03 Apr 2007 13:31:01 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/04/03/cfp-e-learning-journal-special-issue-games-and-learning</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>LG2007 - Learning with Games 2007</title>
            <link>http://www.digra.org/news/archive/2007/03/30/lg2007-learning-with-games-2007</link>
            <description>&lt;p&gt;At Politecnico di  Milano, we are organizing a serious game conference,  called  LG2007.  The aim of the conference is to  share ideas and promote research, production 
and development on serious games  used for learning and training among the gaming  community.  More detailed information are  available on the web site: &lt;a class="reference" href="http://www.lg2007.org"&gt;http://www.lg2007.org&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Fri, 30 Mar 2007 18:01:58 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/03/30/lg2007-learning-with-games-2007</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: AAAI Workshop on Intelligent Narrative Technologies</title>
            <link>http://www.digra.org/news/archive/2007/03/30/cfp-aaai-workshop-on-intelligent-narrative-technologies</link>
            <description>&lt;p&gt;CFP for the AAAI Fall Symposium on Intelligent Narrative Technologies
(&lt;a class="reference" href="http://gel.msu.edu/aaai-fs07-int/"&gt;http://gel.msu.edu/aaai-fs07-int/&lt;/a&gt;)&lt;/p&gt;
&lt;p&gt;Westin Arlington Gateway, Arlington, Virginia, November 8-11, 2007
Submissions due: May 1, 2007&lt;/p&gt;
</description>
            <pubDate>Fri, 30 Mar 2007 17:58:13 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/03/30/cfp-aaai-workshop-on-intelligent-narrative-technologies</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: DiGRA 2007 Panel Proposals</title>
            <link>http://www.digra.org/news/archive/2007/03/28/cfp-digra-2007-panel-proposals</link>
            <description>&lt;p&gt;The deadline for panel proposals is April 15 24:00, Apia Time (GMT -1100). The selection will be based on panel proposals. A panel session will have two hours, and a panel proposal should be up to 800 words in addition to all the full papers in the panel. Authors and organizers of panels will be requested to specify a relevant thematic focus and their relevant disciplinary backgrounds.
Based on the abstracts and the specified disciplinary backgrounds, the Review Committee Chair Douglas Thomas will assign papers and panel proposals to a Review Committee member, who will assign three or more reviewers to the paper. Based on the double-blind evaluation of the reviewers and taking the relevance of the papers to the conference theme into consideration, the Program Committee will select approximately 50 papers.&lt;/p&gt;
&lt;p&gt;Further information at: &lt;a class="reference" href="http://www.digra2007.jp/Callforpaper.html"&gt;http://www.digra2007.jp/Callforpaper.html&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Wed, 28 Mar 2007 17:37:39 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/03/28/cfp-digra-2007-panel-proposals</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: The Everyday Lives of Videogames (Panel at AAA)</title>
            <link>http://www.digra.org/news/archive/2007/03/27/cfp-the-everyday-lives-of-videogames-panel-at-aaa</link>
            <description>&lt;p&gt;Video games are objects, commodities, things.  They are imagined, produced, purchased, unwrapped, played and re-imagined.  At home, at work, on the train, video games are a part of everyday lives, as mundane as they are fantastic. It has already been argued that the study of video games as a topic is
nearly overwhelming in its timeliness and relevance; games have matured from the high-tech &amp;quot;do-it-yourself&amp;quot; hobby of technophiles to a dominant and pervasive sector of the worldwide entertainment industry, and in the process games have begun their inevitable contribution to contemporary anthropology.&lt;/p&gt;
</description>
            <pubDate>Tue, 27 Mar 2007 18:20:35 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/03/27/cfp-the-everyday-lives-of-videogames-panel-at-aaa</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: Cybergames 2007 (update)</title>
            <link>http://www.digra.org/news/archive/2007/03/23/cfp-cybergames-2007</link>
            <description>&lt;p&gt;The Third International Conference on Games Research and Development
2007 (CyberGames 2007) will be held during 10-11 September 2007 at the
Manchester Metropolitan University, United Kingdom.&lt;/p&gt;
</description>
            <pubDate>Mon, 12 Mar 2007 14:59:21 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/03/23/cfp-cybergames-2007</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>CFP: Convergence - International Journal of Research into New Media Technologies.</title>
            <link>http://www.digra.org/news/archive/2007/03/23/cfp-convergence-international-journal-of-research-into-new-media-technologies</link>
            <description>&lt;p&gt;This is a general call for submissions to Convergence: The International Journal of Research into New Media Technologies. Convergence is published by Sage Publications, and is one of the longest-standing journals in new media studies.&lt;/p&gt;
&lt;p&gt;Regular readers and subscribers will know that, apart from two annual special issues, Convergence publishes two numbers a year which are open to any submissions that fall within our remit. This is an open call for papers for Volume 14, number 2, which will appear in May 2008. For this issue, papers would need to be submitted by 30th May 2007.&lt;/p&gt;
</description>
            <pubDate>Fri, 23 Mar 2007 13:17:47 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/03/23/cfp-convergence-international-journal-of-research-into-new-media-technologies</guid>
            <dc:creator>jpzagal</dc:creator>
            
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            <title>Gamers in Society - Play in Culture seminar: open seats</title>
            <link>http://www.digra.org/news/archive/2007/03/20/gamers-in-society-play-in-culture-seminar-open-seats</link>
            <description>&lt;p&gt;We are happy to inform you that the program of Gamers in Society - Play  in Culture seminar is now ready. The seminar will take place in Tampere,  Finland at April 17-18, 2007, and the seminar web pages are in:&lt;/p&gt;
&lt;p&gt;&lt;a class="reference" href="http://gamelab.uta.fi/socialgamer-seminar/"&gt;http://gamelab.uta.fi/socialgamer-seminar/&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Tue, 20 Mar 2007 17:49:49 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/03/20/gamers-in-society-play-in-culture-seminar-open-seats</guid>
            <dc:creator>jpzagal</dc:creator>
            
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         <item>         
            <title>CFP: GAMEON-NA</title>
            <link>http://www.digra.org/news/archive/2007/03/14/cfp-gameon-na</link>
            <description>&lt;p&gt;September 10-12, 2007&lt;/p&gt;
&lt;p&gt;Hilton University of Florida, Gainesville, USA&lt;/p&gt;
&lt;p&gt;Organized by ETI
Hosted by The University of Florida, Gainesville, USA&lt;/p&gt;
&lt;p&gt;Co-Sponsored by: EUROSIS, Ghent University, The Moves Institute, GAMEPIPE, GRAM, Larian Studios, UBISOFT(to be confirmed)&lt;/p&gt;
&lt;p&gt;Conference website: &lt;a class="reference" href="http://www.eurosis.org/cms/?q=taxonomy/term/67"&gt;http://www.eurosis.org/cms/?q=taxonomy/term/67&lt;/a&gt;&lt;/p&gt;
</description>
            <pubDate>Wed, 14 Mar 2007 16:44:00 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/03/14/cfp-gameon-na</guid>
            <dc:creator>jpzagal</dc:creator>
            
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         <item>         
            <title>CFP: The Refractory - Special Issue on Games and New Media</title>
            <link>http://www.digra.org/news/archive/2007/03/14/cfp-the-refractory-special-issue-on-games-and-new-media</link>
            <description>&lt;p&gt;Refractory: a Journal of Entertainment Media is a refereed, peer-reviewed, e-journal that explores the diverging and intersecting aspects of current and past entertainment media. The journal is published  by the Cinema Studies Program, School of Culture and Communication,  University of Melbourne.&lt;/p&gt;
</description>
            <pubDate>Wed, 14 Mar 2007 16:32:48 </pubDate>
            <guid>http://www.digra.org/news/archive/2007/03/14/cfp-the-refractory-special-issue-on-games-and-new-media</guid>
            <dc:creator>jpzagal</dc:creator>
            
         </item>
      
       
              
         <item>         
            <title>CFP: Brainplay '07 (workshop at ACE2007)</title>
            <link>http://www.digra.org/news/archive/2007/03/13/cfp-brainplay-07-workshop-at-ace2007</l