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DiGRA is the association for academics and professionals who research digital games and associated phenomena. It encourages high-quality research on games, and promotes collaboration and dissemination of work by its members
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News about digital games research. If you want to post information about conferences, publications, reviews, and so on, post them here instead of the discussion forums. When posting about event or call for papers add also event to Events folder. Remember to publish or submit the new item to review when you wan to make an entry readable to others.

2008-05-13
CfP: Interactive Storytelling '08
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Interactive Storytelling'08

1st Joint International Conference on Interactive Digital Storytelling

26-29 November 2008, Erfurt, Germany

http://www.ai.fh-erfurt.de/ICIDS08

Submission Deadline: June 15, 2008

The first joint conference of the two previous European conference series: - TIDSE (“Technologies for Interactive Digital Storytelling”) and - ICVS (“Virtual Storytelling – Using Virtual Reality Technologies for Storytelling”)

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2008-04-30
CfP: 2nd Brunel University Annual Postgraduate Games Conference
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Call For Papers

The 2nd Brunel University Annual Postgraduate Games Conference, 16th September 2008

Deadline for abstracts 15th June 2008.

Keynote Speaker: Peter Molyneux, Lionhead Studios.

Paper proposals are sought for the Digital Games : Theory & Design postgraduate conference at Brunel University in Uxbridge, London to be held on 16/09/2008. The aim of the conference is to provide a forum for postgraduate games studies students to present work or work-in-progress to their peers and more experienced games researchers. Any postgraduate Masters or PhD student whose work includes a focus on digital games is invited to send a proposal.

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CFP: ACM Future Play 2008
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

ACM Future Play 2008

The International Academic Conference on the Future of Game Design and Technology

Nov 3,4,5, Toronto, Canada

Future Play is an internationally regarded event for academic researchers, games developers, government representatives and even more of the cool, smart people who are the leading edge of the games industry.

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CfP: PhD-seminar 'Computer Game Research - Theory and Method - June 17-19 2008
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

PhD-seminar 'Computer Game Research - Theory and Method' June 17-19 2008

Nordic Game Research Network would like to invite Nordic PhD-candidates within computer game research to participate in a PhD-seminar held at InDiMedia / VR Media Lab, Aalborg University (DK) and Dronninglund Slot, June 17–19, 2008.

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2008-04-14
CfP: DIMEA 2008 ( 3rd ACM International Conference on Digital Interactive Media in Entertainment and Arts)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

3rd ACM International Conference on Digital Interactive Media in Entertainment and Arts

DIMEA 2008

10-12 September 2008

Athens Information Technology (AIT), Athens, Greece

Conference Web site: http://www.dimea2008.org

Full Papers and Art Works/Games/Demos Submission Deadline: May 12th, 2008

Workshop Proposals Deadline: April 15th, 2008

Tutorial Proposals Deadline: April 18th, 2008

The advances in computer entertainment, multi-player/online gaming, technology-enabled art, culture and performance have created new forms of entertainment that attract, immerse and absorb their participants. The phenomenal success of such a "culture" to initiate a mass audience in patterns and practices of its own consumption has supported the evolution of an enormously powerful mass entertainment, digital art and performance industry extending deeply into every aspect of our lives, leading further to major societal and business contacting changes.

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2008-04-09
New Book: Understanding Video Games (Game studies text book)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | General

Understanding Video Games by Simon Egenfeldt-Nielsen, Jonas Heide Smith, and Susana Tosca

Further information at: http://www.routledge.com/textbooks/9780415977210/introduction.asp

2008-04-07
New Book: Playground Worlds:Creating and Evaluating Experiences of Role-Playing Games
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | General

PLAYGROUND WORLDS PUBLISHED!

The latest Nordic collection on role-playing games, Playground Worlds: Creating and Evaluating Experiences of Role-Playing Games was published last week. Edited by Markus Montola and Jaakko Stenros (editors of Beyond Role and Play four years ago), the book features 25 papers written by authors from six countries.

KEYWORDS: role play, role-playing game, larp, pervasive game, ARG, participatory art, educational role-play, Happenings, pretence play, gaming culture, larp production, rpg criticism, rpg genre, larp design, Forge theory, jeepform, Nordic larp

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CfP: Women in Games Conference 2008
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Women in Games Conference

University of Warwick, UK

10-12th September 2008

The Women In Games conference encourages research and seeks to promote careers for women within the games industry. If games are to become a true sibling medium to music and cinema, the industry needs greater balance in its audience and its workforce. The Women In Games conference welcomes participants from both industry and academia, providing a forum for presentation and discussion of issues relating to all aspects of women's involvement in games, including game development, game playing and women as portrayed within games.

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2008-04-04
CFP: Perspectives on the History of Computer Games
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

This is a Call for Papers for a special issue of IEEE Annals of the History of Computing.

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2008-03-29
CfP: Mobile Mixed Reality Games (special session at DIMEA 2008)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

CALL FOR PAPERS - SPECIAL SESSION

* Mobile Mixed Reality Games *

3rd International Conference on Digital Interactive Media in Entertainment and Arts (DIMEA 2008)

10-12 September 2008, Athens, Greece

http://www.dimea2008.org

Submission Deadline: April 30, 2008

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2008-03-27
CfP: 2nd IEEE International Conference on Digital Games and Intelligent Toys Based Education (DIGITEL 2008)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

2nd IEEE International Conference on Digital Games and Intelligent Toys Based Education (DIGITEL 2008)

November 17-19, 2008, Banff, Canada http://www.ask4research.info/digitel/2008/

Sponsored by IEEE Technical Committee on Learning Technology

The Conference Proceedings will be published by the IEEE Computer Society Press.

Important dates

Submissions due: May 30, 2008

Decision notification: August 1, 2008

Final articles due: September 12, 2008

Conference: November 17-19, 2008

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CfP: Sandbox Symposium '08 (extended deadline)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Sandbox Symposium 08

Call for Participation

The third annual ACM SIGGRAPH Sandbox Symposium on videogames calls for papers, panel proposals, and presentations. We are looking for work that describes or illustrates innovative research in videogame theory, practice, and criticism. Video games are a singular technological medium, comparable in cultural impact to the telephone, television or the Internet. What are the creative, technological, and commercial challenges facing this medium in the future? How do we relate great stories that leverage advances in technology? What is the continuing impact of this medium on individuals and society?

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2008-03-25
CfP: Meaningful Play 2008
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Meaningful Play 2008

October 9 - 11, 2008

East Lansing, MI, USA

http://meaningfulplay.msu.edu

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2008-03-19
CfP: MindTrek 2008: Entertainment and Media in the Ubiquitous Era
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars

11th MindTrek Conference MindTrek 2008: Entertainment and Media in the Ubiquitous Era

Call for Position Papers, Workshops, Workshop Contributions

October 7th to 9th 2008 in Tampere, Finland

http://www.mindtrek.org

http://www.mindtrek.org/cfp

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2008-03-18
CfP: IE2008 - The Fifth Australasian Conference on Interactive Entertainment
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

IE2008 - The Fifth Australasian Conference on Interactive Entertainment

3-5 December 2008

Brisbane, Australia Key dates:

  • Long (up to 10 pages) and short papers (up to 6 pages) submission: June 20th 2008
  • Demonstration abstracts (up to 3 pages): 14th July 2008

The Australasian Conference on Interactive Entertainment, in its fifth year, is a cross-disciplinary conference that brings together researchers from artificial intelligence, audio, cognitive science, cultural studies, drama, HCI, interactive media, media studies, psychology, computer graphics, as well as researchers from other disciplines working on new interactive entertainment specific technologies or providing critical analysis of games and interactive environments.

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2008-03-11
Job: Professor in Game Design & Interactive Animation (teaching in French)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Job Announcements

L’ÉCOLE DES ARTS VISUELS invites applications for two tenure-track positions in Game Design & Interactive Animation

First position Professor specialized in Real Time and Interactive Animation, installation and game engines.

Second position Professor specialized in ludology, media studies, game design and digital narratives.

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2008-03-10
New textbook: "An Introduction to Game Studies: Games in Culture"
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | General

An Introduction to Game Studies: Games in Culture by Frans Mäyrä

SAGE Publications, 2008.

http://gamestudiesbook.net/

An Introduction to Game Studies is the first introductory textbook for students of game studies. It provides a conceptual overview of the cultural, social and economic significance of computer and video games and traces the history of game culture and the emergence of game studies as a field of research.

Key concepts and theories are illustrated with discussion of games taken from different historical phases of game culture. Progressing from the simple, yet engaging gameplay of Pong and text-based adventure games to the complex virtual worlds of contemporary online games, the book will guide students towards analytical appreciation and critical engagement with gaming and game studies.

2008-03-09
CfP: Videogame panel at the American Anthropological Association annual meeting
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

Call for Papers Abstracts due March 21st

Panel Title Beyond the Online: Critical Collaborations and Dialogues among Anthropological Approaches to Video Games

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2008-03-05
CfP: Under the Mask: Perspectives on the Gamer
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Research Institute for Media Art and Design, University of Bedfordshire, Luton

June 7th 2008

Which ever title you select, ‘Consumer’, ‘Audience’, ‘Receiver’, Player’, ‘Operator’, or ‘Gamer’, the fundamental issues remain the same in videogames: who and what is the Operator? What role do Gamers play within their communities or within their cultures? How do Players situate themselves in a competitive or casual environment and make sense of the game in light of genre, reception and history? How is the game used, culturally, socially and psychologically?

This conference aims to address the issues that surround the Player of videogames as contributor and consumer of specific cultures, not only through presentation and discussion, but also through actively engaging with games and Gamers. The President of DiGRA, Professor Tanya Krzywinska, will provide the keynote.

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CfP: Mobile Gaming '08
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Call for Papers

Mobile Gaming '08

Workshop @ Informatik 2008 in Munich

http://sam.iai.uni-bonn.de/mobile-gaming/

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The Future of Interactive Technology for Peace Conference
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars

The Entertainment Technology Center at Carnegie Mellon University invites you to The Future of Interactive Technology for Peace Conference on April 2 & 3, 2008 in Pittsburgh, Pennsylvania. For more information regarding the conference and to register, please go to:

http://www.etc.cmu.edu/peace2008/

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2008-03-04
Full Time Positions at ITU Copenhagen
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Job Announcements

There are 2 Assistant/Associate Professorships open at the IT University of Copenhagen in Game Technology and Game Design (deadline: April 11). There is also a call out for PhD scholarships (deadline: April 7).

Full information on all the vacancies can be found at http://www1.itu.dk/sw487.asp (links there for the pdf's with details).

2008-02-26
Living Game Worlds IV: Interplay
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars

Living Game Worlds IV: Interplay - NEW DATES - December 1-2, 2008

Living Game Worlds IV will focus on the theme of networked play and engage dialogues on the rapidly growing domain of multiplayer games and virtual worlds, including online networked entertainment as well as pervasive, mobile and tangible gaming. The symposium will explore various aspects of networked play from historical, cultural, technological and design perspectives, as well as current and future trends such as user-created content and the rising use of virtual worlds in the workplace.

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IndieCade: International Festivals of Independent Games 2008
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | General

Call for submissions—IndieCade: International Festivals of Independent Games @ Open Satellite, July 10-13, 2008

Game artists and designers from around the world are invited to submit their work. IndieCade welcomes independent interactive media of all types, from art to commercial to academic, from ARG to abstract, from serious to shooter. Entrants will also be considered for year-round international showcase exhibitions.

Submissions Close Midnight April 11, 2008 PST. For more information and eligibility details, and to enter, visit http://www.IndieCade.com

2008-02-25
Full-Time Tenure Track Faculty Position - Game Design (ext. deadline)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Job Announcements

Institution: Bloomfield College
Location: Bloomfield, NJ
Category: Faculty - Fine and Applied Arts - Digital Arts
Application Due: 03/31/2008
Type: Full-time tenure track position in Game Design

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CfP: Facial and Bodily Expressions for Control and Adaptation of Games (ECAG '08)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

Facial and Bodily Expressions for Control and Adaptation of Games (ECAG '08)

http://hmi.ewi.utwente.nl/conference/ECAG08

Workshop organized in conjunction with the 2008 IEEE International Conference on Automatic Face and Gesture Recognition ( http://www.fg2008.nl/ ) FG 2008

September 16 (one day before the FG 2008 conference), Amsterdam

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2008-02-14
CfP: CGSA Conference 2008 (deadline Feb 28)
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

The Canadian Game Studies Association invites all members of the international game studies community to contribute paper and panel proposals for our second annual conference. The conference will take place May 31, 2008, in Vancouver, Canada at the University of British Columbia. The CGSA conference is scheduled in conjunction with the Canadian Congress of Humanities and Social Sciences <http://www.fedcan.ca/english/congress/about/>

The theme of this year's Congress is "Thinking Beyond Borders | Global Ideas: Global Values".

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2008-02-12
CfP: 2nd European Conference on Games Based Learning
Posted by jpzagal | Permanent Link | Comments: 0 | Trackbacks: 0 | Conferences and Seminars , Call for Papers

The Hotel Silken Diagonal Barcelona, Barcelona, Spain

16-17 October 2008

CONFERENCE URL

http://academic-conferences.org/ecgbl/ecgbl2008/ecgbl08-minitrack.htm#history

Track co-chairs: Dr Tobias Bevc, Political Science, Technical University of Munich and Dr Erik Champion, Digital Media, Media Arts, COFA, University of New South Wales, Australia

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