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CfP: 2nd IEEE International Conference on Digital Games and Intelligent Toys Based Education (DIGITEL 2008)

| Posted by jpzagal | Permanent Link | Conferences and Seminars , Call for Papers

2nd IEEE International Conference on Digital Games and Intelligent Toys Based Education (DIGITEL 2008)

November 17-19, 2008, Banff, Canada http://www.ask4research.info/digitel/2008/

Sponsored by IEEE Technical Committee on Learning Technology

The Conference Proceedings will be published by the IEEE Computer Society Press.

Important dates

Submissions due: May 30, 2008

Decision notification: August 1, 2008

Final articles due: September 12, 2008

Conference: November 17-19, 2008

There is a rapidly growing interest in exploring design and technology of digital games and intelligent toys for learning. While digital games, especially online games, exploit advanced multimedia and Internet technology, intelligent toys embedded with chips and sensors utilize wireless, mobile, and ubiquitous computing technologies. Digital games and intelligent toys are potential new genres of advanced learning technology.

The gaming strategies and toy design that incorporate both individual and social activities will offer a significant opportunity for researchers to investigate the long-running research issues of technology enhanced learning such as attention, motivation, and emotion. It will not be a surprise that in the distant future when this emerging research is proved to be fruitful, most technology enhanced learning will incorporate some elements of digital games. Despite the surging interest in this emerging research, there are plenty challenging research issues to be investigated. For example, can one really learn meaningfully and deeply from games? Will there be new theories that explain phenomena of learning with fun? What constitute game pedagogies? How this genre of technology enhanced learning can be adopted to formal and informal learning settings? What are the possible dark sides of game and toyed education and how to prevent them? DIGITEL 2008 provides a forum for researchers various disciplines and practitioners to share and exchange of this emerging research area.

We invite submission of papers reporting original academic or industrial research on the issues related to digital games and toyes based education. Complete papers will be required for review process; only abstracts will not be sufficient.

All authors of accepted submissions will be required to complete IEEE Copyright Form. Authors of selected papers will be invited to submit extended versions for a Special Issue of a reputed journal.

** Submissions Submissions are invited in following categories: Full papers: 8 pages Short papers: 5 pages Posters: 3 pages Workshop proposals: 2 pages Panel proposals: 2 pages Interactive sessions: 3 pages

** For more details, please see the website: http://www.ask4research.info/digitel/2008/

  • Program Chair: Michael Eisenberg, University of Colorado, Boulder, USA
  • Local Chair Maiga Chang, Athabasca University, Canada
  • General Chair Kinshuk, Athabasca University, Canada
  • General Co-Chair Tak-Wai Chan, National Central University, Taiwan
  • Organization Chair: Rory McGreal, Athabasca University, Canada

** For queries, please contact:

Kinshuk (kinshuk@ieee.org) Jill Calliou (jillc@athabascau.ca)

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