Personal tools
You are here: Home News Archive 2008 03 09 CfP: Videogame panel at the American Anthropological Association annual meeting
About DiGRA
DiGRA is the association for academics and professionals who research digital games and associated phenomena. It encourages high-quality research on games, and promotes collaboration and dissemination of work by its members
Navigation
 
Views

CfP: Videogame panel at the American Anthropological Association annual meeting

| Posted by jpzagal | Permanent Link | Call for Papers

Call for Papers Abstracts due March 21st

Panel Title Beyond the Online: Critical Collaborations and Dialogues among Anthropological Approaches to Video Games

As video games are increasingly becoming a venue through which interactive entertainment and education occurs, a variety of academics have begun turning a critical eye towards this medium. These investigations have contributed much to our understanding of the cultural specificities and the incorporation of the media into everyday practices by its users, especially in the area of online video gaming in virtual worlds. While anthropology and allied disciplines have shown significant interest in examining the ways in which cultures and subjectivities become articulated through virtual worlds and internet-based video game media, there are many more possible arenas of investigation.

This panel seeks to explore some of these possibilities that emerge when the scope of an anthropology of video games broadens to encompass 1) the inclusion of other disciplinary approaches to video games, such as cultural studies, media studies, education, and history; 2) collaborations with, and investigations of, the global video game industry—its publishers and developers, localizers and middlemen, marketers and modders; and 3) engagements with video game users who often appropriate the media in unanticipated and emergent ways. In doing so, we seek to query the utility of disciplinary boundaries in relation to the study of video games—What does anthropology have to contribute to the study of video games? What can other disciplines teach us? In addition, we seek to explore what forms of useful collaborations with industry experts and users could possibly emerge when the anthropology of video games is expanded to encompass a global industry.

Abstract Submission Process

Please send abstracts to roballen@u.washington.edu with the subject line “AAA 2008” followed by your last name. Submissions will be accepted until 5pm Pacific time March 21st. Please send the abstract as both a Word attachment and text within the body of the email. Also be sure to include: your full name, departmental affiliation, degree program (if applicable), and the title of your paper. Accepted authors will receive notification no later than March 24th. If accepted, you will need to register for the AAA and submit an abstract online by the conference deadline of April 1st.

Conference Eligibility

Please note that an individual cannot have more than two roles at the AAA, and cannot present more than one paper. Please do not submit an abstract if you are ineligible to present.

Comments

There are no comments yet.

Trackbacks

There are no trackbacks yet.

This server is hosted and managed by Webscorpion.com

Powered by Plone CMS, the Open Source Content Management System

This site conforms to the following standards: