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CFP: Serious Games/Jeux Serieux Canada - Workshop and Symposium
2007-07-03 03:32 | Posted by jpzagal | Permanent Link | Conferences and Seminars , Call for PapersMontreal November 27-28, 2007
Canada is an emerging presence in game development, and has a significant population of tool development enterprises as well. The newly formed Serious Games Canada organization proposes to also demonstrate excellence in the emerging field of Serious Games. Serious Game Development is concerned with the design and construction of digital games for purposes in addition to entertainment. These purposes include: education and training, health care, safety and emergency measures, public policy, environmental support, energy, and business development.
The Serious Games Canada Symposium invites all interested parties, including commercial and non-profit developers, clients, government and non-government agencies, researchers and students to meet in Montreal and share their knowledge with each other and the world.
The Serious Games/Jeux Serieux Canada Workshop and Symposium will be held November 27-28, 2007 in Montreal Quebec in conjunction with the Montreal International Games Summit.
The conference aims to create a multi-disciplinary forum where actors from academia, industry and a multitude of end-user organizations come together to share experiences, ideas and knowledge. In addition to the main conference we will organize a young scientist workshop for doctoral students. The young scientist workshop will consist of theme introductions of experts on the conference topics as well as the presentations of young scientists on their research.
We are now inviting proposals for academic papers (25 minutes, 6 pages), developer walk-though presentations (20 minutes, 2 pages), Short papers (poster + 3-4 pages), student presentations (4 pages and 15 minutes) and game demonstrations (1 page, short video and a 2 hour demo). All submissions will go through peer review. The themes of the conference include, but are not limited to:
The use of games and game-based environments for:
- training
- learning
- health information,
- medical treatment
- sports and exercise
- coaching
- social awareness
- public policy
- emergency response.
Subjects specifically related to design and development of serious games, including:
- game programming and design
- production and marketing issues
- video and animation
- narrative (especially non-linear narrative)
- game creation teams
- evaluation and assessment
- interfaces
- User-centered design
- business issues
- business models of serious games
- legal matters
- intellectual property
- advertising
- product placement
Also:
- Art and music for serious games
- multiplayer environments
- virtual reality
- artificially intelligent players (NPCs)
- games as theatre
- interaction
Presentations will add time for discussions.
SUBMISSION INSTRUCTIONS
To submit a proposal for the SGC Symposium, please send the following information:
- A text file including:
• Title
• Type of proposal (full paper, short paper, walk-through, student presentation, game demo)
• Name of authors & affiliation
• Contact information (name, address, telephone, email)
• Abstract: 3 pages maximum, including figures and references.
• Biography of each author (200 words max & URL)
- A PDF containing the extended abstract with no author identification.
Submissions should be sent by Email to jparker@ucalgary.ca
IMPORTANT INFORMATION
Conference venue: Palais des Congres, Montreal Canada November 2007
Conference website: http://www.ucalgary.ca/~jparker/seriousgames/summit
IMPORTANT DATES
Abstract Submission Deadline: September 15, 2007 Notification: October 15, 2007 Full Article Submission Deadline: November 5th 2007 Conference dates: November 25th to 27th 2007
