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DiGRA is the association for academics and professionals who research digital games and associated phenomena. It encourages high-quality research on games, and promotes collaboration and dissemination of work by its members
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ISAGA 2009 (Singapore, from 2009-06-29 08:30 to 2009-07-03 17:30) by Jose Zagal
ISAGA 2009 will be held in Singapore - 29 June to 3 July 2009. This will be a special event, being both the 40th Anniversary and the 1st S.E.Asian ISAGA conference. The theme of the conference is "Learn to Game, Game to Learn". We learn about games and simulations; and then we learn from games and simulations. The conference theme embodies this double aspect. Between the learning and the game are people, methodology, and technology. The theme acknowledges the idea that players should first learn how to play and participate before being able to learn. It also acknowledges the idea that teachers, trainers and researchers should learn about games and simulations, and how to use them. They should also learn about the methodologies and technologies. Then they may help their participants to reach through the methodology and technology to the games and simulations that they organize.
Game Education Summit 2009 (Pittsburgh, Pennsylvania, USA, from 2009-06-16 21:45 to 2009-06-17 21:45) by Jose Zagal
 
Come out and Play 2009 (New York, USA, from 2009-06-12 18:15 to 2009-06-14 18:15) by Jose Zagal
Come Out & Play is a three-day festival of street games.
Games Learning Society 5.0 (GLS) (Madison, WI, USA, from 2009-06-10 20:45 to 2009-06-12 20:45) by Jose Zagal
 
Under the Mask: Perspectives on the Gamer Conference 2009 (University of Bedfordshire, Luton, UK, from 2009-06-05 21:50 to 2009-06-06 21:50) by Jose Zagal
 
Games for Change 2009 (New York City, USA, from 2009-05-27 04:55 to 2009-05-29 04:55) by Jose Zagal
 
FDG ’09 - The International Conference on the Foundations of Digital Games (Disney Wonder Cruise Ship - Departing from Cape Canaveral, from 2009-04-26 02:20 to 2009-04-30 02:20) by Jose Zagal
FDG '09, the International Conference on the Foundations of Digital Games is a focal point for academic efforts in all areas of research involving computer and console games, game technologies, game play and game design. Previously known as the Conference on Game Development and Computer Science Education (GDCSE), this year's conference broadens its scope to cover the breadth of game research and education. The conference is targeted at researchers making contributions that promote new game capabilities, designs, applications and modes of play.
Play-Machinima-Law Conference (Stanford University, USA, from 2009-04-24 02:15 to 2009-04-25 02:15) by Jose Zagal
Mark your calendar and get ready for Play-Machinima-Law, a two-day conference to be held at Stanford University on Friday and Saturday, April 24th-25th, 2009! Play-Machinima-Law, is a two-day conference to be held at Stanford University on Friday and Saturday, April 24th-25th, 2009. Organized by the Stanford Center for Internet and Society and the Preserving Virtual Worlds project of the Stanford University Libraries and Academic Information Resources, Play-Machinima-Law will explore a series of key issues relating to what is often called "player-generated" or "user-created" content based on digital games or created in game and virtual worlds
Thinking after Dark: International Conference on Horror Video Games (Montreal, Canada, from 2009-04-23 19:35 to 2009-04-25 19:35) by Jose Zagal
The research group Ludiciné from the University of Montreal, in collaboration with the Research Group on the Creation and Formation of Cinematographic and Theatrical Institutions (GRAFICS) from the University of Montreal and the NT2 Laboratory on Hypermedia Art and Literature from the University of Quebec in Montreal, solicits your proposals for the bilingual (French/English) international conference titled «Thinking after Dark: Welcome to the World of Horror Video Games». This conference will be held in Montréal from April 23 to 25, 2009.
Playful Experiences Seminar (Tampere, Finland, from 2009-04-02 19:55 to 2009-04-03 19:55) by Jose Zagal
 
Game Developers Conference (Moscone Center, San Francisco, from 2009-03-23 16:25 to 2009-03-27 16:25) by Jose Zagal
 
Global Game Jam (Worldwide, from 2009-01-30 05:00 to 2009-02-01 05:00) by Jose Zagal
 
6th Annual IEEE Consumer Communications & Networking Conference CCNC 2009 (special session on digital entertainment) (Las Vegas, Nevada, USA, from 2009-01-10 11:55 to 2009-01-13 11:55) by Jose Zagal
 
2008 IEEE Symposium on Computational Intelligence and Games (CIG'08) (Perth, Australia, from 2008-12-15 19:35 to 2008-12-18 19:35) by Jose Zagal
 
Conference on Advances in Computer Entertainment Technology (ACE 2008) (Yokohama, Japan, from 2008-12-03 20:05 to 2008-12-05 20:05) by Jose Zagal
 
IE2008 - The Fifth Australasian Conference on Interactive Entertainment (Brisbane, Australia, from 2008-12-03 08:40 to 2008-12-05 20:40) by Jose Zagal
 
Living Game Worlds IV: Interplay (Georgia Tech, Atlanta USA, from 2008-12-01 15:40 to 2008-12-02 15:40) by Jose Zagal
Living Game Worlds IV will focus on the theme of networked play and engage dialogues on the rapidly growing domain of multiplayer games and virtual worlds, including online networked entertainment as well as pervasive, mobile and tangible gaming. The symposium will explore various aspects of networked play from historical, cultural, technological and design perspectives, as well as current and future trends such as user-created content and the rising use of virtual worlds in the workplace.
Researching Learning in Virtual Environments - ReLIVE08 (The Open University campus, Walton Hall, Milton Keynes, England, from 2008-11-20 04:30 to 2008-11-21 23:30) by Jose Zagal
 
2nd IEEE International Conference on Digital Games and Intelligent Toys Based Education (DIGITEL 2008) (Banff, Canada, from 2008-11-17 09:10 to 2008-11-19 22:10) by Jose Zagal
 
GDTW2008: Game Design and Technology Workshop (Liverpool, UK, from 2008-11-12 11:35 to 2008-11-13 11:35) by Jose Zagal
 

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