Toward Ludic Gerontechnology: a Review of Games for Dementia Care


DiGRA/FDG '16 - Proceedings of the First International Joint Conference of DiGRA and FDG
Dundee, Scotland: Digital Games Research Association and Society for the Advancement of the Science of Digital Games, August, 2016
Number: 1
Volume: 13
ISBN / ISNN: ISSN 2342-9666

Due to the increase of the older population, dementia has become a growing societal problem. This has led to an increased interest in digital games to support dementia care, such as cognitive rehabilitation or reminiscence games. To facilitate the design of games for dementia and set a research agenda in this domain, we carried out a literature review of games designed more specifically for dementia. The review brought out a number of design issues and highlighted limitations of on-going development. Beyond cognitive rehabilitation, we should turn to affective game design as many emotional issues stem from the dementia condition. Finally, we advocate stepping out of the functionalistic approach taken in this domain to design enjoyable, emotional and fun game experiences.