DiGRA Nordic '12: Proceedings of 2012 International DiGRA Nordic Conference
, 2012
Volume: 10
ISBN / ISNN: ISSN 2342-9666
This research explores the two most prominent theories regarding the motivations for South Koreans to engage in player vs. player gameplay in Massive Multiplayer Online Role Playing Games. The data collection process consisted of an ethnographic approach with the researcher immersing himself in World of Warcraft player vs. player gameplay to observe and interview gamers over the course of a year. Results showed that while interviewees displayed motivations that could be considered as psychopathic, the majority of player vs. player motivation stemmed from the innate need of players to validate their masculinity through violence.
‘violence’, masculinity, Massive Multiplayer Online Role Playing Game, Motivation, Player vs. Player, South Korea