Digital Library Publication Archives
- Proceedings of DiGRA23
Search results for: http://www.digra.org/dl/db/11310.17396.pdf
- 1506 articles or papers
Playing For Keeps: Digital Games to Preserve Indigenous Languages & Traditions.
Harbord Charly Lyons David Dempster Euan
2022 DiGRA ’22 – Proceedings of the 2022 DiGRA International Conference: Bringing Worlds Together
This paper examines the potential for digital games to be used as a conduit to preserve and share Indigenous languages and traditions. It does this by interviewing game industry and academic representatives from a variety of Indigenous communities around the world to ask their opinions on the topic via three questions. The paper aims to provide justification for a model of co-design utilizing the methodology of two-eyed seeing which allows Indigenous communities to be involved in every step of the design process and also to retain Sovereignty over their cultural practices and how they are portrayed and shared with the wider populace. The benefits of which may be felt by not only the Indigenous communities themselves but also communities like DiGRA as it will help to inform and build lasting bonds between the game industry/academia and Indigenous peoples.
What do Game Developers Think about Loot Boxes?
Johnson Mark R Brock T.
2019 DiGRA '19 - Abstract Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix
At Your Service: Event-Based Design in Japanese Mobile Games
Hartzheim Bryan Hikari
2019 DiGRA '19 - Abstract Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix
Bridging Meaningful Play and Playful Learning – Supporting the Design Process of Gamification in Education
Fujimoto Toru Ikejiri Ryohei Fukuyama Yuki
2019 DiGRA '19 - Abstract Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix
Games on Working, Games on Gaming, Working on Games, and Games on Working on Games: On the self-referentiality that entangles neoliberal play and work
Leino Olli Möring Sebastian
2019 DiGRA '19 - Abstract Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix
The Unintended Consequences of Using Twitch as a University Professor
Brown Ashley
2019 DiGRA '19 - Abstract Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix
The materiality on the hermeneutics of Chinese character- based playable media
Ho Yue-Jin
2019 DiGRA '19 - Abstract Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix
Dragonborn is for Porn. The intertextual semiotics of the TESV: Skyrim fan made pornographic modifications
Majkowski Tomasz Z.
2019 DiGRA '19 - Abstract Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix
Constructing Haenyeo: Defamiliarzation and Sensemaking in the Game Design Process
Dunkel William Wu Minerva
2019 DiGRA '19 - Abstract Proceedings of the 2019 DiGRA International Conference: Game, Play and the Emerging Ludo-Mix