Infra-Ordinary Rewritings: Animal Crossing: Pocket Camp as an Introductory Study


In this paper, I will attempt to situate the need for Georges Perec’s theory of the infraordinary within Game Studies, utilising Animal Crossing: Pocket Camp as a case study. I will start by briefly explaining and situating Perec’s theory, within both his literary and political background. This will be followed by a textual writing of a short infra-ordinary playthrough of Pocket Camp, specifically focused on five chosen ingame areas. Through this playthrough, I will attempt to show the value attained of an infra-ordinary playthrough within Pocket Camp.