Dimensions of Play: Gameplay, context, franchise and genre in player responses to Command and Conquer: Generals

PDF

DiGRA '07 - Proceedings of the 2007 DiGRA International Conference: Situated Play
The University of Tokyo, September, 2007
Volume: 4
ISBN / ISNN: ISSN 2342-9666


An analysis of online reviews of Command and Conquer: Generals, the focus of this paper is on the various dimensions within which play is situated in the accounts of players. Starting with responses that highlight potentially contentious political associations of aspects of the game, it considers how these are balanced against or combined with concerns relating to gameplay mechanics, graphics and the situation of Generals within both the Command and Conquer franchise and the wider real-time strategy genre. The paper concludes by arguing that the evidence of player reviews supports the suggestion that game-playing is, essentially, a multi-dimensional experience.