Augmented Reality for a Casual User: Designing Tools for Interaction with the Virtual World

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Computer Games and Digital Cultures Conference Proceedings
Tampere University Press, June, 2002
Volume: 1
ISBN / ISNN: ISSN 2342-9666


Augmented Reality (AR) merges the real and virtual worlds into one combined user experience. Users have access to digital data surrounding them, which can be used for various purposes. Real world always has a limited space for representing information, but the digital world can hold any amount of information at any location. This can be used to pass digital content and stories between people, which is not possible in the real world. Everyone should be able to pass on his or her opinions and be able to interact with other people with similar interests. This paper describes AR content creation tools that are currently being implemented. The tools can be used to create AR stories, games and any kind of AR data. Users can customize their digital worlds and create their own layers on top of the reality.