PWNED: Motivation of South Koreans Who Engage in Person vs. Person Gameplay in World of Warcraft


Sheard Adam Won Young-Shin
2012 DiGRA Nordic '12: Proceedings of 2012 International DiGRA Nordic Conference

This research explores the two most prominent theories regarding the motivations for South Koreans to engage in player vs. player gameplay in Massive Multiplayer Online Role Playing Games. The data collection process consisted of an ethnographic approach with the researcher immersing himself in World of Warcraft player vs. player gameplay to observe and interview gamers over the course of a year. Results showed that while interviewees displayed motivations that could be considered as psychopathic, the majority of player vs. player motivation stemmed from the innate need of players to validate their masculinity through violence.