Digital Library Keyword Archives
- Proceedings of DiGRA23
definition
- 2 articles or papers
 
Costikyan Greg
2002 Computer Games and Digital Cultures Conference Proceedings
I Have No Words & I Must Design: Toward a Critical Vocabulary for Games
Costikyan Greg
2002 Computer Games and Digital Cultures Conference Proceedings
Greg Costikyan's 2002 keynote for the CGDC conference
 
Esposito Nicolas
2005 DiGRA '05 - Proceedings of the 2005 DiGRA International Conference: Changing Views: Worlds in Play
A Short and Simple Definition of What a Videogame Is
Esposito Nicolas
2005 DiGRA '05 - Proceedings of the 2005 DiGRA International Conference: Changing Views: Worlds in Play
Videogames have been studied seriously only for a few years. So, we can wonder how we could use the recent academic works to approach new design methods. This article proposes a first step: a short and simple definition of what a videogame is, this definition being connected with existing academic works about game, play, interactivity, and narrative. The definition is: A videogame is a game which we play thanks to an audiovisual apparatus and which can be based on a story. The article also shows what the videogame heritage teaches us about what a videogame is.