Escape Game From observation to participatory research


Vacaflor Nayra Boudokhane-Lima Feirouz
2022 DiGRA ’22 – Proceedings of the 2022 DiGRA International Conference: Bringing Worlds Together

Our study raises the question of the representation of a new type of research. It consists in developing an escape game through a participative action research and a cooperative work between designers, researchers and players. This paper relies on the premises of a research matrix design. It suggests recommendations on different reading levels, analyses and quantifiable elements of escape games. The analysis is based on semistructured interviews carried out among researchers and innovative methods game designers. We focus on a possible answer to scientific issues at stake in a fast-changing social context, a various challenges in observational methods: a shift of focus on the one observed. The individual could be an active participant in the research. This paper will present an example in which a cognitive research permitted to use the escape game to unify methods. The aim is to move from a linear method to a more dynamic one via an escape game design.