CfP: 6th Irish Conference on Game-Based Learning (iGBL2016)

The forthcoming 6th Irish Conference on Game-Based Learning (iGBL2016) will be be hosted by Trinity College Dublin on 1st and 2nd September 2016.

iGBL provides a forum for all stakeholders interested in exchanging ideas, projects, and best practice on the use of games and game-based approaches to support motivation, learning, and change.

  • Researchers will be able to present and share their latest findings.
  • Students will have an opportunity to present their work, showcase their games, meet specialists in this field and obtain feedback.
  • Instructors will have the opportunity to discover new ideas and learn and share new game-based skills that they can integrate in their teaching.
  • Companies will be able to showcase their products and explain how these can be used in the context of learning and motivation.

The conference includes a mix of academic presentations, practical workshops, digital and non-digital games demos, along with plenty of opportunities to network.

This year, 100 authors (e.g., teachers, researchers, and students) will be presenting their work and developments on games and learning through 49 presentations (e.g., workshops, game demos, and research and practitioners’ presentations). Derek Robertson is confirmed as the keynote speaker this year.

Register at http://igbl-conference.com/registration/ before 29th July 2016 to benefit from discounted early bird booking rates:

  • Students: €30 (€40 after 29th July)
  • Regular: €60 (€80 after 29th July)

For more information on iGBL2016:

call for papers

 

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