Press Start has just published its latest issue at http://press-start.gla.ac.uk/index.php/press-start. We invite you to review the Table of Contents below and then visit our web site to review articles and items of interest.
Author Archives: Jose Zagal
Job: TT position in Games and Simulation Arts and Sciences (Rensselaer Polytechnic Institute)
The Games and Simulation Arts and Sciences (GSAS) Program at Rensselaer Polytechnic Institute in Troy, NY invites applications, nominations, and expressions of interest for a tenured or tenure-track faculty position, at the rank of Assistant, Associate, or Full Professor. We seek outstanding applicants with a record of successful collegiate teaching, creative practice, and research in digital games. The selected candidate will join a diverse, interdisciplinary, interdepartmental faculty whose research spans game technology, game studies, design, interactive narrative, educational games, serious games, psychological and cognitive dimensions of games, indie game production, and games as an art form.
CfP: Fan Studies Network Conference 2016
The fourth annual Fan Studies Network Conference is returning to the University of East Anglia for a two-day programme in June 2016. The conference will continue FSN’s proud tradition of offering an enthusiastic space for interdisciplinary researchers at all levels to connect, share resources, and further develop their research ideas. In addition to panel presentations, the two days will feature social events, speed geeking, and workshop discussions.
CfP: Multiple Approaches to Game Analysis Workshop (3-4 May, ’16)
Espen Aarseth (IT University of Copenhagen), Emmanuel Guardiola (Cologne Game Lab, TH-Köln) and Jussi Holopainen (Centre for Game Design Research, RMIT University/RMIT Europe) invite you to apply for a workshop on game analysis. The number of participants is limited.
Call for Conference Hosts: CEEGS 2016 and 2017
The Central and Eastern European Game Studies conference (CEEGS) Steering Committee is seeking hosts for the 2016 and 2017 annual conferences.
CfP: CHI 2016 Workshop on Pervasive Play
CfP: Inaugural Issue of the Journal of the Philosophy of Games
CfP: Charting the Digital: Play, Discourse, Disruption (8-9 Oct,’16)
Whether a navigation device that adjusts its route-display according to where the driver chooses to go, or a map in a computer game that is co-produced by players’ input, digital mapping has transformed our daily lives and how we engage with and shape our worlds. During this final conference of the ERC project Charting the Digital we will share and discuss what this transformation means.
CfP: CHI 2015 Workshop – Lightweight Games User Research for Indies and Non-Profit Organizations
Kinephanos Issue out: Geemu and media mix: Theoretical approaches to Japanese video games
Martin Picard writes:
For those interested, Jeremie Pelletier-Gagnon and I edited a special issue on Japanese video games. You can find it here:
http://www.kinephanos.ca/2015/geemu-media-mix/