The second issue of G|A|M|E Games as Arts, Media, Entertainment is now online and available at this address: http://www.gamejournal.it/issues/game-n-22013
The second issue of G|A|M|E, entitled Technology evolution and perspective innovation. 3D and spatial depth today and yesterday, investigates 3D technologies and their implications for the video game world.
The concept of 3D, in this context, refers to both stereoscopy and, more generally, tridimensional systems of representation that have been dominant in video games since the early 1990s. The contributions to this issue seek to provide a better understanding of the evolution of the technological and technical systems of representation.
The articles individuate a time continuity inscribed in these systems, which refashion throughout multiple media. For this reason, G|A|M|E wants to build a parallel reflection between new technologies such as stereoscopic 3D, and established ones such as polygonal 3D.
The contents of this issue are: