BEGIN:VCALENDAR
PRODID:-//AT Content Types//AT Event//EN
VERSION:2.0
METHOD:PUBLISH
BEGIN:VEVENT
DTSTAMP:20120208T200519Z
CREATED:20090217T102512Z
UID:ATEvent-e3b031b5aa3a555503d6dd0c36ca9fe5
LAST-MODIFIED:20090219T203549Z
SUMMARY:IEEE Symposium on Computational Intelligence and Games 2009
DTSTART:20090907T080000Z
DTEND:20090910T200000Z
DESCRIPTION:This conference brings together computational intelligence
  (CI) and artificial intelligence (AI) researchers interested in games
  methods from all over the world with game developers interested in st
 ate-of-the-art CI/AI methods. Methods of interest include but are not 
 limited to neural networks\, evolutionary computation\, fuzzy systems 
 and statistical machine learning. It serves as the main outlet for res
 earch into learning to play games\, modelling player behaviour\, autom
 atic game testing\, CI- and AI-based game design\, automatic content c
 reation and related topics.
LOCATION:Politecnico di Milano\, Milan\, Italy
CATEGORIES:Conference,Symposium,Artificial Intelligence
CONTACT:Pier Luca Lanzi\, lanzi@elet.polimi.it
URL:http://www.ieee-cig.org/
CLASS:PUBLIC
END:VEVENT
END:VCALENDAR

