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IEEE Symposium on Computational Intelligence and Games 2009

What Conference Symposium Artificial Intelligence
When 2009-09-07 08:00 to
2009-09-10 20:00
Where Politecnico di Milano, Milan, Italy
Contact Name Pier Luca Lanzi
Contact Email
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by Julian Togelius last modified 2009-02-19 20:35

This conference brings together computational intelligence (CI) and artificial intelligence (AI) researchers interested in games methods from all over the world with game developers interested in state-of-the-art CI/AI methods. Methods of interest include but are not limited to neural networks, evolutionary computation, fuzzy systems and statistical machine learning. It serves as the main outlet for research into learning to play games, modelling player behaviour, automatic game testing, CI- and AI-based game design, automatic content creation and related topics.

Games are an ideal domain to study computational intelligence methods. They provide cheap, competitive, dynamic, reproducible environments suitable for testing new search algorithms, pattern based evaluation methods or learning concepts. At the same time they are interesting to observe, fun to play, and very attractive to students. This symposium, sponsored by the IEEE Computational Intelligence Society aims to bring together leading researchers and practitioners from both academia and industry to discuss recent advances and explore future directions in this field.

Topics of interest include, but are not limited to:

  • Learning in games Coevolution in games Neural-based approaches for games Fuzzy-based approaches for games Console and video games Character Development and Narrative Opponent modeling in games CI/AI-based game design Multi-agent and multi-strategy learning Comparative studies Applications of game theory Board and card games Economic or mathematical games Imperfect information and non-deterministic games Evasion (predator/prey) games Realistic games for simulation or training purposes Player satisfaction in games Games for mobile or digital platforms Games involving control of physical objects * Games involving physical simulation

Conference Committee

  • General Chair: Pier Luca Lanzi Program Chair: Sung-Bae Cho Proceedings Chair: Luigi Barone Publicity Chair: Julian Togelius Competition Chair: Simon Lucas Sponsorship Chair: Georgios N. Yannakakis Local Chairs: Nicola Gatti and Daniele Loiacono

Important Dates (tentative schedule)

  • Tutorial proposals: 15 April 2009 Paper submission: 15 May 2009 Decision Notification: 15 June 2009 Camera-ready: 15/30 July 2009 Symposium: 7-10 September 2009

Conference Venue

The symposium will be held at the Politecnico di Milano, the largest technical university in Italy, ten minutes from downtown Milan, the shopping area, and its famous galleries and museums.

More information about this event…


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