The Intelligent Narrative Technologies (INT) workshop series aims to advance research in artificial intelligence for the computational understanding, expression, and creation of narrative. Previous installments of this workshop have brought together a multidisciplinary group of researchers such as computer scientists, psychologists, narrative theorists, media theorists, artists, and members of the interactive entertainment industry. From this broad expertise, the INT series focuses on computational systems to represent, reason about, adapt, author, and perform interactive and non-interactive narrative experiences.
Monthly Archives: November 2013
CfP: Canadian Game Studies Association 2014
CfP: The 2nd Annual workshop on the Global Game Jam (@FDG ’14 GGJW)
The Global Game Jam (GGJ) is the world’s largest game development activity (“game jam”). Every year since 2009 thousands of computer game enthusiasts participate in this forty-eight hour challenge to make games around the same theme. The event provides a unique opportunity to study and understand people, processes, and products; the three P’s of game development to explore innovation, collaboration and experimentation.
CfP: NetGames 2013 – Call for Participation (Dec. 9th-10th – Denver, CO, USA)
We would like to cordially invite you to attend the 12th Annual Workshop
on Network and Systems Support for Games (NetGames 2013), which will be
held on December 9th-10th, 2013 in Denver, Colorado, USA, in the
facilities of the University of Denver.
CfP: AI & Games Symposium, April 2014, London
As part of the annual AISB conference, which this year will be in London,
at Goldsmith’s College, the Symposium on AI & Games will take place
on April 1st, 2014. Deadline for submissions of 4 page abstracts
and demonstrations, posters or tutorials submissions is January 3rd.
Assistant Professor of Interactive Media & Games, USC School of Cinematic Arts
CfP: 2014 Games User Research Summit
We’d like to invite you to the 5th annual Games User Research Summit 2014! The Summit will be full of interesting, useful and interactive content targeted to senior professionals, those just starting out, and academics.
Job: Visiting Game Designer at Concordia University (Canada)
Follow in the footsteps of Pippin Barr and be our TAG/Design and Computation Arts visiting game designer for Spring 2014! This is a 8 week residency starting May 7, 2014 for an accomplished game designer to work at our research centre, mentor and advise students and faculty and teach an undergraduate studio course in game design.
Details of the position can be found at
http://finearts.concordia.ca/officeofthedean/jobpostings/game-design-and-production.php
CfP: Sport, Play and Game Conference 2014 (Utrecht)
From July, 7 to July, 10 2014 at Utrecht University in the Netherlands. Full call at the link below (deadline is December 20, 2013):
http://www.scos.org/iframe-5/index.html
CfP: Vector Game + Art Convergence Festival
Now in its second year, Vector Game + Art Convergence, is a five-day game art festival and symposium centred around games as the tool and inspiration for contemporary art making. Until January 1, 2013, Team Vector invites you to submit to its festival programming. Vector 2014 will take place from February 19 to 23, 2014, in Toronto, Canada.
Game art is a diverse field characterized by a wide variety of creative practices. Accordingly, this open call invites submissions from artists working in many different contexts and media. For Vector 2014, we are seeking works that critically address the politics, technologies, representations, and aesthetics of video games. Artists at all stages of their creative careers – from emerging to established – are encouraged to submit their work.