Thursday 21 July to Saturday 23 July 2011
University Hohenheim, Stuttgart, Germany
Details below:
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Thursday 21 July to Saturday 23 July 2011
University Hohenheim, Stuttgart, Germany
Details below:
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The deadline is approaching fast!
http://www.computer.org/portal/web/computingnow/swcfp5
Submission Deadline: 1 February 2011
Publication: September/October 2011
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Under the Mask: Perspectives on the Gamer Conference
Friday 3rd June 2011
Details below:
CGAMES 2011 Louisville
The 16 th INTERNATIONAL COMPUTER GAMES CONFERENCE
AI, Animation, Interactive Multimedia, Virtual Worlds and Serious Games
27 th – 30 st July 2011
Galt House Hotel, Louisville, Kentucky, USA
Venue: Galt House Hotel, Louisville, Kentucky, USA.
Venue Web Site: http://www.galthouse.com
CGAMES 2011 conference is in a Technical Co-Sponsorship with IEEE Society and the IEEE Computer Society Technical Committee that has endorsed the conference.
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C.W. Post will launch a new graduate program in Digital Game Design and Development in Sept. 2011 and is seeking a Director for the new program. The position will involve substantial teaching responsibilities as well as program administration. Therefore, this individual should demonstrate consistent scholarly/artistic activity which has received national/international recognition in Game Design or a related field. The Director will be instrumental in shaping this innovative graduate program, including curriculum creation and review, recruitment of full time and adjunct faculty, facilities management, coordination of faculty assignments and class and event schedules, recruitment of students, program budget, relations with Advisory Board and larger industry, and alumni relations.
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3rd Global Conference – Videogame Cultures
Friday 8th July 2011 – Sunday 10th July 2011
Mansfield College, Oxford
This inter- and multi-disciplinary conference aims to examine, explore and critically engage with the issues and implications created by the mass use of computers and videogames for entertainment and focus on the impact of innovative videogame titles and interfaces for human communication and ludic culture. In particular the conference will encourage equally theoretical and practical debates which surround the cultural contexts within which videogames flourish.
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from Amber Eager (Summit book Editor for WyrdCon):
Following the success of last year’s convention and academic program we’re preparing for this year’s convention. Just like last year, in addition to various games and events there is an academic portion featuring various interactive theater theorists, critics, craftsman and designers who will explain their art and demonstrate their creations in both interactive panels and hands-on workshops. As a part of this event we’re again soliciting for articles for a PDF book that we’ll be putting out in conjunction with this academic portion. This PDF book will be comprised of articles, essays and other written works revolving around the summit’s theme “Convergence of Interactive Theater.”
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FDG 2011, the 6th International Conference on the Foundations of Digital Games ( http://www.foundationsofdigitalgames.org/ ), is a focal point for academic efforts in all areas of research and education involving games, game technologies, gameplay and game design. The goal of the conference is the advancement of the study of digital games, including new game technologies, capabilities, designs, applications, educational uses, and modes of play.
28th June – 1st July 2011
http://www.fdg2011.org/
Call for Paper available here:
http://www.fdg2011.org/calls.html
This is a second call for papers for the 5th European Conference on Games Based Learning being held at The National and Kapodistrian University of Athens, Greece on the 20-21 October 2011.
The conference committee welcomes both academic and practitioner papers on a wide range of topics using a range of scholarly approaches including theoretical and empirical papers employing qualitative, quantitative and critical methods. Action research, case studies and work in progress/posters are welcomed approaches. PhD Research, proposals for roundtable discussions, non-academic contributions and product demonstrations based on the main themes are also invited.
The Department of Visual and Performing Arts at Quinnipiac University, in Hamden, Connecticut has posted a tenure-track position in Game Design and Development. See description below and links.
Please feel free to contact Greg Garvey (greg.garvey@quinnipiac.edu) if you have any questions.