Table of contents available here:
http://gac.sagepub.com/content/vol5/issue3/?etoc
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Monthly Archives: July 2010
CfP: GameON 2010
Call for Papers for GAMEON’2010, November 17-19, 2010
Holiday Inn Leicester – Leicester, United Kingdom
Conference website
http://www.eurosis.org/cms/?q=node/1313
The aim of the 11th annual European GAMEON Conference(GAMEON’2010) on Simulation and AI in Computer Games, is to bring together researchers and games people in order to exchange ideas on programming and programming techniques, which will be beneficial to the gaming industry and academia. Secondly it aims to steer young people into this industry by providing how-to tutorials and giving them the opportunity to show their ideas and demos to the gaming industry. The conference will concentrate mostly on the programming of games, with special emphasis on simulation, AI and fuzzy sets, and physics related computer graphics. Next to that, all of this will be fused in the topic of computer game design in stand-alone and networked games. Software providers will be able to show their latest packages and give hand-on tutorials for the participants.
Please refer to the conference website for details on the theme and scope of the conference.
Journal: New issue of The Fibreculture Culture guest edited by Tom Apperley and Michael Dieter
Available here:
http://sixteen.fibreculturejournal.org/
Table of contents below
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DiGRA Request for Statement regarding the dismissal of Julian Kücklich Professor of game design at MDH Berlin
Following discussion, the letter below has been drafted by the DiGRA board and was sent to Mr Ising and Mr Bode at MDH Berlin.
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Workshop at Nordic DiGRA 2010: Collecting and analyzing video data in game studies
Jonas Linderoth, Ulrika Bennerstedt, Björn Sjöblom
Time: August 16, 9 – 12 Location: Nordic DiGRA 2010 (http://www.nordic-digra.org/index.html)
Workshop is included in the Nordic DiGRA 2010 Conference. To attend please join the facebook event at: http://www.facebook.com/event.php?eid=111993022183340
Job: Full-time position Game programming/development – University of Technology, Sydney
The Faculty of Engineering and Information Technology at University of Technology, Sydney, is seeking applicants for a full-time permanent lecturer/senior lecturer position to build on the existing research and teaching in the faculty in the field of game programming & development, animation techniques or
closely related field.
Deadline for applications: 1 Oct 2010
Starting
New issue of Journal of Virtual Worlds Research Vol. 5 Number 2: The Metaverse Assembled
The Metaverse Assembled issue features the best papers from the SLACTIONS 2009 conference,
as well as, peer reviewed articles sumbitted directly to the Journal. The metaverse is emerging,
through the increasing use of virtual world technologies that act as platforms for end-users
to create, develop, and interact, expanding the realm of human cooperation, interaction, and
creativity. This issue focuses on applications and developments of metaverse platforms,
including: Second Life, OpenSim, Open Croquet, Activeworlds, Open Source Metaverse, Project
Wonderland, among others., and seeks the best papers examining the integration of metaverse
platforms with external systems, integration of platforms, GIS/metaverse mash-ups, and using
metaverse platforms for cooperation.